THREE.BoxHelper.prototype.updateLocal = function (object) { var box = new THREE.Box3(); if (object !== undefined) console.warn('THREE.BoxHelper: .update() has no longer arguments.'); if (this.object !== undefined) box.setFromObjectLocal(this.object); if (box.isEmpty()) return; var min = box.min; var max = box.max; var position = this.geometry.attributes.position; var array = position.array; array[0] = max.x; array[1] = max.y; array[2] = max.z; array[3] = min.x; array[4] = max.y; array[5] = max.z; array[6] = min.x; array[7] = min.y; array[8] = max.z; array[9] = max.x; array[10] = min.y; array[11] = max.z; array[12] = max.x; array[13] = max.y; array[14] = min.z; array[15] = min.x; array[16] = max.y; array[17] = min.z; array[18] = min.x; array[19] = min.y; array[20] = min.z; array[21] = max.x; array[22] = min.y; array[23] = min.z; position.needsUpdate = true; this.geometry.computeBoundingSphere(); };