太陽地球月球自轉this
using System.Collections;
using System.Collections.Generic;
using UnityEngine;orm
public class rotate : MonoBehaviour {it
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
transform.Rotate(0, 45 * Time.deltaTime, 0);
}
}
io
地球月球公轉腳本form
using System.Collections;
using System.Collections.Generic;
using UnityEngine;class
public class Rotate1 : MonoBehaviour {
public Transform thing;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
transform.RotateAround(thing.position, thing.up, 45 * Time.deltaTime);
}
}
transform