1、前序遍歷node
訪問順序:先根節點,再左子樹,最後右子樹;上圖的訪問結果爲:GDAFEMHZ。post
1)遞歸實現spa
public void preOrderTraverse1(TreeNode root) { if (root != null) { System.out.print(root.val + "->"); preOrderTraverse1(root.left); preOrderTraverse1(root.right); } }
2)非遞歸實現3d
public void preOrderTraverse2(TreeNode root) { Stack<TreeNode> stack = new Stack<>(); TreeNode node = root; while (node != null || !stack.empty()) { if (node != null) { System.out.print(node.val + "->"); stack.push(node); node = node.left; } else { TreeNode tem = stack.pop(); node = tem.right; } } }
2、中序遍歷code
訪問順序:先左子樹,再根節點,最後右子樹;上圖的訪問結果爲:ADEFGHMZ。blog
1)遞歸實現遞歸
public void inOrderTraverse(TreeNode root) { if (root != null) { inOrderTraverse(root.left); System.out.print(root.val + "->"); inOrderTraverse(root.right); } }
2)非遞歸實現class
public void inOrderTraverse(TreeNode root) { Stack<TreeNode> stack = new Stack<>(); TreeNode node = root; while (node != null || !stack.isEmpty()) { if (node != null) { stack.push(node); node = node.left; } else { TreeNode tem = stack.pop(); System.out.print(tem.val + "->"); node = tem.right; } } }
3、後序遍歷List
訪問順序:先左子樹,再右子樹,最後根節點,上圖的訪問結果爲:AEFDHZMG。遍歷
1)遞歸實現
public void postOrderTraverse(TreeNode root) { if (root != null) { postOrderTraverse(root.left); postOrderTraverse(root.right); System.out.print(root.val + "->"); } }
2)非遞歸實現
public void postOrderTraverse(TreeNode root) { TreeNode cur, pre = null; Stack<TreeNode> stack = new Stack<>(); stack.push(root); while (!stack.empty()) { cur = stack.peek(); if ((cur.left == null && cur.right == null) || (pre != null && (pre == cur.left || pre == cur.right))) { System.out.print(cur.val + "->"); stack.pop(); pre = cur; } else { if (cur.right != null) stack.push(cur.right); if (cur.left != null) stack.push(cur.left); } } }
4、層次遍歷
訪問結果:GDMAFHZE。
public void levelOrderTraverse(TreeNode root) { if (root == null) { return; } Queue<TreeNode> queue = new LinkedList<TreeNode>(); queue.add(root); while (!queue.isEmpty()) { TreeNode node = queue.poll(); System.out.print(node.val + "->"); if (node.left != null) { queue.add(node.left); } if (node.right != null) { queue.add(node.right); } } }