凹凸映射7.2

// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' //7.2凹凸映射 Shader "Unlit/Chapter7-NormalMapTangentSpace" { Properties { //定義相應屬性 _Color("Color Tint",Color) = (1,1,1,
相關文章
相關標籤/搜索