a possible low-level optimization

http://www.1point3acres.com/bbs/thread-212960-1-1.htmlhtml

第二輪白人小哥,一開始問了一道至今不懂的問題,好像是一個vector<uint8_t> nums, 而後又一個256位的vector<int> counts,遍nums,而後counts[nums]++如何化,提示要用到CPU cache西(徹底不知道)。小白哥見我懵逼,後來又給了一道3sum,迅速作出。
ide

 

uint8_t input[102400]; uint32_t count[256]; void count_it() { for (int i = 0; i < sizeof(input) / sizeof(input[0]); i++) { ++count[input[i]]; } }

 

how to optimize? possible points to consider:oop

a) target "count" array size is 4B*256=1KB, which can fit into L1 cache, so no need to worry about that;fetch

b) input array access is sequential, which is actually cache friendly;ui

c) update to "count" could have false sharing, but given it's all in L1 cache, that's fine;spa

d) optimization 1: the loop could be unrolled to reduce loop check;code

e) optimization 2: input array could be pre-fetched (i.e. insert PREFETCH instructions beforehand);htm

    for (int i = 0; i < sizeof(input) / sizeof(input[0]);) {
        // typical cache size is 64 bytes
        __builtin_prefetch(&input[i+64], 0, 3); // prefetch for read, high locality
        for (int j = 0; j < 8; j++) {
            int k = i + j * 8;
            ++count[input[k]];
            ++count[input[k+1]];
            ++count[input[k+2]];
            ++count[input[k+3]];
            ++count[input[k+4]];
            ++count[input[k+5]];
            ++count[input[k+6]];
            ++count[input[k+7]];
        }
        i += 64;
    }

(see https://gcc.gnu.org/onlinedocs/gcc-5.4.0/gcc/Other-Builtins.html for __builtin_prefetch)blog

f) optimization 3: multi-threading, but need to use lock instruction when incrementing the count;rem

g) optimization 4: vector extension CPU instructions: "gather" instruction to load sparse locations (count[xxx]) to a zmmx register (512bit, 64byte i.e. 16 integers), then it can process 16 input uchar8_t in one go; then add a constant 512bit integer which adds 1 to each integer. corresponding "scatter" instruction will store back the updated count.

 

第二輪白人小哥,一開始問了一道至今不懂的問題,好像是一個vector<uint8_t> nums, 而後又一個256位的vector<int> counts,遍nums,而後counts[nums]++如何化,提示要用到CPU cache西(徹底不知道)。小白哥見我懵逼,後來又給了一道3sum,迅速作出。

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