線程池的做用:java
提供系統效率;若是每一個請求到達就建立一個線程,開銷是至關大的,服務器建立和銷燬線程花費的時間和系統資源都至關大;若是線程數量太多,線程之間的切換也會消耗大量時間和資源。經過對多個任務重複使用線程,那麼線程建立和銷燬的開銷就分攤到了多個任務上,平均每一個任務所花費的時間和資源就少了不少。緩存
一、 newCachedThreadPool服務器
建立可緩存線程池,若是線程池的大小超過處理須要的大小,可靈活回收空閒線程,若是不能回收,就建立線程,回收的線程能夠用做執行新的任務併發
import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; public class CachedThreadPool { @Override public void run() { ExecutorService cachedThreadPool = Executors.newCachedThreadPool(); for(int i = 0; i < 10; i++) { final int index = i; try { Thread.sleep(index * 1000); } catch (InterruptedException e) { e.printStackTrace(); } cachedThreadPool.execute(new Runnable() { @Override public void run() { System.out.println(index); } }); } } }
二、 newFixedThreadPoolide
建立定長線程,可控制線程的最大併發數,超出的線程需在隊列中等待spa
import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; public class FixedThreadPool { @Override public void run() { ExecutorService fixedThreadPool = Executors.newFixedThreadPool(3); for (int i = 0; i < 10; i++) { final int index = i; fixedThreadPool.execute(new Runnable() { @Override public void run() { try { System.out.println(index); Thread.sleep(2000); } catch (InterruptedException e) { e.printStackTrace(); } } }); } } }
三、 newScheduledThreadPool線程
建立定長線程,支持按照設定的時間延遲執行或者週期性執行code
import java.util.concurrent.Executors; import java.util.concurrent.ScheduledExecutorService; import java.util.concurrent.TimeUnit; public class ScheduledThreadPool { @Override public void run() { ScheduledExecutorService scheduledThreadPool = Executors.newScheduledThreadPool(3); scheduledThreadPool.scheduleAtFixedRate(new Runnable() { @Override public void run() { System.out.println("3 seconds delay"); } }, 1, 3, TimeUnit.SECONDS); } }
四、 newSingleThreadPoolblog
單線程化的線程池,全部的任務的執行順序按照指定的順序執行(FIFO、LIFO、優先級等)隊列
import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; public class SingleThreadPool { @Override public void run() { ExecutorService singleThreadPool = Executors.newSingleThreadExecutor(); for (int i = 0 ; i < 10; i++) { final int index = i; singleThreadPool.execute(new Runnable() { @Override public void run() { try { System.out.println(index); Thread.sleep(2000); } catch (InterruptedException e) { e.printStackTrace(); } } }); } } }