golang unicode/utf8源碼分析

簡介

// Package utf8 implements functions and constants to support text encoded in
// UTF-8. It includes functions to translate between runes and UTF-8 byte sequences.
package utf8
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utf-8實現的功能和常量用於文章utf8編碼,包含runes和utf8字節序列的轉換功能.在unicode中,一箇中文佔兩個字節,utf-8中一箇中文佔三個字節,golang默認的編碼是utf-8編碼,所以默認一箇中文佔三個字節,可是golang中的字符串底層其實是一個byte數組.golang

package main

import (
    "fmt"
    "reflect"
    "unicode/utf8"
)

// Numbers fundamental to the encoding.
const (
    RuneError = '\uFFFD'     // the "error" Rune or "Unicode replacement character"
    RuneSelf  = 0x80         // characters below Runeself are represented as themselves in a single byte.
    MaxRune   = '\U0010FFFF' // Maximum valid Unicode code point.
    UTFMax    = 4            // maximum number of bytes of a UTF-8 encoded Unicode character.
)

const (
    t1 = 0x00 // 0000 0000
    tx = 0x80 // 1000 0000
    t2 = 0xC0 // 1100 0000
    t3 = 0xE0 // 1110 0000
    t4 = 0xF0 // 1111 0000
    t5 = 0xF8 // 1111 1000

    maskx = 0x3F // 0011 1111
    mask2 = 0x1F // 0001 1111
    mask3 = 0x0F // 0000 1111
    mask4 = 0x07 // 0000 0111

    rune1Max = 1<<7 - 1
    rune2Max = 1<<11 - 1
    rune3Max = 1<<16 - 1

    // The default lowest and highest continuation byte.
    locb = 0x80 // 1000 0000
    hicb = 0xBF // 1011 1111

    // These names of these constants are chosen to give nice alignment in the
    // table below. The first nibble is an index into acceptRanges or F for
    // special one-byte cases. The second nibble is the Rune length or the
    // Status for the special one-byte case.
    xx = 0xF1 // invalid: size 1
    as = 0xF0 // ASCII: size 1
    s1 = 0x02 // accept 0, size 2
    s2 = 0x13 // accept 1, size 3
    s3 = 0x03 // accept 0, size 3
    s4 = 0x23 // accept 2, size 3
    s5 = 0x34 // accept 3, size 4
    s6 = 0x04 // accept 0, size 4
    s7 = 0x44 // accept 4, size 4
)

type acceptRange struct {
    lo uint8 // lowest value for second byte.
    hi uint8 // highest value for second byte.
}

var acceptRanges = [...]acceptRange{
    0: {locb, hicb},
    1: {0xA0, hicb},
    2: {locb, 0x9F},
    3: {0x90, hicb},
    4: {locb, 0x8F},
}

// first is information about the first byte in a UTF-8 sequence.
var first = [256]uint8{
    //   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
    as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x00-0x0F
    as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x10-0x1F
    as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x20-0x2F
    as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x30-0x3F
    as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x40-0x4F
    as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x50-0x5F
    as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x60-0x6F
    as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x70-0x7F
    //   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0x80-0x8F
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0x90-0x9F
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xA0-0xAF
    xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xB0-0xBF
    xx, xx, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, // 0xC0-0xCF
    s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, // 0xD0-0xDF
    s2, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s4, s3, s3, // 0xE0-0xEF
    s5, s6, s6, s6, s7, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xF0-0xFF
}


// RuneCountInString is like RuneCount but its input is a string.
func RuneCountInString(s string) (n int) {
    ns := len(s) 
    fmt.Println(ns)
    for i := 0; i < ns; n++ {
        c := s[i]
        if c < RuneSelf {
            // ASCII fast path
            i++
            continue
        }
        fmt.Println("c=", c)
        x := first[c]
        fmt.Println("x=", x)
        if x == xx {
            i++ // invalid.
            continue
        }
        size := int(x & 7)
        fmt.Println("size=", size)
        if i+size > ns {
            i++ // Short or invalid.
            continue
        }
        accept := acceptRanges[x>>4]
        fmt.Println("accept: ", accept)
        if c := s[i+1]; c < accept.lo || accept.hi < c {
            size = 1
        } else if size == 2 {
        } else if c := s[i+2]; c < locb || hicb < c {
            size = 1
        } else if size == 3 {
        } else if c := s[i+3]; c < locb || hicb < c {
            size = 1
        }
        i += size
    }
    return n
}


func FullRune(p []byte) bool {
    n := len(p)
    if n == 0 {
        return false
    }
    fmt.Println("po=", p[0])
    x := first[p[0]]
    if n >= int(x&7) {
        return true // ASCII, invalid or valid.
    }
    // Must be short or invalid.
    accept := acceptRanges[x>>4]
    if n > 1 && (p[1] < accept.lo || accept.hi < p[1]) {
        return true
    } else if n > 2 && (p[2] < locb || hicb < p[2]) {
        return true
    }
    return false
}


// FullRuneInString is like FullRune but its input is a string.
func FullRuneInString(s string) bool {
    n := len(s)
    if n == 0 {
        return false
    }
    x := first[s[0]]
    fmt.Println("xxx= ", x)
    fmt.Println("x&7= ", x&7)
    if n >= int(x&7) {
        fmt.Println("--------")
        return true // ASCII, invalid, or valid.
    }
    // Must be short or invalid.
    accept := acceptRanges[x>>4]
    if n > 1 && (s[1] < accept.lo || accept.hi < s[1]) {
        fmt.Println("xxxxxx")
        return true
    } else if n > 2 && (s[2] < locb || hicb < s[2]) {
        fmt.Println("eeeee")
        return true
    }
    return false
}

func main(){
    fmt.Println(reflect.TypeOf(acceptRanges))
    str := "Hello, 鋼鐵俠"
    fmt.Println(FullRuneInString(`\ubbbbbbb`))
    fmt.Println(FullRune([]byte(str)))
    fmt.Println(utf8.RuneCount([]byte(str)))
    fmt.Println(str)
    for i:=0;i<len(str);i++ {
        fmt.Println(str[i])
    }
    fmt.Println([]byte(str))
    for _, s := range str {
        fmt.Println(s)
    }
    fmt.Println(reflect.TypeOf([]rune(str)[4]))
    fmt.Println([]rune(str))
    fmt.Println([]int32(str))
    fmt.Println(utf8.RuneCountInString(str))
    //fmt.Println(first[uint8(str[6])])
    //accept := acceptRanges[4]
    fmt.Println(RuneCountInString(str))
    fmt.Println(utf8.ValidString(str))
}

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Output:數組

[5]main.acceptRange
xxx=  240
x&7=  0
--------
true
po= 72
true
10
Hello, 鋼鐵俠
72
101
108
108
111
44
32
233
146
162
233
147
129
228
190
160
[72 101 108 108 111 44 32 233 146 162 233 147 129 228 190 160]
72
101
108
108
111
44
32
38050
38081
20384
int32
[72 101 108 108 111 44 32 38050 38081 20384]
[72 101 108 108 111 44 32 38050 38081 20384]
10
16
c= 233
x= 3
size= 3
accept:  {128 191}
c= 233
x= 3
size= 3
accept:  {128 191}
c= 228
x= 3
size= 3
accept:  {128 191}
10
true
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常量定義

RuneSelf該值的字節碼值爲128,在判斷是不是常規的ascii碼是使用。hicb字節碼值爲191.FF的對應的字節碼爲255。bash

// The conditions RuneError==unicode.ReplacementChar and
// MaxRune==unicode.MaxRune are verified in the tests.
// Defining them locally avoids this package depending on package unicode.

// Numbers fundamental to the encoding.
const (
	RuneError = '\uFFFD'     // the "error" Rune or "Unicode replacement character"
	RuneSelf  = 0x80         // characters below Runeself are represented as themselves in a single byte.
	MaxRune   = '\U0010FFFF' // Maximum valid Unicode code point.
	UTFMax    = 4            // maximum number of bytes of a UTF-8 encoded Unicode character.
)

// Code points in the surrogate range are not valid for UTF-8.
const (
	surrogateMin = 0xD800
	surrogateMax = 0xDFFF
)

const (
	t1 = 0x00 // 0000 0000
	tx = 0x80 // 1000 0000
	t2 = 0xC0 // 1100 0000
	t3 = 0xE0 // 1110 0000
	t4 = 0xF0 // 1111 0000
	t5 = 0xF8 // 1111 1000

	maskx = 0x3F // 0011 1111
	mask2 = 0x1F // 0001 1111
	mask3 = 0x0F // 0000 1111
	mask4 = 0x07 // 0000 0111

	rune1Max = 1<<7 - 1
	rune2Max = 1<<11 - 1
	rune3Max = 1<<16 - 1

	// The default lowest and highest continuation byte.
	locb = 0x80 // 1000 0000
	hicb = 0xBF // 1011 1111

	// These names of these constants are chosen to give nice alignment in the
	// table below. The first nibble is an index into acceptRanges or F for
	// special one-byte cases. The second nibble is the Rune length or the
	// Status for the special one-byte case.
	xx = 0xF1 // invalid: size 1
	as = 0xF0 // ASCII: size 1
	s1 = 0x02 // accept 0, size 2
	s2 = 0x13 // accept 1, size 3
	s3 = 0x03 // accept 0, size 3
	s4 = 0x23 // accept 2, size 3
	s5 = 0x34 // accept 3, size 4
	s6 = 0x04 // accept 0, size 4
	s7 = 0x44 // accept 4, size 4
)

// first is information about the first byte in a UTF-8 sequence.
var first = [256]uint8{
	//   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
	as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x00-0x0F
	as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x10-0x1F
	as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x20-0x2F
	as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x30-0x3F
	as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x40-0x4F
	as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x50-0x5F
	as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x60-0x6F
	as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x70-0x7F
	//   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
	xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0x80-0x8F
	xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0x90-0x9F
	xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xA0-0xAF
	xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xB0-0xBF
	xx, xx, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, // 0xC0-0xCF
	s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, // 0xD0-0xDF
	s2, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s4, s3, s3, // 0xE0-0xEF
	s5, s6, s6, s6, s7, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xF0-0xFF
}

// acceptRange gives the range of valid values for the second byte in a UTF-8 sequence.
// acceptRange給出了一個utf8序列中第二個字節的有效範圍
type acceptRange struct {
	lo uint8 // lowest value for second byte.
	hi uint8 // highest value for second byte.
}

var acceptRanges = [...]acceptRange{
	0: {locb, hicb},
	1: {0xA0, hicb},
	2: {locb, 0x9F},
	3: {0x90, hicb},
	4: {locb, 0x8F},
}
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RuneCountInString

計算字符串中的rune數量,原理:首先取出字符串的碼值,而後判斷是否是個小於128的,若是是小於則直接continue.rune個數++. 若是是個十六進制f1.的則是無效字符,直接continue.rune個數++,也就是說一個無效的字符也當成一個字長爲1的rune.若是字符的碼值在first列表中的值和7按位的結果爲其字長,好比上面示例中的。其字長爲三位,第一位的值爲233.二進制形式爲11101001;與7按位與後的值爲0.從acceptRanges中取出的結果爲{locb, hicb}。也就是標識ox800xbf之間的值。而結果n也就是直接size+3跳過3個字節後,rune個數++。其餘函數的處理流程差很少,再也不過多敘述。ide

// RuneCountInString is like RuneCount but its input is a string.
func RuneCountInString(s string) (n int) {
    ns := len(s)
    fmt.Println(ns)
    for i := 0; i < ns; n++ {
        c := s[i]
        if c < RuneSelf {
            // ASCII fast path
            i++
            continue
        }
        fmt.Println("c=", c)
        x := first[c]
        fmt.Println("x=", x)
        if x == xx {
            i++ // invalid.
            continue
        }
        size := int(x & 7)
        fmt.Println("size=", size)
        if i+size > ns {
            i++ // Short or invalid.
            continue
        }
        accept := acceptRanges[x>>4]
        fmt.Println("accept: ", accept)
        if c := s[i+1]; c < accept.lo || accept.hi < c {
            size = 1
        } else if size == 2 {
        } else if c := s[i+2]; c < locb || hicb < c {
            size = 1
        } else if size == 3 {
        } else if c := s[i+3]; c < locb || hicb < c {
            size = 1
        }
        i += size
    }
    return n
}
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示例:函數

package main

import (
    "fmt"
    "unicode/utf8"
)

func main(){
    str := "Hello, 鋼鐵俠"
    fmt.Println(utf8.RuneCountInString(str)) // 10
}
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ValidString

ValidString返回值代表參數字符串是不是一個合法的可utf8編碼的字符串。ui

// ValidString reports whether s consists entirely of valid UTF-8-encoded runes.
func ValidString(s string) bool {
	n := len(s)
	for i := 0; i < n; {
		si := s[i]
		if si < RuneSelf {
			i++
			continue
		}
		x := first[si]
		if x == xx {
			return false // Illegal starter byte.
		}
		size := int(x & 7)
		if i+size > n {
			return false // Short or invalid.
		}
		accept := acceptRanges[x>>4]
		if c := s[i+1]; c < accept.lo || accept.hi < c {
			return false
		} else if size == 2 {
		} else if c := s[i+2]; c < locb || hicb < c {
			return false
		} else if size == 3 {
		} else if c := s[i+3]; c < locb || hicb < c {
			return false
		}
		i += size
	}
	return true
}
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RuneCount

RuneCount返回參數中包含的rune數量,第一個例子中將utf8.RuneCountInString,改爲該方法調用,返回的結果相同。錯誤的和短的被當成一個長一字節的rune.單個字符H就表示一個長度爲1字節的rune.this

// RuneCount returns the number of runes in p. Erroneous and short
// encodings are treated as single runes of width 1 byte.
func RuneCount(p []byte) int {
	np := len(p)
	var n int
	for i := 0; i < np; {
		n++
		c := p[i]
		if c < RuneSelf {
			// ASCII fast path
			i++
			continue
		}
		x := first[c]
		if x == xx {
			i++ // invalid.
			continue
		}
		size := int(x & 7)
		if i+size > np {
			i++ // Short or invalid.
			continue
		}
		accept := acceptRanges[x>>4]
		if c := p[i+1]; c < accept.lo || accept.hi < c {
			size = 1
		} else if size == 2 {
		} else if c := p[i+2]; c < locb || hicb < c {
			size = 1
		} else if size == 3 {
		} else if c := p[i+3]; c < locb || hicb < c {
			size = 1
		}
		i += size
	}
	return n
}
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FullRune

該函數標識參數是否以一個可編碼的rune開頭,上面的例子中,由於字符串是以一個ascii碼值在0-127內的字符開頭,因此在執行 first[p[0]]時,取到的是p[0]是72,在first列表中,127以前的值都相同都爲0xF0,十進制標識爲240,與7按位與後值爲0,因此,直接返回true.編碼

// FullRune reports whether the bytes in p begin with a full UTF-8 encoding of a rune.
// An invalid encoding is considered a full Rune since it will convert as a width-1 error rune.
func FullRune(p []byte) bool {
	n := len(p)
	if n == 0 {
		return false
	}
	x := first[p[0]]
	if n >= int(x&7) {
		return true // ASCII, invalid or valid.
	}
	// Must be short or invalid.
	accept := acceptRanges[x>>4]
	if n > 1 && (p[1] < accept.lo || accept.hi < p[1]) {
		return true
	} else if n > 2 && (p[2] < locb || hicb < p[2]) {
		return true
	}
	return false
}
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FullRuneInString

和FullRune相似,只是參數爲字符串形式spa

// FullRuneInString is like FullRune but its input is a string.
func FullRuneInString(s string) bool {
    n := len(s)
    if n == 0 {
        return false
    }
    x := first[s[0]]
    if n >= int(x&7) {
        fmt.Println("--------")
        return true // ASCII, invalid, or valid.
    }
    // Must be short or invalid.
    accept := acceptRanges[x>>4]
    if n > 1 && (s[1] < accept.lo || accept.hi < s[1]) {
        fmt.Println("xxxxxx")
        return true
    } else if n > 2 && (s[2] < locb || hicb < s[2]) {
        fmt.Println("eeeee")
        return true
    }
    return false
}
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