Unity 基礎

Unity 基礎是unity入門的關鍵。他將講解Unity的界面,html

菜單項,使用資源,創設場景,併發布版本。併發

當你讀完這段,你將理解unity是怎麼工做的,如何有效地使用它,而且完成一個基本的遊戲。編輯器

 

學習界面

花點時間在編輯器界面上而且熟悉他,在unity視圖中主界面由幾個面板組成工具

Toolbar:工具欄學習

Scene:場景視圖ui

Hierarchy:層級視圖(當前場景的對象)this

Project:項目視圖spa

Inspector:屬性窗口(檢查窗口)3d

 

原文htm

This section is your key to getting started with Unity. It will explain the Unity interface, menu items, using assets, creating scenes, and publishing builds.

When you are finished reading this section, you will understand how Unity works, how to use it effectively, and the steps to put a basic game together.

 

 

 

Learning the Interface

Take your time to look over the editor interface and familiarize yourself with it. The main editor window is made up of several tabbed panels known in Unity as Views. There are several types of Views in Unity - they all have specific purposes which are described in this section.

http://docs.unity3d.com/Manual/LearningtheInterface.html

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