UILabel若是想自動適應,一般咱們的作法是計算出文本的高度,而後設置UILabel的高。ui
UILabel *label = [[UILabel alloc] init]; label.font = [UIFont systemFontOfSize:15]; label.text = @"你好嗎,中國。我愛你中國。權利的遊戲全看完咯,拍得還能夠哦!"; CGRect rect = [label.text boundingRectWithSize:CGSizeMake(200, MAXFLOAT) options:NSStringDrawingUsesLineFragmentOrigin attributes:@{NSFontAttributeName:label.font} context:nil]; label.frame = CGRectMake(0, 0, CGRectGetWidth(rect), CGRectGetHeight(rect));
這種方式在有些狀況下會存在誤差,例若有特殊符號、換行符等等,下面介紹另外一種方式blog
label.preferredMaxLayoutWidth = 200;//寬度設置 [label setContentHuggingPriority:UILayoutPriorityRequired forAxis:UILayoutConstraintAxisVertical]; label.numberOfLines = 0;
而後能夠用Masonry進行left、top的約束,寬度、高度不約束。遊戲
__weak typeof(self) weakSelf = self; [label mas_makeConstraints:^(MASConstraintMaker *make) { make.left.equalTo(weakSelf.superView); make.top.equalTo(weakSelf.superView); }];