unity 加載預製物體資源

1,在UNITY Assets目錄下建立Resources目錄並把資源放在裏面; 2,在掛在的腳本中先加載資源 GameObject obj =Resources.Load<GameObject>("ttt");如果放在Resources目錄下建的目錄下,如在Resources/RRR 則爲GameObject obj =Resources.Load<GameObject>("RRR/ttt");
相關文章
相關標籤/搜索