1、$()
.trigger()和$()
.triggerHandler() 的做用和區別javascript
(1)trigger("focus") 觸發被選元素上的指定事件(focus)以及事件的默認行爲(好比表單提交);
triggerHandler(xxx) 不會引發事件(好比表單提交)的默認行爲java
(2)trigger(xxx) 觸發全部匹配元素的指定事件;
triggerHandler(xxx) 只觸發第一個匹配元素的指定事件node
(3)trigger(xxx) 會冒泡;
triggerHandler(xxx) 不會冒泡數組
2、$()
.trigger()app
$("#one").on("click",function () {
console.log("one被點擊了")
})
$("#one").trigger('click')
複製代碼
做用:
看 1、(1)ide
源碼:ui
//觸發type事件,data是自定義事件的額外參數
//源碼9014行
trigger: function( type, data ) {
return this.each( function() {
jQuery.event.trigger( type, data, this );
} );
},
複製代碼
解析:
本質是調用的jQuery.event.trigger()
方法this
3、jQuery.event.trigger()spa
源碼:prototype
//源碼8850行
//type, data, this
trigger: function( event, data, elem, onlyHandlers ) {
var i, cur, tmp, bubbleType, ontype, handle, special, lastElement,
//冒泡路徑數組
eventPath = [ elem || document ],
//判斷event是否有'type'屬性,有則取event.type,沒有則取event
type = hasOwn.call( event, "type" ) ? event.type : event,
//同上
namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split( "." ) : [];
//當前元素
cur = lastElement = tmp = elem = elem || document;
//文本內容或者是註釋則不觸發事件
// Don't do events on text and comment nodes
if ( elem.nodeType === 3 || elem.nodeType === 8 ) {
return;
}
//由focus/blur轉變到focusin/out,如今不觸發focus/blur事件
// focus/blur morphs to focusin/out; ensure we're not firing them right now
//rfocusMorph:focusin focus|focusout blur
if ( rfocusMorph.test( type + jQuery.event.triggered ) ) {
return;
}
//能夠不看
if ( type.indexOf( "." ) > -1 ) {
// Namespaced trigger; create a regexp to match event type in handle()
namespaces = type.split( "." );
type = namespaces.shift();
namespaces.sort();
}
//onclick,onfocus等等
ontype = type.indexOf( ":" ) < 0 && "on" + type;
//event通常是字符串,因此通常是undefined
//獲取對應type類型的jQuery.event
// Caller can pass in a jQuery.Event object, Object, or just an event type string
event = event[ jQuery.expando ] ?
event :
//click,false
new jQuery.Event( type, typeof event === "object" && event );
// Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true)
//onlyHandlers通常爲undefined
//3
event.isTrigger = onlyHandlers ? 2 : 3;
//""
event.namespace = namespaces.join( "." );
//null
event.rnamespace = event.namespace ?
new RegExp( "(^|\\.)" + namespaces.join( "\\.(?:.*\\.|)" ) + "(\\.|$)" ) :
null;
//清空event以防它被複用
// Clean up the event in case it is being reused
event.result = undefined;
//target屬性爲目標DOM元素
//咱們通常取的e.target.value,也正是目標元素的值
if ( !event.target ) {
event.target = elem;
}
//複製data並預先考慮event,建立handler集合
// Clone any incoming data and prepend the event, creating the handler arg list
//簡單點,就是 data=[event]
data = data == null ?
[ event ] :
jQuery.makeArray( data, [ event ] );
//賦值有須要特殊處理的type
// Allow special events to draw outside the lines
special = jQuery.event.special[ type ] || {};
if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) {
return;
}
//提早肯定事件冒泡的路徑
// Determine event propagation path in advance, per W3C events spec (#9951)
//冒泡至document,再到window;關注全局的ownerDocument
// Bubble up to document, then to window; watch for a global ownerDocument var (#9724)
if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) ) {
//click
bubbleType = special.delegateType || type;
//clickclick
//若是不是focus/blur的話,獲取它的父元素
if ( !rfocusMorph.test( bubbleType + type ) ) {
cur = cur.parentNode;
}
//for循環的語法(a; b; c)
//a在單次循環開始前執行
//b是單次循環的條件(這裏即cur存在)
//c是單次循環結束後執行
for ( ; cur; cur = cur.parentNode ) {
console.log(cur,'cur8967')
//將目標元素的祖先元素都push進數組
eventPath.push( cur );
tmp = cur;
}
//只有當tmp是document時,將window加上
// Only add window if we got to document (e.g., not plain obj or detached DOM)
if ( tmp === ( elem.ownerDocument || document ) ) {
eventPath.push( tmp.defaultView || tmp.parentWindow || window );
}
}
//觸發冒泡機制
// Fire handlers on the event path
i = 0;
//e.stopPropagation()這是阻止冒泡的方法
//isPropagationStopped() 檢查是否阻止冒泡了,返回boolean
while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) {
lastElement = cur;
event.type = i > 1 ?
bubbleType :
special.bindType || type;
console.log(i,'lastElement8987')
// jQuery handler
//( dataPriv.get( cur, "events" ) || {} )[ event.type ]
// 先判斷cur元素的events是否有綁定click
//dataPriv.get( cur, "handle" )
//再獲取cur元素的click事件處理程序
//獲取目標元素的觸發事件的事件處理程序
handle = ( dataPriv.get( cur, "events" ) || {} )[ event.type ] &&
//獲取觸發事件的處理程序
dataPriv.get( cur, "handle" );
/*讓冒泡元素執行handle,這行代碼是觸發冒泡機制的關鍵*/
/*在執行click事件的處理程序後,天然就會執行e.stopPropagation(),
* 從而讓event.isPropagationStopped()=true*/
if ( handle ) {
handle.apply( cur, data );
}
//接下來處理原生的事件及處理程序
//click爲onclick
// Native handler
handle = ontype && cur[ ontype ];
//若是有綁定原生onclick事件的話
if ( handle && handle.apply && acceptData( cur ) ) {
//執行onclick事件的處理程序
event.result = handle.apply( cur, data );
if ( event.result === false ) {
//阻止元素的默認行爲(如提交表單submit)
event.preventDefault();
}
}
}
event.type = type;
//若是沒有人阻止默認行爲的話,如今就阻止
/*好比觸發<a>的click事件,但不會跳轉*/
// If nobody prevented the default action, do it now
if ( !onlyHandlers && !event.isDefaultPrevented() ) {
if ( ( !special._default ||
special._default.apply( eventPath.pop(), data ) === false ) &&
acceptData( elem ) ) {
//在目標上,用重複的命名調用原生DOM事件,會在window層面上影響其餘元素
// Call a native DOM method on the target with the same name as the event.
// Don't do default actions on window, that's where global variables be (#6170)
if ( ontype && isFunction( elem[ type ] ) && !isWindow( elem ) ) {
//當咱們觸發FOO事件(如click)時,不要重複觸發它的onFOO(onclick)事件
// Don't re-trigger an onFOO event when we call its FOO() method
tmp = elem[ ontype ];
//將jQuery對象的onclick屬性置爲null
//好比<a>就不會去跳轉了
if ( tmp ) {
elem[ ontype ] = null;
}
//阻止重複觸發一樣的事件,由於咱們已經把它冒泡了
// Prevent re-triggering of the same event, since we already bubbled it above
jQuery.event.triggered = type;
//若是已經執行阻止冒泡了,則爲window添加阻止冒泡的監聽
if ( event.isPropagationStopped() ) {
lastElement.addEventListener( type, stopPropagationCallback );
}
console.log(elem[ type ],'type9053')
//執行type事件
elem[ type ]();
if ( event.isPropagationStopped() ) {
lastElement.removeEventListener( type, stopPropagationCallback );
}
jQuery.event.triggered = undefined;
if ( tmp ) {
elem[ ontype ] = tmp;
}
}
}
}
return event.result;
},
複製代碼
解析:
(1)trigger()的冒泡機制的實現
在if ( !onlyHandlers && !special.noBubble && !isWindow( elem ) )
中,經過eventPath
存儲目標元素的祖先元素:
//clickclick
//若是不是focus/blur的話,獲取它的父元素
if ( !rfocusMorph.test( bubbleType + type ) ) {
cur = cur.parentNode;
}
//for循環的語法(a; b; c)
//a在單次循環開始前執行
//b是單次循環的條件(這裏即cur存在)
//c是單次循環結束後執行
for ( ; cur; cur = cur.parentNode ) {
console.log(cur,'cur8967')
//將目標元素的祖先元素都push進數組
eventPath.push( cur );
tmp = cur;
}
//只有當tmp是document時,將window加上
// Only add window if we got to document (e.g., not plain obj or detached DOM)
if ( tmp === ( elem.ownerDocument || document ) ) {
eventPath.push( tmp.defaultView || tmp.parentWindow || window );
}
複製代碼
經過eventPath.push(cur. parentNode)
將冒泡元素裝進數組中,並經過while
循環觸發冒泡機制:
//觸發冒泡機制
// Fire handlers on the event path
i = 0;
//e.stopPropagation()這是阻止冒泡的方法
//isPropagationStopped() 檢查是否阻止冒泡了,返回boolean
while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) {
lastElement = cur;
event.type = i > 1 ?
bubbleType :
special.bindType || type;
console.log(i,'lastElement8987')
// jQuery handler
//( dataPriv.get( cur, "events" ) || {} )[ event.type ]
// 先判斷cur元素的events是否有綁定click
//dataPriv.get( cur, "handle" )
//再獲取cur元素的click事件處理程序
//獲取目標元素的觸發事件的事件處理程序
handle = ( dataPriv.get( cur, "events" ) || {} )[ event.type ] &&
//獲取觸發事件的處理程序
dataPriv.get( cur, "handle" );
/*讓冒泡元素執行handle,這行代碼是觸發冒泡機制的關鍵*/
/*在執行click事件的處理程序後,天然就會執行e.stopPropagation(),
* 從而讓event.isPropagationStopped()=true*/
if ( handle ) {
handle.apply( cur, data );
}
//接下來處理原生的事件及處理程序
//click爲onclick
// Native handler
handle = ontype && cur[ ontype ];
//若是有綁定原生onclick事件的話
if ( handle && handle.apply && acceptData( cur ) ) {
//執行onclick事件的處理程序
event.result = handle.apply( cur, data );
if ( event.result === false ) {
//阻止元素的默認行爲(如提交表單submit)
event.preventDefault();
}
}
}
複製代碼
關鍵代碼是handle.apply( cur, data )
,它用來執行cur元素的事件的處理程序。
(2)經過e.stopPropagation()
來阻止冒泡的原理:
<body>
<script src="jQuery.js"></script>
<div id="one">這是one</div>
<script>
$("#one").click(function(e){
//將handle.apply( cur, data );註釋後,冒泡不生效
e.stopPropagation()
console.log('one被點擊了')
})
$("body").click(function(){
console.log('body被點擊了')
})
//執行trigger()後,會打印one被點擊了和body被點擊了
$("#one").trigger('click')
</script>
</body>
複製代碼
① 上面這段代碼會先執行$("#one").trigger('click')
② trigger()裏會執行到上面(1)的handle.apply( cur, data );
,而handle
會執行$("#one")
的click
事件的處理程序:
e.stopPropagation()
console.log('one被點擊了')
複製代碼
③ e.stopPropagation()
走的是這裏:
//event的屬性賦值
//源碼5749行
jQuery.Event.prototype = {
constructor: jQuery.Event,
//xxx
isPropagationStopped: returnFalse, //false
//xxx
//xxx
//當執行e.stopPropagation()後走這邊
//源碼5767行
stopPropagation: function() {
var e = this.originalEvent;
//isPropagationStopped方法返回true
this.isPropagationStopped = returnTrue;
if ( e && !this.isSimulated ) {
e.stopPropagation();
}
},
}
複製代碼
最後讓isPropagationStopped()
方法返回true
④ 注意:$()
.trigger()裏的event
也就是click
裏的event
,因此會影響到while
循環地判斷,從而達到阻止冒泡循環的 目的
while ( ( cur = eventPath[ i++ ] ) && !event.isPropagationStopped() ) { }
複製代碼
⑤ 爲何說click
裏的event
是$()
.trigger()裏的event
?
//event通常是字符串,因此通常是undefined
//獲取對應type類型的jQuery.event
// Caller can pass in a jQuery.Event object, Object, or just an event type string
event = event[ jQuery.expando ] ?
event :
//click,false
new jQuery.Event( type, typeof event === "object" && event );
複製代碼
由於 event 是根據type(click)
類型生成的,因此trigger
裏的event
的部分屬性和click
的event
屬性相同。
(3)原生js綁定的事件的執行,如onclick
$("#one").click(function(e){
console.log('one被點擊了')
})
document.getElementById("one").onclick=function(){
console.log('onclick被點擊了')
}
複製代碼
仍是在while
循環中:
//接下來處理原生的事件及處理程序
//click爲onclick
// Native handler
handle = ontype && cur[ ontype ];
//若是有綁定原生onclick事件的話
if ( handle && handle.apply && acceptData( cur ) ) {
//執行onclick事件的處理程序
event.result = handle.apply( cur, data );
if ( event.result === false ) {
//阻止元素的默認行爲(如提交表單submit)
event.preventDefault();
}
}
複製代碼
也就是說:
在冒泡循環機制中,在執行完jQuery綁定的handler
後,會接着執行原生JS 綁定的handler
!
(4)rfocusMorph
//匹配focusinfocus或者focusoutblur
//源碼8872行
var rfocusMorph = /^(?:focusinfocus|focusoutblur)$/,
複製代碼
(5)jQuery.makeArray()
做用:
用於將一個相似數組的對象轉換爲真正的數組對象
注意:
類數組對象具備許多數組的屬性(例如length屬性,[]數組訪問運算符等),不過它畢竟不是數組,缺乏從數組的原型對象上繼承下來的內置方法(例如:pop()、reverse()等)。
源碼:
//結果僅供內部使用
// results is for internal usage only
//源碼442行
makeArray: function( arr, results ) {
var ret = results || [];
if ( arr != null ) {
//Object()等效於new Object()
//先將arr轉爲對象類型,由於js中的array是Object
if ( isArrayLike( Object( arr ) ) ) {
//將second合併到first後面
jQuery.merge( ret,
typeof arr === "string" ?
[ arr ] : arr
);
} else {
//ret.push(arr)
push.call( ret, arr );
}
}
//返回array
return ret;
},
複製代碼
① $
.isArrayLike
做用:
判斷是否是類數組
源碼:
//判斷是否是類數組
//源碼561行
function isArrayLike( obj ) {
// Support: real iOS 8.2 only (not reproducible in simulator)
// `in` check used to prevent JIT error (gh-2145)
// hasOwn isn't used here due to false negatives
// regarding Nodelist length in IE
//後兩個是兼容性考慮的判斷
var length = !!obj && "length" in obj && obj.length,
//obj類型
type = toType( obj );
if ( isFunction( obj ) || isWindow( obj ) ) {
return false;
}
return type === "array" || length === 0 ||
typeof length === "number" && length > 0 && ( length - 1 ) in obj;
}
複製代碼
(6)最後一個if,觸發trigger()時,阻止jQuery元素的默認行爲
if ( !onlyHandlers && !event.isDefaultPrevented() ){
xxx
xxx
}
複製代碼
綜上,trigger一共作了三件事:
(1)觸發冒泡機制
(2)觸發原生綁定事件
(3)阻止元素默認行爲
最後,附上本身整理的觸發 trigger() 的流程圖:
(完)