上代碼,看了代碼什麼都明白 html
CoverFlow從Gallery繼承過來java
package com.coverflow; import android.content.Context; import android.graphics.Camera; import android.graphics.Matrix; import android.util.AttributeSet; import android.view.View; import android.view.animation.Transformation; import android.widget.Gallery; import android.widget.ImageView; public class CoverFlow extends Gallery { private Camera mCamera = new Camera(); private int mMaxRotationAngle = 50; private int mMaxZoom = -380; private int mCoveflowCenter; private boolean mAlphaMode = true; private boolean mCircleMode = false; public CoverFlow(Context context) { super(context); this.setStaticTransformationsEnabled(true); } public CoverFlow(Context context, AttributeSet attrs) { super(context, attrs); this.setStaticTransformationsEnabled(true); } public CoverFlow(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); this.setStaticTransformationsEnabled(true); } public int getMaxRotationAngle() { return mMaxRotationAngle; } public void setMaxRotationAngle(int maxRotationAngle) { mMaxRotationAngle = maxRotationAngle; } public boolean getCircleMode() { return mCircleMode; } public void setCircleMode(boolean isCircle) { mCircleMode = isCircle; } public boolean getAlphaMode() { return mAlphaMode; } public void setAlphaMode(boolean isAlpha) { mAlphaMode = isAlpha; } public int getMaxZoom() { return mMaxZoom; } public void setMaxZoom(int maxZoom) { mMaxZoom = maxZoom; } private int getCenterOfCoverflow() { return (getWidth() - getPaddingLeft() - getPaddingRight()) / 2 + getPaddingLeft(); } private static int getCenterOfView(View view) { return view.getLeft() + view.getWidth() / 2; } protected boolean getChildStaticTransformation(View child, Transformation t) { final int childCenter = getCenterOfView(child); final int childWidth = child.getWidth(); int rotationAngle = 0; t.clear(); t.setTransformationType(Transformation.TYPE_MATRIX); if (childCenter == mCoveflowCenter) { transformImageBitmap((ImageView) child, t, 0); } else { rotationAngle = (int) (((float) (mCoveflowCenter - childCenter) / childWidth) * mMaxRotationAngle); if (Math.abs(rotationAngle) > mMaxRotationAngle) { rotationAngle = (rotationAngle < 0) ? -mMaxRotationAngle : mMaxRotationAngle; } transformImageBitmap((ImageView) child, t, rotationAngle); } return true; } /** * 這就是所謂的在大小的佈局時,這一觀點已經發生了改變。若是 你只是添加到視圖層次,有人叫你舊的觀念 價值觀爲0。 * * @param w * Current width of this view. * @param h * Current height of this view. * @param oldw * Old width of this view. * @param oldh * Old height of this view. */ protected void onSizeChanged(int w, int h, int oldw, int oldh) { mCoveflowCenter = getCenterOfCoverflow(); super.onSizeChanged(w, h, oldw, oldh); } /** * 把圖像位圖的角度經過 * * @param imageView * ImageView the ImageView whose bitmap we want to rotate * @param t * transformation * @param rotationAngle * the Angle by which to rotate the Bitmap */ private void transformImageBitmap(ImageView child, Transformation t, int rotationAngle) { mCamera.save(); final Matrix imageMatrix = t.getMatrix(); final int imageHeight = child.getLayoutParams().height; final int imageWidth = child.getLayoutParams().width; final int rotation = Math.abs(rotationAngle); mCamera.translate(0.0f, 0.0f, 100.0f); // 如視圖的角度更少,放大 if (rotation <= mMaxRotationAngle) { float zoomAmount = (float) (mMaxZoom + (rotation * 1.5)); mCamera.translate(0.0f, 0.0f, zoomAmount); if (mCircleMode) { if (rotation < 40) mCamera.translate(0.0f, 155, 0.0f); else mCamera.translate(0.0f, (255 - rotation * 2.5f), 0.0f); } if (mAlphaMode) { ((ImageView) (child)).setAlpha((int) (255 - rotation * 2.5)); } } mCamera.rotateY(rotationAngle); mCamera.getMatrix(imageMatrix); imageMatrix.preTranslate(-(imageWidth / 2), -(imageHeight / 2)); imageMatrix.postTranslate((imageWidth / 2), (imageHeight / 2)); mCamera.restore(); } }
這個就是CoverFlow類,說明幾點:
1. 成員函數
mCamera是用來作類3D效果處理,好比z軸方向上的平移,繞y軸的旋轉等
mMaxRotationAngle是圖片繞y軸最大旋轉角度,也就是屏幕最邊上那兩張圖片的旋轉角度
mMaxZoom是圖片在z軸平移的距離,視覺上看起來就是放大縮小的效果.
其餘的變量均可以無視
也就是說把這個屬性設成true的時候每次viewGroup(看Gallery的源碼就能夠看到它是從ViewGroup間接繼承過來的)在從新畫它的child的時候都會促發getChildStaticTransformation這個函數,因此咱們只須要在這個函數裏面去加上旋轉和放大的操做就能夠了
其餘的getter和setter函數均可以無視
ImageAdapter適配器:android
package com.coverflow; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.LinearGradient; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.PorterDuffXfermode; import android.graphics.Bitmap.Config; import android.graphics.PorterDuff.Mode; import android.graphics.Shader.TileMode; import android.graphics.drawable.BitmapDrawable; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.ImageView; import com.gallery.R; public class ImageAdapter extends BaseAdapter { int mGalleryItemBackground; private Context mContext; private Integer[] mImageIds = { R.drawable.a1, R.drawable.a2, R.drawable.a3, R.drawable.a4, R.drawable.a5 }; public ImageAdapter(Context c) { mContext = c; } public int getCount() { return mImageIds.length; } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { ImageView i = createReflectedImages(mContext,mImageIds[position]); i.setLayoutParams(new CoverFlow.LayoutParams(120, 100)); i.setScaleType(ImageView.ScaleType.CENTER_INSIDE); // 設置的抗鋸齒 BitmapDrawable drawable = (BitmapDrawable) i.getDrawable(); drawable.setAntiAlias(true); return i; } public float getScale(boolean focused, int offset) { return Math.max(0, 1.0f / (float) Math.pow(2, Math.abs(offset))); } public ImageView createReflectedImages(Context mContext,int imageId) { Bitmap originalImage = BitmapFactory.decodeResource(mContext.getResources(), imageId); final int reflectionGap = 4; int width = originalImage.getWidth(); int height = originalImage.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1); Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0, height / 2, width, height / 2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(originalImage, 0, 0, null); Paint deafaultPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, deafaultPaint); canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, originalImage .getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.MIRROR); paint.setShader(shader); paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); ImageView imageView = new ImageView(mContext); imageView.setImageBitmap(bitmapWithReflection); return imageView; } }
BitmapDrawable drawable = (BitmapDrawable) i.getDrawable();
drawable.setAntiAlias(true);
是保證圖片繞Y旋轉了之後不會出現鋸齒.
下面是Activity:canvas
package com.coverflow; import android.app.Activity; import android.graphics.Color; import android.os.Bundle; import com.gallery.R; public class HelloAndroid extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); CoverFlow cf = new CoverFlow(this); // cf.setBackgroundResource(R.drawable.shape); cf.setBackgroundColor(Color.BLACK); cf.setAdapter(new ImageAdapter(this)); ImageAdapter imageAdapter = new ImageAdapter(this); cf.setAdapter(imageAdapter); // cf.setAlphaMode(false); // cf.setCircleMode(false); cf.setSelection(2, true); cf.setAnimationDuration(1000); setContentView(cf); } }
參考自:
http://www.eoeandroid.com/thread-70209-1-1.html
http://www.apkbus.com/android-18441-1-1.htmlapp