首先,我以爲三種計時器最大的區別是:DispatcherTimer觸發的內容會直接轉到主線程去執行(耗時操做會卡住主線程),另外兩個則是在副線程執行,若是須要修改界面,則須要手動轉到主線程。api
DispatcherTimer:異步
DispatcherTimer _timer; public void TestDispatcherTimer() { _timer = new DispatcherTimer(); _timer.Interval = TimeSpan.FromSeconds(1); _timer.Tick += _timer_Tick; _timer.Start(); } private void _timer_Tick(object sender, EventArgs e) { try { Trace.WriteLine("Test DispatcherTimer"); _timer.Stop(); } catch (Exception ex) { Trace.WriteLine("Error"); _timer.Stop(); _timer.Start(); } }
System.Timers.Timer:spa
System.Timers.Timer _timer; public void TestTimersTimer() { _timer = new System.Timers.Timer(); _timer.Interval = 1000; //單位毫秒 _timer.Elapsed += new System.Timers.ElapsedEventHandler(_timer_Elapsed); _timer.Start(); } private void _timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { try { Trace.WriteLine("Test System.Timers.Timer"); #region 此處展現的是把副線程的內容轉到主線程 System.Windows.Application.Current.Dispatcher.Invoke( new Action(() => { Trace.WriteLine("同步切換"); })); System.Windows.Application.Current.Dispatcher.BeginInvoke( new Action(() => { Trace.WriteLine("異步切換"); })); #endregion _timer.Stop(); } catch (Exception ex) { Trace.WriteLine("Error"); _timer.Stop(); _timer.Start(); } }
System.Threading.Timer:線程
System.Threading.Timer _timer; private void TeseThreadingTimer() { _timer = new System.Threading.Timer(new System.Threading.TimerCallback(Out), null, 0, 1000); //各參數意思詳見:https://docs.microsoft.com/zh-cn/dotnet/api/system.threading.timer?redirectedfrom=MSDN&view=netframework-4.8 } private void Out(object sender) { try { Trace.WriteLine("Test System.Threading.Timer"); } catch (Exception ex) { Trace.WriteLine("Error"); } } private void Stop() { _timer.Dispose(); }
此處我的無關記載:Environment.TickCount code