任務類java
package org.quartz.examples.example4; import java.util.Date; import org.quartz.DisallowConcurrentExecution; import org.quartz.Job; import org.quartz.JobDataMap; import org.quartz.JobExecutionContext; import org.quartz.JobExecutionException; import org.quartz.JobKey; import org.quartz.PersistJobDataAfterExecution; import org.slf4j.Logger; import org.slf4j.LoggerFactory; /** * 任務job。這是一個接收參數並維護狀態(先後任務能夠共享數據)的簡單做業 */ @PersistJobDataAfterExecution //持久化JobDataMap裏的數據,使下一個定時任務還能獲取到這些值 @DisallowConcurrentExecution //禁止併發多任務執行,因此永遠只有一個任務在執行中 public class ColorJob implements Job { private static Logger _log = LoggerFactory.getLogger(ColorJob.class); // parameter names specific to this job public static final String FAVORITE_COLOR = "favorite color"; public static final String EXECUTION_COUNT = "count"; // 由於Quartz每次執行類時都會從新實例化該類,因此不能使用實例的非靜態成員變量來維護狀態! private int _counter = 1; // 必需要有public修飾的無參構造函數 public ColorJob() { } /** * 這個執行方法會顯示,放在JobDataMap裏的數據在先後相關的任務中能夠有數據狀態(存在JobDataMap裏)。 * 而類的成員變量對象_counter卻沒有狀態,每次都會被初始化爲1. */ public void execute(JobExecutionContext context) throws JobExecutionException { // 這個做業只是打印出它的做業名稱以及它運行的日期和時間 JobKey jobKey = context.getJobDetail().getKey(); // 獲取並打印傳遞的參數 JobDataMap data = context.getJobDetail().getJobDataMap(); String favoriteColor = data.getString(FAVORITE_COLOR); int count = data.getInt(EXECUTION_COUNT); _log.info("ColorJob: " + jobKey + " executing at " + new Date() + "\n" + " favorite color is " + favoriteColor + "\n" + " execution count (from job map) is " + count + "\n" + " execution count (from job member variable) is " + _counter); // job執行計數器+1 count++; data.put(EXECUTION_COUNT, count); // 增長局部成員變量 // 這沒有實際用途,由於做業狀態不能經過成員變量維護! _counter++; try { Thread.sleep(60L * 1000L); } catch (InterruptedException e) { e.printStackTrace(); } } }
調度管理類併發
package org.quartz.examples.example4; import static org.quartz.DateBuilder.nextGivenSecondDate; import static org.quartz.JobBuilder.newJob; import static org.quartz.SimpleScheduleBuilder.simpleSchedule; import static org.quartz.TriggerBuilder.newTrigger; import org.quartz.JobDetail; import org.quartz.Scheduler; import org.quartz.SchedulerFactory; import org.quartz.SchedulerMetaData; import org.quartz.SimpleTrigger; import org.quartz.impl.StdSchedulerFactory; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import java.util.Date; /** * 這個案例將演示如何將做業參數傳遞到做業中,以及如何維護狀態 */ public class JobStateExample { public void run() throws Exception { Logger log = LoggerFactory.getLogger(JobStateExample.class); // 初始化一個調度工廠,並實例化一個調度類 SchedulerFactory sf = new StdSchedulerFactory(); Scheduler sched = sf.getScheduler(); //第一個參數:null就是默認當前時間,也能夠指定時間 // 第二個參數:把一分鐘按30進行劃分,也就是60/30等份。 //舉例:當前時間是21:01:27,那麼startTime就是21:01:30。當前時間是21:01:32,那麼startTime就是21:02:00。 Date startTime = nextGivenSecondDate(null, 10); // ======================================================== // ============ job1 將運行五次,啓動一次重複4次,每隔10秒執行一次 // ======================================================== JobDetail job1 = newJob(ColorJob.class).withIdentity("job1", "group1").build(); SimpleTrigger trigger1 = newTrigger().withIdentity("trigger1", "group1").startAt(startTime) .withSchedule(simpleSchedule().withIntervalInSeconds(10).withRepeatCount(4)).build(); // 往job1的JobDataMap放入初始化數據 job1.getJobDataMap().put(ColorJob.FAVORITE_COLOR, "Green"); job1.getJobDataMap().put(ColorJob.EXECUTION_COUNT, 1); // 調度任務運行 Date scheduleTime1 = sched.scheduleJob(job1, trigger1); log.info(job1.getKey() + " will run at: " + scheduleTime1 + " and repeat: " + trigger1.getRepeatCount() + " times, every " + trigger1.getRepeatInterval() / 1000 + " seconds"); // ======================================================== // ============ job2 將運行五次,啓動一次重複4次,每隔10秒執行一次 // ======================================================== JobDetail job2 = newJob(ColorJob.class).withIdentity("job2", "group1").build(); SimpleTrigger trigger2 = newTrigger().withIdentity("trigger2", "group1").startAt(startTime) .withSchedule(simpleSchedule().withIntervalInSeconds(10).withRepeatCount(4)).build(); // 往job2的JobDataMap放入初始化數據 // 這個job任務喜歡的顏色是紅色了! job2.getJobDataMap().put(ColorJob.FAVORITE_COLOR, "Red"); job2.getJobDataMap().put(ColorJob.EXECUTION_COUNT, 1); // 調度任務運行 Date scheduleTime2 = sched.scheduleJob(job2, trigger2); log.info(job2.getKey().toString() + " will run at: " + scheduleTime2 + " and repeat: " + trigger2.getRepeatCount() + " times, every " + trigger2.getRepeatInterval() / 1000 + " seconds"); // 啓動調度 sched.start(); try { Thread.sleep(10L * 1000L); // 等待60秒 } catch (Exception e) { } /** * 終止調度。 * 可是若是當前仍然有任務正在運行中,則會等待該任務執行完畢再終止,期間debug信息會打印: * 21:48:54.965 [main] DEBUG org.quartz.simpl.SimpleThreadPool - Waiting for thread TestScheduler_Worker-1 to shut down */ sched.shutdown(true); //終止調度 SchedulerMetaData metaData = sched.getMetaData(); log.info("Executed " + metaData.getNumberOfJobsExecuted() + " jobs."); } public static void main(String[] args) throws Exception { JobStateExample example = new JobStateExample(); example.run(); } }