shader之——單光源,法線,高光,+天空盒環境反射(HDR)

Shader "baicai/me02" { Properties { _MainTex ("MainTex", 2D) = "white" {} _Bump ("Bump", 2D) = "bump" {} _Intension ("強度", Range(0, 10)) = 10 _Scale ("範圍", Range(0,
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