// Package utf8 implements functions and constants to support text encoded in
// UTF-8. It includes functions to translate between runes and UTF-8 byte sequences.
package utf8
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包utf-8
實現的功能和常量用於文章utf8編碼,包含runes和utf8字節序列的轉換功能.在unicode中,一箇中文佔兩個字節,utf-8中一箇中文佔三個字節,golang默認的編碼是utf-8編碼,所以默認一箇中文佔三個字節,可是golang中的字符串底層其實是一個byte數組.golang
package main
import (
"fmt"
"reflect"
"unicode/utf8"
)
// Numbers fundamental to the encoding.
const (
RuneError = '\uFFFD' // the "error" Rune or "Unicode replacement character"
RuneSelf = 0x80 // characters below Runeself are represented as themselves in a single byte.
MaxRune = '\U0010FFFF' // Maximum valid Unicode code point.
UTFMax = 4 // maximum number of bytes of a UTF-8 encoded Unicode character.
)
const (
t1 = 0x00 // 0000 0000
tx = 0x80 // 1000 0000
t2 = 0xC0 // 1100 0000
t3 = 0xE0 // 1110 0000
t4 = 0xF0 // 1111 0000
t5 = 0xF8 // 1111 1000
maskx = 0x3F // 0011 1111
mask2 = 0x1F // 0001 1111
mask3 = 0x0F // 0000 1111
mask4 = 0x07 // 0000 0111
rune1Max = 1<<7 - 1
rune2Max = 1<<11 - 1
rune3Max = 1<<16 - 1
// The default lowest and highest continuation byte.
locb = 0x80 // 1000 0000
hicb = 0xBF // 1011 1111
// These names of these constants are chosen to give nice alignment in the
// table below. The first nibble is an index into acceptRanges or F for
// special one-byte cases. The second nibble is the Rune length or the
// Status for the special one-byte case.
xx = 0xF1 // invalid: size 1
as = 0xF0 // ASCII: size 1
s1 = 0x02 // accept 0, size 2
s2 = 0x13 // accept 1, size 3
s3 = 0x03 // accept 0, size 3
s4 = 0x23 // accept 2, size 3
s5 = 0x34 // accept 3, size 4
s6 = 0x04 // accept 0, size 4
s7 = 0x44 // accept 4, size 4
)
type acceptRange struct {
lo uint8 // lowest value for second byte.
hi uint8 // highest value for second byte.
}
var acceptRanges = [...]acceptRange{
0: {locb, hicb},
1: {0xA0, hicb},
2: {locb, 0x9F},
3: {0x90, hicb},
4: {locb, 0x8F},
}
// first is information about the first byte in a UTF-8 sequence.
var first = [256]uint8{
// 1 2 3 4 5 6 7 8 9 A B C D E F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x00-0x0F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x10-0x1F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x20-0x2F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x30-0x3F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x40-0x4F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x50-0x5F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x60-0x6F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x70-0x7F
// 1 2 3 4 5 6 7 8 9 A B C D E F
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0x80-0x8F
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0x90-0x9F
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xA0-0xAF
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xB0-0xBF
xx, xx, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, // 0xC0-0xCF
s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, // 0xD0-0xDF
s2, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s4, s3, s3, // 0xE0-0xEF
s5, s6, s6, s6, s7, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xF0-0xFF
}
// RuneCountInString is like RuneCount but its input is a string.
func RuneCountInString(s string) (n int) {
ns := len(s)
fmt.Println(ns)
for i := 0; i < ns; n++ {
c := s[i]
if c < RuneSelf {
// ASCII fast path
i++
continue
}
fmt.Println("c=", c)
x := first[c]
fmt.Println("x=", x)
if x == xx {
i++ // invalid.
continue
}
size := int(x & 7)
fmt.Println("size=", size)
if i+size > ns {
i++ // Short or invalid.
continue
}
accept := acceptRanges[x>>4]
fmt.Println("accept: ", accept)
if c := s[i+1]; c < accept.lo || accept.hi < c {
size = 1
} else if size == 2 {
} else if c := s[i+2]; c < locb || hicb < c {
size = 1
} else if size == 3 {
} else if c := s[i+3]; c < locb || hicb < c {
size = 1
}
i += size
}
return n
}
func FullRune(p []byte) bool {
n := len(p)
if n == 0 {
return false
}
fmt.Println("po=", p[0])
x := first[p[0]]
if n >= int(x&7) {
return true // ASCII, invalid or valid.
}
// Must be short or invalid.
accept := acceptRanges[x>>4]
if n > 1 && (p[1] < accept.lo || accept.hi < p[1]) {
return true
} else if n > 2 && (p[2] < locb || hicb < p[2]) {
return true
}
return false
}
// FullRuneInString is like FullRune but its input is a string.
func FullRuneInString(s string) bool {
n := len(s)
if n == 0 {
return false
}
x := first[s[0]]
fmt.Println("xxx= ", x)
fmt.Println("x&7= ", x&7)
if n >= int(x&7) {
fmt.Println("--------")
return true // ASCII, invalid, or valid.
}
// Must be short or invalid.
accept := acceptRanges[x>>4]
if n > 1 && (s[1] < accept.lo || accept.hi < s[1]) {
fmt.Println("xxxxxx")
return true
} else if n > 2 && (s[2] < locb || hicb < s[2]) {
fmt.Println("eeeee")
return true
}
return false
}
func main(){
fmt.Println(reflect.TypeOf(acceptRanges))
str := "Hello, 鋼鐵俠"
fmt.Println(FullRuneInString(`\ubbbbbbb`))
fmt.Println(FullRune([]byte(str)))
fmt.Println(utf8.RuneCount([]byte(str)))
fmt.Println(str)
for i:=0;i<len(str);i++ {
fmt.Println(str[i])
}
fmt.Println([]byte(str))
for _, s := range str {
fmt.Println(s)
}
fmt.Println(reflect.TypeOf([]rune(str)[4]))
fmt.Println([]rune(str))
fmt.Println([]int32(str))
fmt.Println(utf8.RuneCountInString(str))
//fmt.Println(first[uint8(str[6])])
//accept := acceptRanges[4]
fmt.Println(RuneCountInString(str))
fmt.Println(utf8.ValidString(str))
}
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Output:數組
[5]main.acceptRange
xxx= 240
x&7= 0
--------
true
po= 72
true
10
Hello, 鋼鐵俠
72
101
108
108
111
44
32
233
146
162
233
147
129
228
190
160
[72 101 108 108 111 44 32 233 146 162 233 147 129 228 190 160]
72
101
108
108
111
44
32
38050
38081
20384
int32
[72 101 108 108 111 44 32 38050 38081 20384]
[72 101 108 108 111 44 32 38050 38081 20384]
10
16
c= 233
x= 3
size= 3
accept: {128 191}
c= 233
x= 3
size= 3
accept: {128 191}
c= 228
x= 3
size= 3
accept: {128 191}
10
true
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RuneSelf該值的字節碼值爲128,在判斷是不是常規的ascii碼是使用。hicb字節碼值爲191.FF
的對應的字節碼爲255。bash
// The conditions RuneError==unicode.ReplacementChar and
// MaxRune==unicode.MaxRune are verified in the tests.
// Defining them locally avoids this package depending on package unicode.
// Numbers fundamental to the encoding.
const (
RuneError = '\uFFFD' // the "error" Rune or "Unicode replacement character"
RuneSelf = 0x80 // characters below Runeself are represented as themselves in a single byte.
MaxRune = '\U0010FFFF' // Maximum valid Unicode code point.
UTFMax = 4 // maximum number of bytes of a UTF-8 encoded Unicode character.
)
// Code points in the surrogate range are not valid for UTF-8.
const (
surrogateMin = 0xD800
surrogateMax = 0xDFFF
)
const (
t1 = 0x00 // 0000 0000
tx = 0x80 // 1000 0000
t2 = 0xC0 // 1100 0000
t3 = 0xE0 // 1110 0000
t4 = 0xF0 // 1111 0000
t5 = 0xF8 // 1111 1000
maskx = 0x3F // 0011 1111
mask2 = 0x1F // 0001 1111
mask3 = 0x0F // 0000 1111
mask4 = 0x07 // 0000 0111
rune1Max = 1<<7 - 1
rune2Max = 1<<11 - 1
rune3Max = 1<<16 - 1
// The default lowest and highest continuation byte.
locb = 0x80 // 1000 0000
hicb = 0xBF // 1011 1111
// These names of these constants are chosen to give nice alignment in the
// table below. The first nibble is an index into acceptRanges or F for
// special one-byte cases. The second nibble is the Rune length or the
// Status for the special one-byte case.
xx = 0xF1 // invalid: size 1
as = 0xF0 // ASCII: size 1
s1 = 0x02 // accept 0, size 2
s2 = 0x13 // accept 1, size 3
s3 = 0x03 // accept 0, size 3
s4 = 0x23 // accept 2, size 3
s5 = 0x34 // accept 3, size 4
s6 = 0x04 // accept 0, size 4
s7 = 0x44 // accept 4, size 4
)
// first is information about the first byte in a UTF-8 sequence.
var first = [256]uint8{
// 1 2 3 4 5 6 7 8 9 A B C D E F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x00-0x0F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x10-0x1F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x20-0x2F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x30-0x3F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x40-0x4F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x50-0x5F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x60-0x6F
as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x70-0x7F
// 1 2 3 4 5 6 7 8 9 A B C D E F
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0x80-0x8F
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0x90-0x9F
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xA0-0xAF
xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xB0-0xBF
xx, xx, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, // 0xC0-0xCF
s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, // 0xD0-0xDF
s2, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s4, s3, s3, // 0xE0-0xEF
s5, s6, s6, s6, s7, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xF0-0xFF
}
// acceptRange gives the range of valid values for the second byte in a UTF-8 sequence.
// acceptRange給出了一個utf8序列中第二個字節的有效範圍
type acceptRange struct {
lo uint8 // lowest value for second byte.
hi uint8 // highest value for second byte.
}
var acceptRanges = [...]acceptRange{
0: {locb, hicb},
1: {0xA0, hicb},
2: {locb, 0x9F},
3: {0x90, hicb},
4: {locb, 0x8F},
}
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計算字符串中的rune數量,原理:首先取出字符串的碼值,而後判斷是否是個小於128的,若是是小於則直接continue.rune個數++. 若是是個十六進制f1.的則是無效字符,直接continue.rune個數++,也就是說一個無效的字符也當成一個字長爲1的rune.若是字符的碼值在first列表中的值和7按位的結果爲其字長,好比上面示例中的鋼
。其字長爲三位,第一位的值爲233
.二進制形式爲11101001
;與7按位與後的值爲0.從acceptRanges中取出的結果爲{locb, hicb}。也就是標識ox80
到0xbf
之間的值。而結果n也就是直接size+3跳過3個字節後,rune個數++。其餘函數的處理流程差很少,再也不過多敘述。ide
// RuneCountInString is like RuneCount but its input is a string.
func RuneCountInString(s string) (n int) {
ns := len(s)
fmt.Println(ns)
for i := 0; i < ns; n++ {
c := s[i]
if c < RuneSelf {
// ASCII fast path
i++
continue
}
fmt.Println("c=", c)
x := first[c]
fmt.Println("x=", x)
if x == xx {
i++ // invalid.
continue
}
size := int(x & 7)
fmt.Println("size=", size)
if i+size > ns {
i++ // Short or invalid.
continue
}
accept := acceptRanges[x>>4]
fmt.Println("accept: ", accept)
if c := s[i+1]; c < accept.lo || accept.hi < c {
size = 1
} else if size == 2 {
} else if c := s[i+2]; c < locb || hicb < c {
size = 1
} else if size == 3 {
} else if c := s[i+3]; c < locb || hicb < c {
size = 1
}
i += size
}
return n
}
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示例:函數
package main
import (
"fmt"
"unicode/utf8"
)
func main(){
str := "Hello, 鋼鐵俠"
fmt.Println(utf8.RuneCountInString(str)) // 10
}
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ValidString返回值代表參數字符串是不是一個合法的可utf8編碼的字符串。ui
// ValidString reports whether s consists entirely of valid UTF-8-encoded runes.
func ValidString(s string) bool {
n := len(s)
for i := 0; i < n; {
si := s[i]
if si < RuneSelf {
i++
continue
}
x := first[si]
if x == xx {
return false // Illegal starter byte.
}
size := int(x & 7)
if i+size > n {
return false // Short or invalid.
}
accept := acceptRanges[x>>4]
if c := s[i+1]; c < accept.lo || accept.hi < c {
return false
} else if size == 2 {
} else if c := s[i+2]; c < locb || hicb < c {
return false
} else if size == 3 {
} else if c := s[i+3]; c < locb || hicb < c {
return false
}
i += size
}
return true
}
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RuneCount返回參數中包含的rune數量,第一個例子中將utf8.RuneCountInString
,改爲該方法調用,返回的結果相同。錯誤的和短的被當成一個長一字節的rune.單個字符H
就表示一個長度爲1字節的rune.this
// RuneCount returns the number of runes in p. Erroneous and short
// encodings are treated as single runes of width 1 byte.
func RuneCount(p []byte) int {
np := len(p)
var n int
for i := 0; i < np; {
n++
c := p[i]
if c < RuneSelf {
// ASCII fast path
i++
continue
}
x := first[c]
if x == xx {
i++ // invalid.
continue
}
size := int(x & 7)
if i+size > np {
i++ // Short or invalid.
continue
}
accept := acceptRanges[x>>4]
if c := p[i+1]; c < accept.lo || accept.hi < c {
size = 1
} else if size == 2 {
} else if c := p[i+2]; c < locb || hicb < c {
size = 1
} else if size == 3 {
} else if c := p[i+3]; c < locb || hicb < c {
size = 1
}
i += size
}
return n
}
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該函數標識參數是否以一個可編碼的rune開頭,上面的例子中,由於字符串是以一個ascii碼值在0-127內的字符開頭,因此在執行 first[p[0]]
時,取到的是p[0]
是72,在first列表中,127以前的值都相同都爲0xF0
,十進制標識爲240,與7按位與後值爲0,因此,直接返回true
.編碼
// FullRune reports whether the bytes in p begin with a full UTF-8 encoding of a rune.
// An invalid encoding is considered a full Rune since it will convert as a width-1 error rune.
func FullRune(p []byte) bool {
n := len(p)
if n == 0 {
return false
}
x := first[p[0]]
if n >= int(x&7) {
return true // ASCII, invalid or valid.
}
// Must be short or invalid.
accept := acceptRanges[x>>4]
if n > 1 && (p[1] < accept.lo || accept.hi < p[1]) {
return true
} else if n > 2 && (p[2] < locb || hicb < p[2]) {
return true
}
return false
}
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和FullRune相似,只是參數爲字符串形式spa
// FullRuneInString is like FullRune but its input is a string.
func FullRuneInString(s string) bool {
n := len(s)
if n == 0 {
return false
}
x := first[s[0]]
if n >= int(x&7) {
fmt.Println("--------")
return true // ASCII, invalid, or valid.
}
// Must be short or invalid.
accept := acceptRanges[x>>4]
if n > 1 && (s[1] < accept.lo || accept.hi < s[1]) {
fmt.Println("xxxxxx")
return true
} else if n > 2 && (s[2] < locb || hicb < s[2]) {
fmt.Println("eeeee")
return true
}
return false
}
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