OpenGL之——Fragment shader contains a user varying, but is linked without a vertex shader.Out ofsource

 首先報的是這個錯誤:Fragment shader contains a user varying, but is linked without a vertex shader.Out of resource error. 在沒有添加紋理之前一切正常。下面是註釋掉TextureCood的所有代碼: shader.vs #version 330 core layout (location = 0)
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