C++ allows you to drop the keyword struct when you declare structure variables:ui
struct inflatable { char name[20]; float volume; double price; }; struct inflatable goose; //keyword struct required in C inflatable vincent; //keyword struct not required in C++
A union is a data that can hold different data types but only one type at a time.A union can hold an int or a long or a double.The syntax is like that for a structure,but the meaning is different.For example:code
union one4all { int int_val; long lone_val; double double_val; };
You can use a one4all variable to hold an int,a long,or a double,just as you do so at different times:io
one4all pail; pail.int_val = 15; cout<<pail.int_val; pail.double_val = 1.38; cout<<pail.double_val;