iOS經常使用動畫-b
- CoreAnimationEffect.h
- // CoreAnimationEffect
- //
- // Created by VincentXue on 13-1-19.
- // Copyright (c) 2013年 VincentXue. All rights reserved.
- //
-
- #import <Foundation/Foundation.h>
-
- /**
- ! 導入QuartzCore.framework
- *
- * Example:
- *
- * Step.1
- *
- * #import "CoreAnimationEffect.h"
- *
- * Step.2
- *
- * [CoreAnimationEffect animationMoveLeft:your view];
- *
- */
-
-
- @interface CoreAnimationEffect : NSObject
-
- #pragma mark - Custom Animation
-
- /**
- * @brief 快速構建一個你自定義的動畫,有如下參數供你設置.
- *
- * @note 調用系統預置Type須要在調用類引入下句
- *
- * #import <QuartzCore/QuartzCore.h>
- *
- * @param type 動畫過渡類型
- * @param subType 動畫過渡方向(子類型)
- * @param duration 動畫持續時間
- * @param timingFunction 動畫定時函數屬性
- * @param theView 須要添加動畫的view.
- *
- *
- */
-
- + (void)showAnimationType:(NSString *)type
- withSubType:(NSString *)subType
- duration:(CFTimeInterval)duration
- timingFunction:(NSString *)timingFunction
- view:(UIView *)theView;
-
- #pragma mark - Preset Animation
-
- /**
- * 下面是一些經常使用的動畫效果
- */
-
- // reveal
- + (void)animationRevealFromBottom:(UIView *)view;
- + (void)animationRevealFromTop:(UIView *)view;
- + (void)animationRevealFromLeft:(UIView *)view;
- + (void)animationRevealFromRight:(UIView *)view;
-
- // 漸隱漸消
- + (void)animationEaseIn:(UIView *)view;
- + (void)animationEaseOut:(UIView *)view;
-
- // 翻轉
- + (void)animationFlipFromLeft:(UIView *)view;
- + (void)animationFlipFromRigh:(UIView *)view;
-
- // 翻頁
- + (void)animationCurlUp:(UIView *)view;
- + (void)animationCurlDown:(UIView *)view;
-
- // push
- + (void)animationPushUp:(UIView *)view;
- + (void)animationPushDown:(UIView *)view;
- + (void)animationPushLeft:(UIView *)view;
- + (void)animationPushRight:(UIView *)view;
-
- // move
- + (void)animationMoveUp:(UIView *)view duration:(CFTimeInterval)duration;
- + (void)animationMoveDown:(UIView *)view duration:(CFTimeInterval)duration;
- + (void)animationMoveLeft:(UIView *)view;
- + (void)animationMoveRight:(UIView *)view;
-
- // 旋轉縮放
-
- // 各類旋轉縮放效果
- + (void)animationRotateAndScaleEffects:(UIView *)view;
-
- // 旋轉同時縮小放大效果
- + (void)animationRotateAndScaleDownUp:(UIView *)view;
-
-
-
- #pragma mark - Private API
-
- /**
- * 下面動畫裏用到的某些屬性在當前API裏是不合法的,可是也能夠用.
- */
-
- + (void)animationFlipFromTop:(UIView *)view;
- + (void)animationFlipFromBottom:(UIView *)view;
-
- + (void)animationCubeFromLeft:(UIView *)view;
- + (void)animationCubeFromRight:(UIView *)view;
- + (void)animationCubeFromTop:(UIView *)view;
- + (void)animationCubeFromBottom:(UIView *)view;
-
- + (void)animationSuckEffect:(UIView *)view;
-
- + (void)animationRippleEffect:(UIView *)view;
-
- + (void)animationCameraOpen:(UIView *)view;
- + (void)animationCameraClose:(UIView *)view;
-
- @end
-
-
-
- //
- // CoreAnimationEffect.m
- // CoreAnimationEffect
- //
- // Created by VincentXue on 13-1-19.
- // Copyright (c) 2013年 VincentXue. All rights reserved.
- //
-
- #import "CoreAnimationEffect.h"
-
- #import <QuartzCore/QuartzCore.h>
-
- @implementation CoreAnimationEffect
-
- /**
- * 首先推薦一個不錯的網站. http://www.raywenderlich.com
- */
-
- #pragma mark - Custom Animation
-
- + (void)showAnimationType:(NSString *)type
- withSubType:(NSString *)subType
- duration:(CFTimeInterval)duration
- timingFunction:(NSString *)timingFunction
- view:(UIView *)theView
- {
- /** CATransition
- *
- * @see http://www.dreamingwish.com/dream-2012/the-concept-of-coreanimation-programming-guide.html
- * @see http://geeklu.com/2012/09/animation-in-ios/
- *
- * CATransition 經常使用設置及屬性註解以下:
- */
-
- CATransition *animation = [CATransition animation];
-
- /** delegate
- *
- * 動畫的代理,若是你想在動畫開始和結束的時候作一些事,能夠設置此屬性,它會自動回調兩個代理方法.
- *
- * @see CAAnimationDelegate (按下command鍵點擊)
- */
-
- animation.delegate = self;
-
- /** duration
- *
- * 動畫持續時間
- */
-
- animation.duration = duration;
-
- /** timingFunction
- *
- * 用於變化起點和終點之間的插值計算,形象點說它決定了動畫運行的節奏,好比是均勻變化(相同時間變化量相同)仍是
- * 先快後慢,先慢後快仍是先慢再快再慢.
- *
- * 動畫的開始與結束的快慢,有五個預置分別爲(下同):
- * kCAMediaTimingFunctionLinear 線性,即勻速
- * kCAMediaTimingFunctionEaseIn 先慢後快
- * kCAMediaTimingFunctionEaseOut 先快後慢
- * kCAMediaTimingFunctionEaseInEaseOut 先慢後快再慢
- * kCAMediaTimingFunctionDefault 實際效果是動畫中間比較快.
- */
-
- /** timingFunction
- *
- * 當上面的預置不能知足你的需求的時候,你可使用下面的兩個方法來自定義你的timingFunction
- * 具體參見下面的URL
- *
- * @see http://developer.apple.com/library/ios/#documentation/Cocoa/Reference/CAMediaTimingFunction_class/Introduction/Introduction.html
- *
- * + (id)functionWithControlPoints:(float)c1x :(float)c1y :(float)c2x :(float)c2y;
- *
- * - (id)initWithControlPoints:(float)c1x :(float)c1y :(float)c2x :(float)c2y;
- */
-
- animation.timingFunction = [CAMediaTimingFunction functionWithName:timingFunction];
-
- /** fillMode
- *
- * 決定當前對象過了非active時間段的行爲,好比動畫開始以前,動畫結束以後.
- * 預置爲:
- * kCAFillModeRemoved 默認,當動畫開始前和動畫結束後,動畫對layer都沒有影響,動畫結束後,layer會恢復到以前的狀態
- * kCAFillModeForwards 當動畫結束後,layer會一直保持着動畫最後的狀態
- * kCAFillModeBackwards 和kCAFillModeForwards相對,具體參考上面的URL
- * kCAFillModeBoth kCAFillModeForwards和kCAFillModeBackwards在一塊兒的效果
- */
-
- animation.fillMode = kCAFillModeForwards;
-
- /** removedOnCompletion
- *
- * 這個屬性默認爲YES.通常狀況下,不須要設置這個屬性.
- *
- * 但若是是CAAnimation動畫,而且須要設置 fillMode 屬性,那麼須要將 removedOnCompletion 設置爲NO,不然
- * fillMode無效
- */
-
- // animation.removedOnCompletion = NO;
-
- /** type
- *
- * 各類動畫效果 其中除了'fade', `moveIn', `push' , `reveal' ,其餘屬於似有的API(我是這麼認爲的,能夠點進去看下注釋).
- * ↑↑↑上面四個能夠分別使用'kCATransitionFade', 'kCATransitionMoveIn', 'kCATransitionPush', 'kCATransitionReveal'來調用.
- * @"cube" 立方體翻滾效果
- * @"moveIn" 新視圖移到舊視圖上面
- * @"reveal" 顯露效果(將舊視圖移開,顯示下面的新視圖)
- * @"fade" 交叉淡化過渡(不支持過渡方向) (默認爲此效果)
- * @"pageCurl" 向上翻一頁
- * @"pageUnCurl" 向下翻一頁
- * @"suckEffect" 收縮效果,相似系統最小化窗口時的神奇效果(不支持過渡方向)
- * @"rippleEffect" 滴水效果,(不支持過渡方向)
- * @"oglFlip" 上下左右翻轉效果
- * @"rotate" 旋轉效果
- * @"push"
- * @"cameraIrisHollowOpen" 相機鏡頭打開效果(不支持過渡方向)
- * @"cameraIrisHollowClose" 相機鏡頭關上效果(不支持過渡方向)
- */
-
- /** type
- *
- * kCATransitionFade 交叉淡化過渡
- * kCATransitionMoveIn 新視圖移到舊視圖上面
- * kCATransitionPush 新視圖把舊視圖推出去
- * kCATransitionReveal 將舊視圖移開,顯示下面的新視圖
- */
-
- animation.type = type;
-
- /** subtype
- *
- * 各類動畫方向
- *
- * kCATransitionFromRight; 同字面意思(下同)
- * kCATransitionFromLeft;
- * kCATransitionFromTop;
- * kCATransitionFromBottom;
- */
-
- /** subtype
- *
- * 當type爲@"rotate"(旋轉)的時候,它也有幾個對應的subtype,分別爲:
- * 90cw 逆時針旋轉90°
- * 90ccw 順時針旋轉90°
- * 180cw 逆時針旋轉180°
- * 180ccw 順時針旋轉180°
- */
-
- /**
- * type與subtype的對應關係(必看),若是對應錯誤,動畫不會顯現.
- *
- * @see http://iphonedevwiki.net/index.php/CATransition
- */
-
- animation.subtype = subType;
-
- /**
- * 全部核心動畫和特效都是基於CAAnimation,而CAAnimation是做用於CALayer的.因此把動畫添加到layer上.
- * forKey 能夠是任意字符串.
- */
-
- [theView.layer addAnimation:animation forKey:nil];
- }
-
- #pragma mark - Preset Animation
-
-
- + (void)animationRevealFromBottom:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setType:kCATransitionReveal];
- [animation setSubtype:kCATransitionFromBottom];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationRevealFromTop:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setType:kCATransitionReveal];
- [animation setSubtype:kCATransitionFromTop];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationRevealFromLeft:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setType:kCATransitionReveal];
- [animation setSubtype:kCATransitionFromLeft];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationRevealFromRight:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setType:kCATransitionReveal];
- [animation setSubtype:kCATransitionFromRight];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
-
- + (void)animationEaseIn:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setType:kCATransitionFade];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationEaseOut:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setType:kCATransitionFade];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
-
- /**
- * UIViewAnimation
- *
- * @see http://www.cocoachina.com/bbs/read.php?tid=110168
- *
- * @brief UIView動畫應該是最簡單便捷建立動畫的方式了,詳解請猛戳URL.
- *
- * @method beginAnimations:context 第一個參數用來做爲動畫的標識,第二個參數給代理代理傳遞消息.至於爲何一個使用
- * nil而另一個使用NULL,是由於第一個參數是一個對象指針,而第二個參數是基本數據類型.
- * @method setAnimationCurve: 設置動畫的加速或減速的方式(速度)
- * @method setAnimationDuration: 動畫持續時間
- * @method setAnimationTransition:forView:cache: 第一個參數定義動畫類型,第二個參數是當前視圖對象,第三個參數是是否使用緩衝區
- * @method commitAnimations 動畫結束
- */
-
- + (void)animationFlipFromLeft:(UIView *)view
- {
- [UIView beginAnimations:nil context:NULL];
- [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
- [UIView setAnimationDuration:0.35f];
- [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:view cache:NO];
- [UIView commitAnimations];
- }
-
- + (void)animationFlipFromRigh:(UIView *)view
- {
- [UIView beginAnimations:nil context:NULL];
- [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
- [UIView setAnimationDuration:0.35f];
- [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:view cache:NO];
- [UIView commitAnimations];
- }
-
-
- + (void)animationCurlUp:(UIView *)view
- {
- [UIView beginAnimations:nil context:NULL];
- [UIView setAnimationCurve:UIViewAnimationCurveEaseOut];
- [UIView setAnimationDuration:0.35f];
- [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:view cache:NO];
- [UIView commitAnimations];
- }
-
- + (void)animationCurlDown:(UIView *)view
- {
- [UIView beginAnimations:nil context:NULL];
- [UIView setAnimationCurve:UIViewAnimationCurveEaseIn];
- [UIView setAnimationDuration:0.35f];
- [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:view cache:NO];
- [UIView commitAnimations];
- }
-
- + (void)animationPushUp:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:kCATransitionPush];
- [animation setSubtype:kCATransitionFromTop];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationPushDown:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:kCATransitionPush];
- [animation setSubtype:kCATransitionFromBottom];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationPushLeft:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:kCATransitionPush];
- [animation setSubtype:kCATransitionFromLeft];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationPushRight:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:kCATransitionPush];
- [animation setSubtype:kCATransitionFromRight];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- // presentModalViewController
- + (void)animationMoveUp:(UIView *)view duration:(CFTimeInterval)duration
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:duration];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]];
- [animation setType:kCATransitionMoveIn];
- [animation setSubtype:kCATransitionFromTop];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- // dissModalViewController
- + (void)animationMoveDown:(UIView *)view duration:(CFTimeInterval)duration
- {
- CATransition *transition = [CATransition animation];
- transition.duration =0.4;
- transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
- transition.type = kCATransitionReveal;
- transition.subtype = kCATransitionFromBottom;
- [view.layer addAnimation:transition forKey:nil];
- }
-
- + (void)animationMoveLeft:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:kCATransitionMoveIn];
- [animation setSubtype:kCATransitionFromLeft];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationMoveRight:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:kCATransitionMoveIn];
- [animation setSubtype:kCATransitionFromRight];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- +(void)animationRotateAndScaleEffects:(UIView *)view
- {
- [UIView animateWithDuration:0.35f animations:^
- {
- /**
- * @see http://donbe.blog.163.com/blog/static/138048021201061054243442/
- *
- * @param transform 形變屬性(結構體),能夠利用這個屬性去對view作一些翻轉或者縮放.詳解請猛戳↑URL.
- *
- * @method valueWithCATransform3D: 此方法須要一個CATransform3D的結構體.一些非詳細的講解能夠看下面的URL
- *
- * @see http://blog.csdn.net/liubo0_0/article/details/7452166
- *
- */
-
- view.transform = CGAffineTransformMakeScale(0.001, 0.001);
-
- CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"transform"];
-
- // 向右旋轉45°縮小到最小,而後再從小到大推出.
- animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 0.70, 0.40, 0.80)];
-
- /**
- * 其餘效果:
- * 從底部向上收縮一半後彈出
- * animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 0.0, 1.0, 0.0)];
- *
- * 從底部向上徹底收縮後彈出
- * animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 1.0, 0.0, 0.0)];
- *
- * 左旋轉45°縮小到最小,而後再從小到大推出.
- * animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 0.50, -0.50, 0.50)];
- *
- * 旋轉180°縮小到最小,而後再從小到大推出.
- * animation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeRotation(M_PI, 0.1, 0.2, 0.2)];
- */
-
- animation.duration = 0.45;
- animation.repeatCount = 1;
- [view.layer addAnimation:animation forKey:nil];
-
- }
- completion:^(BOOL finished)
- {
- [UIView animateWithDuration:0.35f animations:^
- {
- view.transform = CGAffineTransformMakeScale(1.0, 1.0);
- }];
- }];
- }
-
- /** CABasicAnimation
- *
- * @see https://developer.apple.com/library/mac/#documentation/cocoa/conceptual/CoreAnimation_guide/Articles/KVCAdditions.html
- *
- * @brief 便利構造函數 animationWithKeyPath: KeyPath須要一個字符串類型的參數,其實是一個
- * 鍵-值編碼協議的擴展,參數必須是CALayer的某一項屬性,你的代碼會對應的去改變該屬性的效果
- * 具體能夠填寫什麼請參考上面的URL,切勿亂填!
- * 例如這裏填寫的是 @"transform.rotation.z" 意思就是圍繞z軸旋轉,旋轉的單位是弧度.
- * 這個動畫的效果是把view旋轉到最小,再旋轉回來.
- * 你也能夠填寫@"opacity" 去修改透明度...以此類推.修改layer的屬性,能夠用這個類.
- *
- * @param toValue 動畫結束的值.CABasicAnimation本身只有三個屬性(都很重要)(其餘屬性是繼承來的),分別爲:
- * fromValue(開始值), toValue(結束值), byValue(偏移值),
- ! 這三個屬性最多隻能同時設置兩個;
- * 他們之間的關係以下:
- * 若是同時設置了fromValue和toValue,那麼動畫就會從fromValue過渡到toValue;
- * 若是同時設置了fromValue和byValue,那麼動畫就會從fromValue過渡到fromValue + byValue;
- * 若是同時設置了byValue 和toValue,那麼動畫就會從toValue - byValue過渡到toValue;
- *
- * 若是隻設置了fromValue,那麼動畫就會從fromValue過渡到當前的value;
- * 若是隻設置了toValue ,那麼動畫就會從當前的value過渡到toValue;
- * 若是隻設置了byValue ,那麼動畫就會從從當前的value過渡到當前value + byValue.
- *
- * 能夠這麼理解,當你設置了三個中的一個或多個,系統就會根據以上規則使用插值算法計算出一個時間差並
- * 同時開啓一個Timer.Timer的間隔也就是這個時間差,經過這個Timer去不停地刷新keyPath的值.
- ! 而實際上,keyPath的值(layer的屬性)在動畫運行這一過程當中,是沒有任何變化的,它只是調用了GPU去
- * 完成這些顯示效果而已.
- * 在這個動畫裏,是設置了要旋轉到的弧度,根據以上規則,動畫將會從它當前的弧度專旋轉到我設置的弧度.
- *
- * @param duration 動畫持續時間
- *
- * @param timingFunction 動畫起點和終點之間的插值計算,也就是說它決定了動畫運行的節奏,是快仍是慢,仍是先快後慢...
- */
-
- /** CAAnimationGroup
- *
- * @brief 顧名思義,這是一個動畫組,它容許多個動畫組合在一塊兒並行顯示.好比這裏設置了兩個動畫,
- * 把他們加在動畫組裏,一塊兒顯示.例如你有幾個動畫,在動畫執行的過程當中須要同時修改動畫的某些屬性,
- * 這時候就可使用CAAnimationGroup.
- *
- * @param duration 動畫持續時間,值得一提的是,若是添加到group裏的子動畫不設置此屬性,group裏的duration會統一
- * 設置動畫(包括子動畫)的duration屬性;可是若是子動畫設置了duration屬性,那麼group的duration屬性
- * 的值不該該小於每一個子動畫中duration屬性的值,不然會形成子動畫顯示不全就中止了動畫.
- *
- * @param autoreverses 動畫完成後自動從新開始,默認爲NO.
- *
- * @param repeatCount 動畫重複次數,默認爲0.
- *
- * @param animations 動畫組(數組類型),把須要同時運行的動畫加到這個數組裏.
- *
- * @note addAnimation:forKey 這個方法的forKey參數是一個字符串,這個字符串能夠隨意設置.
- *
- * @note 若是你須要在動畫group執行結束後保存動畫效果的話,設置 fillMode 屬性,而且把
- * removedOnCompletion 設置爲NO;
- */
-
- + (void)animationRotateAndScaleDownUp:(UIView *)view
- {
- CABasicAnimation *rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
- rotationAnimation.toValue = [NSNumber numberWithFloat:(2 * M_PI) * 2];
- rotationAnimation.duration = 0.35f;
- rotationAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
-
- CABasicAnimation *scaleAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
- scaleAnimation.toValue = [NSNumber numberWithFloat:0.0];
- scaleAnimation.duration = 0.35f;
- scaleAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
-
- CAAnimationGroup *animationGroup = [CAAnimationGroup animation];
- animationGroup.duration = 0.35f;
- animationGroup.autoreverses = YES;
- animationGroup.repeatCount = 1;
- animationGroup.animations =[NSArray arrayWithObjects:rotationAnimation, scaleAnimation, nil];
- [view.layer addAnimation:animationGroup forKey:@"animationGroup"];
- }
-
-
-
- #pragma mark - Private API
-
- + (void)animationFlipFromTop:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:@"oglFlip"];
- [animation setSubtype:@"fromTop"];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationFlipFromBottom:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:@"oglFlip"];
- [animation setSubtype:@"fromBottom"];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationCubeFromLeft:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:@"cube"];
- [animation setSubtype:@"fromLeft"];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationCubeFromRight:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:@"cube"];
- [animation setSubtype:@"fromRight"];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationCubeFromTop:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:@"cube"];
- [animation setSubtype:@"fromTop"];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationCubeFromBottom:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:@"cube"];
- [animation setSubtype:@"fromBottom"];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationSuckEffect:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:@"suckEffect"];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationRippleEffect:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:@"rippleEffect"];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationCameraOpen:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:@"cameraIrisHollowOpen"];
- [animation setSubtype:@"fromRight"];
-
- [view.layer addAnimation:animation forKey:nil];
- }
-
- + (void)animationCameraClose:(UIView *)view
- {
- CATransition *animation = [CATransition animation];
- [animation setDuration:0.35f];
- [animation setFillMode:kCAFillModeForwards];
- [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]];
- [animation setType:@"cameraIrisHollowClose"];
- [animation setSubtype:@"fromRight"];
-
- [view.layer addAnimation:animation forKey:nil];
- }
- @end
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