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Introduction to 3D Game Programming with Directx12 Chapter6
時間 2020-12-25
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Directx12
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Direct3D 12
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(一)、前言 相比Introduction to Directx11,Introduction to Directx12由於頁面的問題(目前已經是900餘頁),刪除了Terrain Rendering、Particle System and StreamOut、Meshes、Displacement Mapping相關內容。因爲Directx12底層架構的巨大變化,因此,很多章節都重新進行了編
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