又到了金三銀四的季節了,忙的人特別忙,面試啊,加班啊,閒的人也是特別閒吧,就好比我,每天划水,閒的寫文章,作動畫,同時呢各類新技術在不斷的涌進,推進者軟件行業的發展,不要焦慮,不要着急,學好本分,再擴展技能。很少說了,給你們看看作的效果吧。git
github連接根據你們的一致意見開源了github
這個是原生的效果
面試
這個是作出來的效果bash
動畫分解其實很重要,若是說想模仿一個App的動畫及交互效果,必定要仔細的觀察他在交互細到放慢每個操做,而後在根據這個動態來寫代碼。否則最後實現的效果不同,那豈不是白費了。廢話很少說,上代碼看步驟。ide
能夠看到,視頻最初始的狀態是由一個VideoView(能夠是surfaceview都行),加上一個list吧,上下佈局,可是VideoView呢,他是根據視頻尺寸大小動態的調整寬高的,而不是固定的,咱們來分析這個過程佈局
由上圖能夠看到當咱們在下拉視頻的時候,視頻的頂部 左右邊距 機listview 都發生改變,同時videoview高度也發生了變化。優化
上滑過程其實就是把下滑過程反過來而已,這裏我就再也不過多追溯了。動畫
主要的邏輯在上面都有,下面我就簡單的對上面的邏輯進行分析一下,總體代碼想要的老鐵私信我留言都行ui
這裏我使用的是一個LinearLayout做爲父佈局進行組裝這兩個子view,而後根據viewgroup的dispatchTouchEvent方法裏面加判斷進行事件的分發。網上這些代碼不少我就不詳細贅述了,其實我這裏仍是有不少能夠優化的地方,這只是個demo。spa
//分發recyclerview和videoview事件
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
y = ev.getY();
int pointerId = ev.getPointerId(0);
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
mDownY = ev.getY();
Log.i(TAG, "dispatchTouchEvent: ACTION_DOWN " + mDownY);
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
} else {
mVelocityTracker.clear();
}
mVelocityTracker.addMovement(ev);
break;
case MotionEvent.ACTION_MOVE:
float dDownY = y - mDownY;
Log.i(TAG, "dispatchTouchEvent: " + mDownY + " " + y);
mVelocityTracker.addMovement(ev);
mVelocityTracker.computeCurrentVelocity(1000);
if ((mDownY >= (layoutPVideo.getHeight() + layoutPVideo.getMarginTop())) && dDownY > 0 && layoutPVideo.getHeight() < originalHeight + 600 && (isList2Top)) {
//判斷點擊的範圍,及當前視頻尺寸大小。listview是否已經滑到頂部
layoutPVideo.setHeight((int) (layoutPVideo.getHeight() + dDownY));
Log.i(TAG, "dispatchTouchEvent: xia " + dDownY);
mDownY = y;
return true;
} else if ((mDownY >= (layoutPVideo.getHeight() + layoutPVideo.getMarginTop())) && dDownY <= 0 && layoutPVideo.getHeight() >= originalHeight) {
//調整視頻view 高度
layoutPVideo.setHeight((int) (layoutPVideo.getHeight() + dDownY));
//能夠加個彈性動畫顯得更流暢
Log.i(TAG, "dispatchTouchEvent: shang " + dDownY);
mDownY = y;
return true;
}
break;
case MotionEvent.ACTION_UP:
float yVelocity = VelocityTrackerCompat.getYVelocity(mVelocityTracker,
pointerId);
Log.i("VelocityTrackerCompat", "Y velocity: " +
yVelocity);
if (yVelocity >= 5685 && layoutPVideo.getHeight() < originalHeight + 600) {
//判斷慣性加速度根據慣性加速度進行引導視頻大小到底部
headMoveToMax();
} else {
Log.i(TAG, "headMoveToMax: not come in" + " " + (layoutPVideo.getHeight() < originalHeight + 600));
}
break;
case MotionEvent.ACTION_CANCEL:
mVelocityTracker.recycle();
break;
}
return super.dispatchTouchEvent(ev);
}
複製代碼
這裏我用了一個包裝類拿到當前view的layoutParams,而後經過touchEvent 拿到滑動的值來動態的修改當前view 的寬高和margin值,這個代碼我就補貼了,就是set get方法。
private void updateVideoView(int m, int originY) {
canHide = false;
if (mDetailView.getHeight() == 0) {
if (layoutPVideoView.getMarginRight() <= videoWidthPx && 0 < originY) {
int value = layoutPVideoView.getMarginRight() + originY * 9;//加速縮小
if (value > videoWidthPx) {
value = (int) videoWidthPx;
}
float percent = (videoWidthPx - value) / videoWidthPx;
if (0 > percent) {
percent = 0.f;
}
int videoHeight = (int) (videoMinHeightPx * (1 - percent));
int videoMTop = (int) (allMinScrollY * (1 - percent));
layoutPVideo.setMarginTop((int) (allScrollY + videoMTop));
layoutPVideo.setHeight((int) (videoHeightPx - videoHeight));
layoutPVideoView.setMarginRight(value);
canHide = true;
Log.i(TAG, "updateVideoView: "+isBottomMax);
if (layoutPVideoView.getMarginRight() >= videoWidthPx) {
if (isBottomMax) {
layoutPVideo.setMarginTop(m);
float v = m - (allScrollY + allMinScrollY);
mVideoView.setAlpha(1.0f - v / swipePx2Dismiss);
if (v >= swipePx2Dismiss) {
setVisibility(INVISIBLE);
mVideoView.setAlpha(1f);
}
}
}
return;
}//縮小視頻右邊距
if (layoutPVideoView.getMarginRight() >= 0 && 0 > originY) {
int value = layoutPVideoView.getMarginRight() + originY * 9;
// if (0 > value) {
// value = 0;
// }
float percent = (videoWidthPx - value) / videoWidthPx;
if (0 > percent) {
percent = 0.f;
}
int videoHeight = (int) (videoMinHeightPx * (1 - percent));
int videoMTop = (int) (allMinScrollY * (1 - percent));
layoutPVideo.setMarginTop((int) (allScrollY + videoMTop));
layoutPVideo.setHeight((int) (videoHeightPx - videoHeight));
layoutPVideoView.setMarginRight(value);
return;
}//放大視頻右邊距
if (layoutPVideoView.getMarginRight() >= 0 && originY > 0) {
return;
}//最小化階段
}
if (layoutPVideo.getMarginTop() <= 0 && originY < 0) {
m = 0;
}//最大化階段
float percent = (allScrollY - m) / allScrollY;
if (0 > percent) {
percent = 0;
return;
}
int videoHeight = (int) (originalHeight - (originalHeight - videoHeightPx) * (1 - percent));
int listHeight = (int) ((originListHeight) * (percent));
layoutPVideo.setMarginTop(m);
layoutPVideo.setHeight(videoHeight);
layoutPList.setMarginBottom((int) (marginBottomPx * (1 - percent)));
layoutPList.setHeight(listHeight);
layoutPCoverView.getView().setAlpha((1 - percent));
layoutPContainer.setMarginRight((int) (marginRLPx * (1 - percent)));
layoutPContainer.setMarginLeft((int) (marginRLPx * (1 - percent)));
int mr = (int) ((1f - percent) * marginPx); //VideoView右邊和詳情View 上方的margin
layoutPVideo.setZ(mr / 2);//這個是Z軸的值,懸浮效果
}
複製代碼
花了個把小時寫的東西,但願給老鐵們帶來的是知識的儲備而不是時間的浪費。不早了不早了下班了,想要代碼的老鐵能夠私信 留言都行。