[Android]Handler的消息機制

          最經面試中,技術面試中有一個是Handler的消息機制,細細想一想,我常常用到的Handler無非是在主線程(或者說Activity)新建一個Handler對象,另一個Thread是異步加載數據,同時當他加載完數據後就send到主線程中的那個Handler對象,接着Handler來處理,剛纔發送的一些消息。html

         

 1 public class HandlerTestActivity extends Activity {
 2     private TextView tv;
 3     private static final int UPDATE = 0;
 4     private Handler handler = new Handler() {
 5 
 6         @Override
 7         public void handleMessage(Message msg) {
 8             // TODO 接收消息而且去更新UI線程上的控件內容
 9             if (msg.what == UPDATE) {
10                 // Bundle b = msg.getData();
11                 // tv.setText(b.getString("num"));
12                 tv.setText(String.valueOf(msg.obj));
13             }
14             super.handleMessage(msg);
15         }
16     };
17 
18     /** Called when the activity is first created. */
19     @Override
20     public void onCreate(Bundle savedInstanceState) {
21         super.onCreate(savedInstanceState);
22         setContentView(R.layout.main);
23         tv = (TextView) findViewById(R.id.tv);
24 
25         new Thread() {
26             @Override
27             public void run() {
28                 // TODO 子線程中經過handler發送消息給handler接收,由handler去更新TextView的值
29                 try {
30                     for (int i = 0; i < 100; i++) {
31                         Thread.sleep(500);
32                         Message msg = new Message();
33                         msg.what = UPDATE;
34                         // Bundle b = new Bundle();
35                         // b.putString("num", "更新後的值:" + i);
36                         // msg.setData(b);
37                         msg.obj = "更新後的值:" + i;
38                         handler.sendMessage(msg);
39                     }
40                 } catch (InterruptedException e) {
41                     e.printStackTrace();
42                 }
43             }
44         }.start();
45     }
46 
47 }
View Code

 

如圖所示,每一個Thread都一個Looper,這個Looper類是用於管理其中的消息隊列(MessageQueue)的,那Handler是幹嗎的呢,他是用來傳遞消息隊列的。android

那下面就分析Looper、Hanlder方法吧。面試

Looper方法是用來處理消息隊列的,注意了,它和線程是綁定的。異步

要是想在子線程中獲取一個Looper該怎麼作呢:ide

    Looper.prepare();
    Looper looper = Looper.myLooper();

那麼這些都幹了哪些工做呢???函數

來看下它的源碼吧:oop

Looper:ui

……
//準備Looper相關事宜
   public static void prepare() {
     //只能有一個對象哦
        if (sThreadLocal.get() != null) {
            throw new RuntimeException("Only one Looper may be created per thread");
        }
         sThreadLocal.set(new Looper());
     }
   //構造函數
  /*新建一個消息隊列
   * 把當前運行的線程做爲運行線程
  */

    private Looper() {
        mQueue = new MessageQueue();
        mRun = true;
        mThread = Thread.currentThread();
    }
 
 

             public static final Looper myLooper() {this

                            //這個方法是從當前線程的ThreadLocal中拿出設置的looperspa

                 return (Looper)sThreadLocal.get();

             }

/**
     * Run the message queue in this thread. Be sure to call
     * {@link #quit()} to end the loop.
     */
    public static void loop() {
        Looper me = myLooper();
        if (me == null) {
            throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
        }
        MessageQueue queue = me.mQueue;
        
        // Make sure the identity of this thread is that of the local process,
        // and keep track of what that identity token actually is.
        Binder.clearCallingIdentity();
        final long ident = Binder.clearCallingIdentity();
        
        while (true) {
            Message msg = queue.next(); // might block
            if (msg != null) {
                if (msg.target == null) {
                    // No target is a magic identifier for the quit message.
                    return;
                }

                long wallStart = 0;
                long threadStart = 0;

                // This must be in a local variable, in case a UI event sets the logger
                Printer logging = me.mLogging;
                if (logging != null) {
                    logging.println(">>>>> Dispatching to " + msg.target + " " +
                            msg.callback + ": " + msg.what);
                    wallStart = SystemClock.currentTimeMicro();
                    threadStart = SystemClock.currentThreadTimeMicro();
                }

                msg.target.dispatchMessage(msg);

                if (logging != null) {
                    long wallTime = SystemClock.currentTimeMicro() - wallStart;
                    long threadTime = SystemClock.currentThreadTimeMicro() - threadStart;

                    logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
                    if (logging instanceof Profiler) {
                        ((Profiler) logging).profile(msg, wallStart, wallTime,
                                threadStart, threadTime);
                    }
                }

                // Make sure that during the course of dispatching the
                // identity of the thread wasn't corrupted.
                final long newIdent = Binder.clearCallingIdentity();
                if (ident != newIdent) {
                    Log.wtf(TAG, "Thread identity changed from 0x"
                            + Long.toHexString(ident) + " to 0x"
                            + Long.toHexString(newIdent) + " while dispatching to "
                            + msg.target.getClass().getName() + " "
                            + msg.callback + " what=" + msg.what);
                }
                
                msg.recycle();
            }
        }
    }

下面就來看下Handler:

public Handler() {
        if (FIND_POTENTIAL_LEAKS) {
            final Class<? extends Handler> klass = getClass();
            if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
                    (klass.getModifiers() & Modifier.STATIC) == 0) {
                Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
                    klass.getCanonicalName());
            }
        }
      //先得到一個Looper對象,這個要是在子線程裏,是須要先prepare()的

   
        mLooper = Looper.myLooper();
        if (mLooper == null) {
            throw new RuntimeException(
                "Can't create handler inside thread that has not called Looper.prepare()");
        }
        mQueue = mLooper.mQueue;
        mCallback = null;
    }
  /**
     * Returns a new {@link android.os.Message Message} from the global message pool. More efficient than
     * creating and allocating new instances. The retrieved message has its handler set to this instance (Message.target == this).
     *  If you don't want that facility, just call Message.obtain() instead.
   會從消息池裏面取得消息隊列
     */
    public final Message obtainMessage()
    {
        return Message.obtain(this);
    }

那我如今寫個小例子,是在子線程實現的消息的傳遞。

@Override
    public void onClick(View v) {
        int id = v.getId();
        if (id == R.id.btn1) {
            new Thread() {

                public void run() {

                    Log.i("log", "run");

                    Looper.prepare();
                    // Looper looper = Looper.myLooper();
                    Toast.makeText(MainActivity.this, "toast", 1).show();
                    Handler h = new Handler() {

                        @Override
                        public void handleMessage(Message msg) {
                            // TODO Auto-generated method stub
                            super.handleMessage(msg);
                            if (msg != null) {
                                String strMsg = (String) msg.obj;
                                System.out.println(strMsg);
                            }

                        }

                    };
                    //獲取到Handler對象的消息
                    Message msg = h.obtainMessage();
                    msg.obj = "add";
                    msg.sendToTarget();

                    Looper.loop();// 進入loop中的循環,查看消息隊列

                };

            }.start();

        }
    }

不知你是否理解,這個小Demo中,咱們須要注意:

1  子線程也是能夠有Handler的,其實Handler只是從當前的線程中獲取到Looper來監聽和操做MessageQueue的。

2 子線程須要先prepare()才能獲取到Looper的,是由於在子線程只是一個普通的線程,其ThreadLoacl中沒有設置過Looper,因此會拋出異常,而在Looper的prepare()方法中sThreadLocal.set(new Looper())是設置了Looper的。

 

而對於主線程裏面的Handler,是沒有以上的麻煩的,由於這個在Activity建立時,就已經初始化了Looper等其餘工做了。

另外能夠看下參考文章中的子線程中Toast

參考文章:

Android之Handler用法總結

Android Handler機制

子線程中Toast

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