有一句話叫「前人栽樹後人乘涼」,還有一句話叫「若是說我看得比別人更遠些,那是由於我站在巨人的肩膀上」。前一句是國人的俗語,後一句是那個發現了「萬有引力」定律的牛頓說的。爲何要引用這兩句呢?是由於我剛開始用vue的時候,使用的是vue-cli來搭建vue項目,快速又好用;我剛開始用react的時候,使用的是create-react-app來搭建react項目,方便又省事。使用這些已有的腳手架來搭建項目,無可厚非,對於新手來講,也確實能快速構建,不作置評。css
既然已經有了這些現成的腳手架了,爲何咱們還熱衷於本身來配置webpack來搭建構建項目呢?由於咱們只有瞭解並學會了配置webpack,咱們才能更好地在打包構建項目時將webpack的性能發揮到極致,才能根據自身項目的實際需求,配置有利於項目開發的各類工具、插件,提升咱們的開發效率。好比咱們在打包項目時,能夠分析哪些地方下降了webpack的打包速度,別人打包速度須要花去十多秒、二十多秒,而你能將打包的速度提高至幾秒,這就是你的優點。固然,涉及到webpack的運行原理以及開發本身的loader或plugin就能夠自行去學習了哈,本文只帶你配置一個webpack來搭建一個vue項目。html
wepack做爲一個「模塊打包機」實際上是依賴了龐大的插件體系,插件體系是webpack的核心,能夠說,webpack的生態就是創建在衆多插件之上的,而開發環境和生產打包環境依賴的插件仍是有所不一樣的,先以開發環境爲例webpack.config.js:vue
const path = require('path'); const Webpack = require('webpack'); const HtmlWebpackPlugin = require('html-webpack-plugin'); const MiniCssExtractPlugin = require("mini-css-extract-plugin"); const VueLoaderPlugin = require('vue-loader/lib/plugin'); const ProgressBarPlugin = require('progress-bar-webpack-plugin'); const resolve = (dir) => { return path.join(__dirname, '..', dir) } const assetsPath = (_path) => { return path.join('static', _path) } const isEnvProduction = process.env.NODE_ENV == "production", port = 3003; module.exports = { mode: 'development', devtool: 'source-map', entry: resolve('src'), output: { path: resolve('dist'), filename: isEnvProduction ? assetsPath('js/[name]-[hash].js') : '[name]-[hash].js', chunkFilename: isEnvProduction ? assetsPath('js/[name]-[chunkhash:5].min.js') : '[name]-[chunkhash:5].min.js', publicPath: '/', }, resolve: { extensions: ['*', '.js', '.vue'], //webpack2.x extensions[0]不能爲空 resolve屬性中的extensions數組中用於配置程序能夠自行補全哪些文件後綴 alias: { '@': resolve('src'), // 'vue$': 'vue/dist/vue.esm.js' }, }, //提取公共代碼 optimization: { splitChunks: { cacheGroups: { commons: { test: /[\\/]node_modules[\\/]/, //表示默認拆分node_modules中的模塊 name: "vendor", //提取出來的文件命名 chunks: "all", //提取全部文件的公共部分 minChunks: 2, //表示提取公共部分最少的文件數 模塊被引用>=2次,拆分至vendors公共模塊 minSize: 0, //表示提取公共部分最小的大小 模塊超過0k自動被抽離成公共模塊 }, } } }, module: { rules: [ { test: /\.vue$/, use: ['vue-loader'], exclude: /node_modules/, }, { test: /\.js$/, loader: 'babel-loader', exclude: /node_modules/, query: { "presets": ["@babel/env"], "plugins": ["@babel/plugin-syntax-dynamic-import", "@babel/plugin-transform-runtime"], } }, { test: /\.(sa|sc|c)ss$/, use: [ MiniCssExtractPlugin.loader, 'css-loader', 'postcss-loader', 'sass-loader', ], }, { test: /\.(eot?.+|svg?.+|ttf?.+|otf?.+|woff?.+|woff2?.+)$/, use: 'file-loader?name=' + (isEnvProduction ? assetsPath('fonts/[name].[hash:8].[ext]') : 'fonts/[name].[hash:8].[ext]') }, { test: /\.(jpg|jpeg|png|gif|ico|svg)$/, loader: 'url-loader', options: { limit: 10000, name: isEnvProduction ? assetsPath('images/[name].[hash:8].[ext]') : 'images/[name].[hash:8].[ext]', } }, ], }, plugins: [ new ProgressBarPlugin(), new VueLoaderPlugin(), //ProvidePlugin是webpack的內置模塊,使用ProvidePlugin加載的模塊在使用時將再也不須要import和require進行引入 new Webpack.ProvidePlugin({ _: 'lodash', }), new HtmlWebpackPlugin({ template: './src/index.html', //文件路徑及名稱 filename: 'index.html', //輸出後的文件名稱 }), new MiniCssExtractPlugin({ filename: isEnvProduction ? assetsPath("css/[name]-[hash].css") : "css/[name]-[hash].css", chunkFilename: isEnvProduction ? assetsPath("css/[name]-[hash].css") : "css/[name]-[hash].css", //默認就是取的以id或name爲開頭的css,因此能夠加這行配置代碼,也能夠不加 }), ], devServer: { port, host: '0.0.0.0', open: `http://localhost:${port}`, stats: { hash: false, builtAt: false, version: false, modules: false, children: false, ////解決相似Entrypoint undefined = index.html和Entrypoint mini-css-extract-plugin = *的警告 entrypoints: false, colors: { green: '\u001b[32m', yellow: '\u001b[32m', } }, proxy: { '/': { target: '', changeOrigin: true } }, inline: true, compress: false, disableHostCheck: true, historyApiFallback: true, }, }
關於配置中用到的一些插件的api就不一一展開詳解了,惟一須要說明的一點是,配置中所用到的插件的版本基本都是最新的,而使用postcss-loader時,須要在項目的根目錄新建一個postcss.config.js文件:node
module.exports = { plugins: [require('autoprefixer')()] }
以上是開發環境的webpack配置,下邊是打包生產環境的配置webpack.product.config.js:react
const path = require('path'); const config = require('./webpack.config'); const merge = require('webpack-merge'); const UglifyJsPlugin = require("uglifyjs-webpack-plugin"); const HtmlWebpackPlugin = require('html-webpack-plugin'); const OptimizeCSSAssetsPlugin = require("optimize-css-assets-webpack-plugin"); //壓縮單獨的css文件 const CleanWebpackPlugin = require('clean-webpack-plugin'); const ManifestPlugin = require('webpack-manifest-plugin'); //資源清單 const SpeedMeasurePlugin = require("speed-measure-webpack-plugin"); //監控打包文件所花費的時間,方便具體的性能優化 const smp = new SpeedMeasurePlugin(); const PurifyCSSPlugin = require("purifycss-webpack"); //css tree-shaking 依賴插件glob-all和purify-css const glob = require("glob-all"); module.exports = smp.wrap(merge(config, { mode: 'production', stats: config.devServer.stats, devtool: false, //當咱們想在項目中require一些其餘的類庫或者API,而又不想讓這些類庫的源碼被構建到運行時文件中,這在實際開發中頗有必要。此時咱們就能夠經過配置externals參數來解決這個問題 externals: { 'vue': 'Vue', 'vuex': 'Vuex', 'moment': 'moment', 'vue-router': 'VueRouter', 'element-ui': 'ELEMENT', 'ant-design-vue': 'antd', //使用externals html裏需手動引入一下js,特別注意:還需額外引入moment.js,並放在antd以前,不然會報錯 'lodash': '_', }, optimization: { minimizer: [ new UglifyJsPlugin({ parallel: true, //使用多線程並行運行來提升構建速度,默認併發運行數量:os.cpus().length - 1 uglifyOptions: { compress: { inline: false, drop_console: true, //是否屏蔽掉控制檯輸出 }, } }), new OptimizeCSSAssetsPlugin() //壓縮css ] }, plugins: [ new ManifestPlugin(), new CleanWebpackPlugin(), new PurifyCSSPlugin({ paths: glob.sync([ // 要作CSS Tree Shaking的路徑文件 path.resolve(__dirname, "../src/*.vue") ]) }), new HtmlWebpackPlugin({ template: './src/index.prod.html', //打包時須要的文件路徑和名稱 filename: 'index.html', //打包輸出後的文件名稱 minify: { //壓縮html removeComments: true, //刪除註釋 collapseWhitespace: true //刪除空格 } }), ], }));
打包的配置中有幾點須要注意:
一、配置中有一個speed-measure-webpack-plugin
的插件,能夠監控打包文件所花費的時間,方便具體的性能優化;
二、配置中加入了webpack-manifest-plugin
生成資源清單的插件,這個插件所生成的資源清單對服務端渲染SSR很是有用,服務端能夠根據當前的manifest,引入css和js文件;
三、配置中引入了purifycss-webpack
和glob-all
兩個插件並依賴一個purify-css
插件用來對css的tree-shaking。shake有搖動、抖動之意,言外之意就是經過抖動將項目中沒有使用卻定義了的js方法給刪除,下降打包後項目的體積,很形象哈。自webpack2開始,webpack就自帶了js的tree-shaking,卻沒有css的tree-shaking,因此咱們就藉助了插件來實現tree-shaking。
四、爲了提升打包的速度以及下降打包後的項目體積,咱們能夠將項目中用到框架採用CDN的方式引入,從而將這部分框架排除在打包以外,而new HtmlWebpackPlugin配置項中的template的路徑引用的index.prod.html文件就是採用CDN的方式引入的第三方的框架,區分了開發環境中的index.html。提高構建速度也能夠經過DllPlugin和DLLReferencePlugin插件來實現,具體配置可參考:http://www.javashuo.com/article/p-exassaep-bd.htmlwebpack
vue的項目目錄:
web
react項目的webpack配置跟vue項目的webpack配置大同小異,這裏再也不多說,最後奉上package.json:vue-router
{ "name": "webpackvue", "version": "1.0.0", "description": "", "main": "index.js", "scripts": { "test": "echo \"Error: no test specified\" && exit 1", "dev": "cross-env BABEL_ENV=development webpack-dev-server --config config/webpack.config.js", "build": "cross-env NODE_ENV=production webpack --config config/webpack.product.config.js" }, "author": "", "license": "ISC", "devDependencies": { "@babel/core": "^7.4.4", "@babel/plugin-syntax-dynamic-import": "^7.2.0", "@babel/plugin-transform-runtime": "^7.4.4", "@babel/preset-env": "^7.4.4", "@babel/runtime": "^7.4.4", "autoprefixer": "^9.5.1", "babel-loader": "^8.0.6", "babel-plugin-import": "^1.11.2", "clean-webpack-plugin": "^2.0.2", "cross-env": "^5.2.0", "css-loader": "^2.1.1", "file-loader": "^3.0.1", "glob-all": "^3.1.0", "html-webpack-plugin": "^3.2.0", "lodash": "^4.17.11", "mini-css-extract-plugin": "^0.6.0", "node-sass": "^4.12.0", "optimize-css-assets-webpack-plugin": "^5.0.1", "postcss-loader": "^3.0.0", "progress-bar-webpack-plugin": "^1.12.1", "purify-css": "^1.2.5", "purifycss-webpack": "^0.7.0", "sass-loader": "^7.1.0", "speed-measure-webpack-plugin": "^1.3.1", "style-loader": "^0.23.1", "uglifyjs-webpack-plugin": "^2.1.3", "url-loader": "^1.1.2", "vue-loader": "^15.7.0", "vue-template-compiler": "^2.6.10", "webpack": "^4.31.0", "webpack-cli": "^3.3.2", "webpack-dev-server": "^3.3.1", "webpack-manifest-plugin": "^2.0.4", "webpack-merge": "^4.2.1" }, "dependencies": { "ant-design-vue": "^1.3.9", "element-ui": "^2.8.2", "moment": "^2.24.0", "vue": "^2.6.10", "vue-router": "^3.0.6", "vuex": "^3.1.1" } }