學習最好的辦法就是從實際出發,因此我選擇了ScrollLayout(左右滑動切換屏幕控件)來做爲例子,講述一下我對ViewGroup的一些機制的我的理解。 html
首先先貼一下ScrollLayout的代碼: java
package cn.edu.scau.hci.widget; import android.content.Context; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.VelocityTracker; import android.view.View; import android.view.ViewConfiguration; import android.view.ViewGroup; import android.widget.Scroller; /** * 左右滑動切換屏幕控件 * * @author Yao.GUET date: 2011-05-04 * @modify liux (http://my.oschina.net/liux) */ public class ScrollLayout extends ViewGroup { private Scroller mScroller; private VelocityTracker mVelocityTracker; private int mCurScreen; private int mDefaultScreen = 0; private static final int TOUCH_STATE_REST = 0; private static final int TOUCH_STATE_SCROLLING = 1; private static final int SNAP_VELOCITY = 600; private int mTouchState = TOUCH_STATE_REST; private int mTouchSlop; private float mLastMotionX; private float mLastMotionY; private OnViewChangeListener mOnViewChangeListener; /** * 設置是否可左右滑動 * * @author liux */ private boolean isScroll = true; public void setIsScroll(boolean b) { this.isScroll = b; } public ScrollLayout(Context context, AttributeSet attrs) { this(context, attrs, 0); } public ScrollLayout(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); mScroller = new Scroller(context); mCurScreen = mDefaultScreen; mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop(); } @Override protected void onLayout(boolean changed, int l, int t, int r, int b) { int childLeft = 0; final int childCount = getChildCount(); for (int i = 0; i < childCount; i++) { final View childView = getChildAt(i); if (childView.getVisibility() != View.GONE) { final int childWidth = childView.getMeasuredWidth(); childView.layout(childLeft, 0, childLeft + childWidth, childView.getMeasuredHeight()); childLeft += childWidth; } } } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { // Log.e(TAG, "onMeasure"); super.onMeasure(widthMeasureSpec, heightMeasureSpec); final int width = MeasureSpec.getSize(widthMeasureSpec); final int widthMode = MeasureSpec.getMode(widthMeasureSpec); if (widthMode != MeasureSpec.EXACTLY) { throw new IllegalStateException("ScrollLayout only canmCurScreen run at EXACTLY mode!"); } final int heightMode = MeasureSpec.getMode(heightMeasureSpec); if (heightMode != MeasureSpec.EXACTLY) { throw new IllegalStateException("ScrollLayout only can run at EXACTLY mode!"); } // The children are given the same width and height as the scrollLayout final int count = getChildCount(); for (int i = 0; i < count; i++) { getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec); } // Log.e(TAG, "moving to screen "+mCurScreen); scrollTo(mCurScreen * width, 0); } /** * According to the position of current layout scroll to the destination page. */ public void snapToDestination() { final int screenWidth = getWidth(); final int destScreen = (getScrollX() + screenWidth / 2) / screenWidth; snapToScreen(destScreen); } public void snapToScreen(int whichScreen) { // 是否可滑動 if (!isScroll) { this.setToScreen(whichScreen); return; } scrollToScreen(whichScreen); } public void scrollToScreen(int whichScreen) { // get the valid layout page whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1)); if (getScrollX() != (whichScreen * getWidth())) { final int delta = whichScreen * getWidth() - getScrollX(); mScroller.startScroll(getScrollX(), 0, delta, 0, Math.abs(delta) * 1);// 持續滾動時間 以毫秒爲單位 mCurScreen = whichScreen; invalidate(); // Redraw the layout if (mOnViewChangeListener != null) { mOnViewChangeListener.OnViewChange(mCurScreen); } } } public void setToScreen(int whichScreen) { whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1)); mCurScreen = whichScreen; scrollTo(whichScreen * getWidth(), 0); if (mOnViewChangeListener != null) { mOnViewChangeListener.OnViewChange(mCurScreen); } } public int getCurScreen() { return mCurScreen; } @Override public void computeScroll() { if (mScroller.computeScrollOffset()) { scrollTo(mScroller.getCurrX(), mScroller.getCurrY()); postInvalidate(); } } @Override public boolean onTouchEvent(MotionEvent event) { // 是否可滑動 if (!isScroll) { return false; } if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(event); final int action = event.getAction(); final float x = event.getX(); final float y = event.getY(); switch (action) { case MotionEvent.ACTION_DOWN: // Log.e(TAG, "event down!"); if (!mScroller.isFinished()) { mScroller.abortAnimation(); } mLastMotionX = x; // ---------------New Code---------------------- mLastMotionY = y; // --------------------------------------------- break; case MotionEvent.ACTION_MOVE: int deltaX = (int) (mLastMotionX - x); // ---------------New Code---------------------- int deltaY = (int) (mLastMotionY - y); if (Math.abs(deltaX) < 200 && Math.abs(deltaY) > 10) break; mLastMotionY = y; // ------------------------------------- mLastMotionX = x; scrollBy(deltaX, 0); break; case MotionEvent.ACTION_UP: // Log.e(TAG, "event : up"); // if (mTouchState == TOUCH_STATE_SCROLLING) { final VelocityTracker velocityTracker = mVelocityTracker; velocityTracker.computeCurrentVelocity(1000); int velocityX = (int) velocityTracker.getXVelocity(); // Log.e(TAG, "velocityX:" + velocityX); if (velocityX > SNAP_VELOCITY && mCurScreen > 0) { // Fling enough to move left // Log.e(TAG, "snap left"); snapToScreen(mCurScreen - 1); } else if (velocityX < -SNAP_VELOCITY && mCurScreen < getChildCount() - 1) { // Fling enough to move right // Log.e(TAG, "snap right"); snapToScreen(mCurScreen + 1); } else { snapToDestination(); } if (mVelocityTracker != null) { mVelocityTracker.recycle(); mVelocityTracker = null; } // } mTouchState = TOUCH_STATE_REST; break; case MotionEvent.ACTION_CANCEL: mTouchState = TOUCH_STATE_REST; break; } return true; } @Override public boolean onInterceptTouchEvent(MotionEvent ev) { // Log.e(TAG, "onInterceptTouchEvent-slop:" + mTouchSlop); final int action = ev.getAction(); if ((action == MotionEvent.ACTION_MOVE) && (mTouchState != TOUCH_STATE_REST)) { return true; } final float x = ev.getX(); final float y = ev.getY(); switch (action) { case MotionEvent.ACTION_MOVE: final int xDiff = (int) Math.abs(mLastMotionX - x); if (xDiff > mTouchSlop) { mTouchState = TOUCH_STATE_SCROLLING; } break; case MotionEvent.ACTION_DOWN: mLastMotionX = x; mLastMotionY = y; mTouchState = mScroller.isFinished() ? TOUCH_STATE_REST : TOUCH_STATE_SCROLLING; break; case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: mTouchState = TOUCH_STATE_REST; break; } return mTouchState != TOUCH_STATE_REST; } /** * 設置屏幕切換監聽器 * * @param listener */ public void SetOnViewChangeListener(OnViewChangeListener listener) { mOnViewChangeListener = listener; } /** * 屏幕切換監聽器 * * @author liux */ public interface OnViewChangeListener { public void OnViewChange(int view); } }下面我就根據個人理解講述一下整個滑動的過程
首先是整個組建的初始化,調用構造函數(這個就不詳細說了) android
調用onMeasure(int widthMeasureSpec, int heightMeasureSpec)函數,循環計算沒一個子View的寬高。 ide
調用onLayout(boolean changed, int l, int t, int r, int b)設置每個子View的佈局 函數
調用onDraw方法開始畫圖。在調用onDraw方法時候會調用computeScroll()方法,假如正在滑動的時候就調用使ViewscrollTo方法滑動,而後調用postInvalidate更新界面。 佈局
用戶滑動的時候,會先到用onInterceptTouchEvent(MotionEvent ev),第一次ACTION_DOWN的時候,onInterceptTouchEvent方法會返回false,表示ViewGroup不攔截這個以後的手勢(即這一系列的手勢會傳到其子View),而後會觸發ScrollLayout的onTouchEvent(MotionEvent event)方法(子View的onTouchEvent均返回false的狀況下)。 post
onTouchEvent(MotionEvent event)方法中 學習
ACTION_DOWN事件: this
記下事件的座標。 spa
ACTION_MOVE事件:
計算滑動的距離,當水平華東大於200,垂直滑動大於10時候組建滑動。
ACTION_UP事件:
使用VelocityTracker計算滑動的速度,當速度大於600 千像素/微秒 時候,根據速度方向滑動。而後註銷VelocityTracker。當速度達不到的時候,調用snapToDestination()方法判斷應該返回到那一個頁面。
參考連接
onMeasure和onLayout:http://blog.csdn.net/czh0766/article/details/5846460
Scroller:http://www.cnblogs.com/over140/archive/2010/12/16/1907528.html,http://ipjmc.iteye.com/blog/1615828
onInterceptTouchEvent和onTouchEvent:http://blog.csdn.net/ddna/article/details/5473293