轉載請註明出處:http://blog.csdn.net/singwhatiwanna/article/details/17596225java
什麼是AsyncTask,相信搞過android開發的朋友們都不陌生。AsyncTask內部封裝了Thread和Handler,可讓咱們在後臺進行計算而且把計算的結果及時更新到UI上,而這些正是Thread+Handler所作的事情,沒錯,AsyncTask的做用就是簡化Thread+Handler,讓咱們可以經過更少的代碼來完成同樣的功能,這裏,我要說明的是:AsyncTask只是簡化Thread+Handler而不是替代,實際上它也替代不了。同時,AsyncTask從最開始到如今已經通過了幾回代碼修改,任務的執行邏輯慢慢地發生了改變,並非你們所想象的那樣:AsyncTask是徹底並行執行的就像多個線程同樣,其實不是的,因此用AsyncTask的時候仍是要注意,下面會一一說明。另外本文主要是分析AsyncTask的源代碼以及使用時候的一些注意事項,若是你還不熟悉AsyncTask,請先閱讀android之AsyncTask 來了解其基本用法。android
這裏先給出AsyncTask的一個例子:express
private class DownloadFilesTask extends AsyncTask<URL, Integer, Long> { protected Long doInBackground(URL... urls) { int count = urls.length; long totalSize = 0; for (int i = 0; i < count; i++) { totalSize += Downloader.downloadFile(urls[i]); publishProgress((int) ((i / (float) count) * 100)); // Escape early if cancel() is called if (isCancelled()) break; } return totalSize; } protected void onProgressUpdate(Integer... progress) { setProgressPercent(progress[0]); } protected void onPostExecute(Long result) { showDialog("Downloaded " + result + " bytes"); } }
給你們作一下實驗,請看以下實驗代碼:代碼很簡單,就是點擊按鈕的時候同時執行5個AsyncTask,每一個AsyncTask休眠3s,同時把每一個AsyncTask執行結束的時間打印出來,這樣咱們就能觀察出究竟是串行執行仍是並行執行。apache
@Override public void onClick(View v) { if (v == mButton) { new MyAsyncTask("AsyncTask#1").execute(""); new MyAsyncTask("AsyncTask#2").execute(""); new MyAsyncTask("AsyncTask#3").execute(""); new MyAsyncTask("AsyncTask#4").execute(""); new MyAsyncTask("AsyncTask#5").execute(""); } } private static class MyAsyncTask extends AsyncTask<String, Integer, String> { private String mName = "AsyncTask"; public MyAsyncTask(String name) { super(); mName = name; } @Override protected String doInBackground(String... params) { try { Thread.sleep(3000); } catch (InterruptedException e) { e.printStackTrace(); } return mName; } @Override protected void onPostExecute(String result) { super.onPostExecute(result); SimpleDateFormat df = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss"); Log.e(TAG, result + "execute finish at " + df.format(new Date())); } }我找了2個手機,系統分別是4.1.1和2.3.3,按照我前面的描述,AsyncTask在4.1.1應該是串行的,在2.3.3應該是並行的,究竟是不是這樣呢?請看Log
Android 4.1.1上執行:從下面Log能夠看出,5個AsyncTask共耗時15s且時間間隔爲3s,很顯然是串行執行的併發
Android 2.3.3上執行:從下面Log能夠看出,5個AsyncTask的結束時間是同樣的,很顯然是並行執行app
結論:從上面的兩個Log能夠看出,我前面的描述是徹底正確的。下面請看源碼,讓咱們去了解下其中的原理。less
/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.os; import java.util.ArrayDeque; import java.util.concurrent.BlockingQueue; import java.util.concurrent.Callable; import java.util.concurrent.CancellationException; import java.util.concurrent.Executor; import java.util.concurrent.ExecutionException; import java.util.concurrent.FutureTask; import java.util.concurrent.LinkedBlockingQueue; import java.util.concurrent.ThreadFactory; import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.TimeUnit; import java.util.concurrent.TimeoutException; import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicInteger; public abstract class AsyncTask<Params, Progress, Result> { private static final String LOG_TAG = "AsyncTask"; //獲取當前的cpu核心數 private static final int CPU_COUNT = Runtime.getRuntime().availableProcessors(); //線程池核心容量 private static final int CORE_POOL_SIZE = CPU_COUNT + 1; //線程池最大容量 private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1; //過剩的空閒線程的存活時間 private static final int KEEP_ALIVE = 1; //ThreadFactory 線程工廠,經過工廠方法newThread來獲取新線程 private static final ThreadFactory sThreadFactory = new ThreadFactory() { //原子整數,能夠在超高併發下正常工做 private final AtomicInteger mCount = new AtomicInteger(1); public Thread newThread(Runnable r) { return new Thread(r, "AsyncTask #" + mCount.getAndIncrement()); } }; //靜態阻塞式隊列,用來存放待執行的任務,初始容量:128個 private static final BlockingQueue<Runnable> sPoolWorkQueue = new LinkedBlockingQueue<Runnable>(128); /** * 靜態併發線程池,能夠用來並行執行任務,儘管從3.0開始,AsyncTask默認是串行執行任務 * 可是咱們仍然能構造出並行的AsyncTask */ public static final Executor THREAD_POOL_EXECUTOR = new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE, TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory); /** * 靜態串行任務執行器,其內部實現了串行控制, * 循環的取出一個個任務交給上述的併發線程池去執行 */ public static final Executor SERIAL_EXECUTOR = new SerialExecutor(); //消息類型:發送結果 private static final int MESSAGE_POST_RESULT = 0x1; //消息類型:更新進度 private static final int MESSAGE_POST_PROGRESS = 0x2; /**靜態Handler,用來發送上述兩種通知,採用UI線程的Looper來處理消息 * 這就是爲何AsyncTask必須在UI線程調用,由於子線程 * 默認沒有Looper沒法建立下面的Handler,程序會直接Crash */ private static final InternalHandler sHandler = new InternalHandler(); //默認任務執行器,被賦值爲串行任務執行器,就是它,AsyncTask變成串行的了 private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR; //以下兩個變量咱們先不要深究,不影響咱們對總體邏輯的理解 private final WorkerRunnable<Params, Result> mWorker; private final FutureTask<Result> mFuture; //任務的狀態 默認爲掛起,即等待執行,其類型標識爲易變的(volatile) private volatile Status mStatus = Status.PENDING; //原子布爾型,支持高併發訪問,標識任務是否被取消 private final AtomicBoolean mCancelled = new AtomicBoolean(); //原子布爾型,支持高併發訪問,標識任務是否被執行過 private final AtomicBoolean mTaskInvoked = new AtomicBoolean(); /*串行執行器的實現,咱們要好好看看,它是怎麼把並行轉爲串行的 *目前咱們須要知道,asyncTask.execute(Params ...)實際上會調用 *SerialExecutor的execute方法,這一點後面再說明。也就是說:當你的asyncTask執行的時候, *首先你的task會被加入到任務隊列,而後排隊,一個個執行 */ private static class SerialExecutor implements Executor { //線性雙向隊列,用來存儲全部的AsyncTask任務 final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>(); //當前正在執行的AsyncTask任務 Runnable mActive; public synchronized void execute(final Runnable r) { //將新的AsyncTask任務加入到雙向隊列中 mTasks.offer(new Runnable() { public void run() { try { //執行AsyncTask任務 r.run(); } finally { //當前AsyncTask任務執行完畢後,進行下一輪執行,若是還有未執行任務的話 //這一點很明顯體現了AsyncTask是串行執行任務的,老是一個任務執行完畢纔會執行下一個任務 scheduleNext(); } } }); //若是當前沒有任務在執行,直接進入執行邏輯 if (mActive == null) { scheduleNext(); } } protected synchronized void scheduleNext() { //從任務隊列中取出隊列頭部的任務,若是有就交給併發線程池去執行 if ((mActive = mTasks.poll()) != null) { THREAD_POOL_EXECUTOR.execute(mActive); } } } /** * 任務的三種狀態 */ public enum Status { /** * 任務等待執行 */ PENDING, /** * 任務正在執行 */ RUNNING, /** * 任務已經執行結束 */ FINISHED, } /** 隱藏API:在UI線程中調用,用來初始化Handler */ public static void init() { sHandler.getLooper(); } /** 隱藏API:爲AsyncTask設置默認執行器 */ public static void setDefaultExecutor(Executor exec) { sDefaultExecutor = exec; } /** * Creates a new asynchronous task. This constructor must be invoked on the UI thread. */ public AsyncTask() { mWorker = new WorkerRunnable<Params, Result>() { public Result call() throws Exception { mTaskInvoked.set(true); Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); //noinspection unchecked return postResult(doInBackground(mParams)); } }; mFuture = new FutureTask<Result>(mWorker) { @Override protected void done() { try { postResultIfNotInvoked(get()); } catch (InterruptedException e) { android.util.Log.w(LOG_TAG, e); } catch (ExecutionException e) { throw new RuntimeException("An error occured while executing doInBackground()", e.getCause()); } catch (CancellationException e) { postResultIfNotInvoked(null); } } }; } private void postResultIfNotInvoked(Result result) { final boolean wasTaskInvoked = mTaskInvoked.get(); if (!wasTaskInvoked) { postResult(result); } } //doInBackground執行完畢,發送消息 private Result postResult(Result result) { @SuppressWarnings("unchecked") Message message = sHandler.obtainMessage(MESSAGE_POST_RESULT, new AsyncTaskResult<Result>(this, result)); message.sendToTarget(); return result; } /** * 返回任務的狀態 */ public final Status getStatus() { return mStatus; } /** * 這個方法是咱們必需要重寫的,用來作後臺計算 * 所在線程:後臺線程 */ protected abstract Result doInBackground(Params... params); /** * 在doInBackground以前調用,用來作初始化工做 * 所在線程:UI線程 */ protected void onPreExecute() { } /** * 在doInBackground以後調用,用來接受後臺計算結果更新UI * 所在線程:UI線程 */ protected void onPostExecute(Result result) { } /** * Runs on the UI thread after {@link #publishProgress} is invoked. /** * 在publishProgress以後調用,用來更新計算進度 * 所在線程:UI線程 */ protected void onProgressUpdate(Progress... values) { } /** * cancel被調用而且doInBackground執行結束,會調用onCancelled,表示任務被取消 * 這個時候onPostExecute不會再被調用,兩者是互斥的,分別表示任務取消和任務執行完成 * 所在線程:UI線程 */ @SuppressWarnings({"UnusedParameters"}) protected void onCancelled(Result result) { onCancelled(); } protected void onCancelled() { } public final boolean isCancelled() { return mCancelled.get(); } public final boolean cancel(boolean mayInterruptIfRunning) { mCancelled.set(true); return mFuture.cancel(mayInterruptIfRunning); } public final Result get() throws InterruptedException, ExecutionException { return mFuture.get(); } public final Result get(long timeout, TimeUnit unit) throws InterruptedException, ExecutionException, TimeoutException { return mFuture.get(timeout, unit); } /** * 這個方法如何執行和系統版本有關,在AsyncTask的使用規則裏已經說明,若是你真的想使用並行AsyncTask, * 也是能夠的,只要稍做修改 * 必須在UI線程調用此方法 */ public final AsyncTask<Params, Progress, Result> execute(Params... params) { //串行執行 return executeOnExecutor(sDefaultExecutor, params); //若是咱們想並行執行,這樣改就好了,固然這個方法咱們無法改 //return executeOnExecutor(THREAD_POOL_EXECUTOR, params); } /** * 經過這個方法咱們能夠自定義AsyncTask的執行方式,串行or並行,甚至能夠採用本身的Executor * 爲了實現並行,咱們能夠在外部這麼用AsyncTask: * asyncTask.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR, Params... params); * 必須在UI線程調用此方法 */ public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec, Params... params) { if (mStatus != Status.PENDING) { switch (mStatus) { case RUNNING: throw new IllegalStateException("Cannot execute task:" + " the task is already running."); case FINISHED: throw new IllegalStateException("Cannot execute task:" + " the task has already been executed " + "(a task can be executed only once)"); } } mStatus = Status.RUNNING; //這裏#onPreExecute會最早執行 onPreExecute(); mWorker.mParams = params; //而後後臺計算#doInBackground才真正開始 exec.execute(mFuture); //接着會有#onProgressUpdate被調用,最後是#onPostExecute return this; } /** * 這是AsyncTask提供的一個靜態方法,方便咱們直接執行一個runnable */ public static void execute(Runnable runnable) { sDefaultExecutor.execute(runnable); } /** * 打印後臺計算進度,onProgressUpdate會被調用 */ protected final void publishProgress(Progress... values) { if (!isCancelled()) { sHandler.obtainMessage(MESSAGE_POST_PROGRESS, new AsyncTaskResult<Progress>(this, values)).sendToTarget(); } } //任務結束的時候會進行判斷,若是任務沒有被取消,則onPostExecute會被調用 private void finish(Result result) { if (isCancelled()) { onCancelled(result); } else { onPostExecute(result); } mStatus = Status.FINISHED; } //AsyncTask內部Handler,用來發送後臺計算進度更新消息和計算完成消息 private static class InternalHandler extends Handler { @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"}) @Override public void handleMessage(Message msg) { AsyncTaskResult result = (AsyncTaskResult) msg.obj; switch (msg.what) { case MESSAGE_POST_RESULT: // There is only one result result.mTask.finish(result.mData[0]); break; case MESSAGE_POST_PROGRESS: result.mTask.onProgressUpdate(result.mData); break; } } } private static abstract class WorkerRunnable<Params, Result> implements Callable<Result> { Params[] mParams; } @SuppressWarnings({"RawUseOfParameterizedType"}) private static class AsyncTaskResult<Data> { final AsyncTask mTask; final Data[] mData; AsyncTaskResult(AsyncTask task, Data... data) { mTask = task; mData = data; } } }
經過上面的源碼分析,我已經給出了在3.0以上系統中讓AsyncTask並行執行的方法,如今,讓咱們來試一試,代碼仍是以前採用的測試代碼,咱們要稍做修改,調用AsyncTask的executeOnExecutor方法而不是execute,請看:async
@TargetApi(Build.VERSION_CODES.HONEYCOMB) @Override public void onClick(View v) { if (v == mButton) { new MyAsyncTask("AsyncTask#1").executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR,""); new MyAsyncTask("AsyncTask#2").executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR,""); new MyAsyncTask("AsyncTask#3").executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR,""); new MyAsyncTask("AsyncTask#4").executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR,""); new MyAsyncTask("AsyncTask#5").executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR,""); } } private static class MyAsyncTask extends AsyncTask<String, Integer, String> { private String mName = "AsyncTask"; public MyAsyncTask(String name) { super(); mName = name; } @Override protected String doInBackground(String... params) { try { Thread.sleep(3000); } catch (InterruptedException e) { e.printStackTrace(); } return mName; } @Override protected void onPostExecute(String result) { super.onPostExecute(result); SimpleDateFormat df = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss"); Log.e(TAG, result + "execute finish at " + df.format(new Date())); } }下面是系統爲4.1.1手機打印出的Log:很顯然,咱們的目的達到了,成功的讓AsyncTask在4.1.1的手機上並行起來了,很高興吧!但願這篇文章對你有用。