翻譯標題:45 Useful JavaScript Tips, Tricks and Best Practicesjavascript
翻譯來源:http://modernweb.com/2013/12/23/45-useful-javascript-tips-tricks-and-best-practices/java
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var
關鍵字聲明使用 ===
代替 ==
數組
[10] === 10 // is false [10] == 10 // is true '10' == 10 // is true '10' === 10 // is false [] == 0 // is true [] === 0 // is false '' == false // is true but true == "a" is false '' === false // is false
false
.最好給對象都添加上構造函數緩存
function Person(firstName, lastName){ this.firstName = firstName; this.lastName = lastName; } var Saad = new Person("Saad", "Mousliki");
typeof
,instanceof
和constructor
儘可能當心。善用匿名自調用函數(IIFE)app
(function(){ // some private code that will be executed automatically })(); (function(a,b){ var result = a+b; return result; })(10,20)
在一個數組中獲取一個隨機的項目dom
var items = [12, 548 , 'a' , 2 , 5478 , 'foo' , 8852, , 'Doe' , 2145 , 119]; var randomItem = items[Math.floor(Math.random() * items.length)];
在指定範圍內獲取一個隨機數函數
var x = Math.floor(Math.random() * (max - min + 1)) + min;
生成一個0到指定最大值的數字數組。學習
var numbersArray = [] , max = 100; for( var i=1; numbersArray.push(i++) < max;); // numbers = [1,2,3 ... 100]
隨機生成指定長度的字符串this
function generateRandomAlphaNum(len) { var rdmString = ""; for( ; rdmString.length < len; rdmString += Math.random().toString(36).substr(2)); return rdmString.substr(0, len); }
對一個數字數組隨機排序
var numbers = [5, 458 , 120 , -215 , 228 , 400 , 122205, -85411]; numbers = numbers.sort(function(){ return Math.random() - 0.5});
去掉字符串的先後空格
String.prototype.trim = function(){return this.replace(/^\s+|\s+$/g, "");};
將一個數組添加到另外一個數組
var array1 = [12 , "foo" , {name "Joe"} , -2458]; var array2 = ["Doe" , 555 , 100]; Array.prototype.push.apply(array1, array2);
將arguments
轉換成數組
var argArray = Array.prototype.slice.call(arguments);
驗證給定參數是否爲數字
function isNumber(n){ return !isNaN(parseFloat(n)) && isFinite(n); }
驗證給定的參數是否爲數組
function isArray(obj){ return Object.prototype.toString.call(obj) === '[object Array]' ; }
獲取數字數組中的最大值和最小值
var numbers = [5, 458 , 120 , -215 , 228 , 400 , 122205, -85411]; var maxInNumbers = Math.max.apply(Math, numbers); var minInNumbers = Math.min.apply(Math, numbers);
清空一個數組
var myArray = [12 , 222 , 1000 ]; myArray.length = 0; // myArray will be equal to [].
不要使用delete
來刪除數組中的項目
請使用splice來代替deletel來刪除數組中的項目,使用delete會用undefinedl來替換數組中被刪除的哪一項。
delete
var items = [12, 548 ,'a' , 2 , 5478 , 'foo' , 8852, , 'Doe' ,2154 , 119 ]; items.length; // return 11 delete items[3]; // return true items.length; // return 11 /* items will be equal to [12, 548, "a", undefined × 1, 5478, "foo", 8852, undefined × 1, "Doe", 2154, 119] */
splice
var items = [12, 548 ,'a' , 2 , 5478 , 'foo' , 8852, , 'Doe' ,2154 , 119 ]; items.length; // return 11 items.splice(3,1) ; items.length; // return 10 /* items will be equal to [12, 548, "a", 5478, "foo", 8852, undefined × 1, "Doe", 2154, 119] */
用長度來截取一個字符串
var myArray = [12 , 222 , 1000 , 124 , 98 , 10 ]; myArray.length = 4; // myArray will be equal to [12 , 222 , 1000 , 124].
在條件判斷裏面使用邏輯AND
或者OR
var foo = 10; foo == 10 && doSomething(); // 等效 if (foo == 10) doSomething(); foo == 5 || doSomething(); // 等效 if (foo != 5) doSomething();
默認值取值
function doSomething(arg1){ arg1 = arg1 || 10; // 若是arg1沒有被賦值,則取10 }
使用map()函數來遍歷數組
var squares = [1,2,3,4].map(function (val) { return val * val; }); // squares will be equal to [1, 4, 9, 16]
獲取指定精度的數字
var num =2.443242342; num = num.toFixed(4); // num will be equal to 2.4432
浮點數小數點的問題
0.1 + 0.2 === 0.3 // is false 9007199254740992 + 1 // is equal to 9007199254740992 9007199254740992 + 2 // is equal to 9007199254740994
你能夠使用toFixed(
)或者toPrecision()
來解決這類問題
當使用for-in
來迭代一個對象時,檢查其屬性
for (var name in object) { if (object.hasOwnProperty(name)) { // do something with name } }
這段代碼能夠用來避免迭代本身內部的屬性
逗號運算符
var a = 0; var b = ( a++, 99 ); console.log(a); // a will be equal to 1 console.log(b); // b is equal to 99
當一個變量須要被查詢或者計算的時候,能夠把它緩存起來
var navright = document.querySelector('#right'); var navleft = document.querySelector('#left'); var navup = document.querySelector('#up'); var navdown = document.querySelector('#down');
使用isFinite()
來驗證一個參數在傳遞以前
isFinite(0/0) ; // false isFinite("foo"); // false isFinite("10"); // true isFinite(10); // true isFinite(undefined); // false isFinite(); // false isFinite(null); // true !!!
避免在數組中使用負值索引
var numbersArray = [1,2,3,4,5]; var from = numbersArray.indexOf("foo") ; // from is equal to -1 numbersArray.splice(from,2); // will return [5]
序列和解析一個JSON
var person = {name :'Saad', age : 26, department : {ID : 15, name : "R&D"} }; var stringFromPerson = JSON.stringify(person); /* stringFromPerson is equal to "{"name":"Saad","age":26,"department":{"ID":15,"name":"R&D"}}" */ var personFromString = JSON.parse(stringFromPerson); /* personFromString is equal to person object */
避免使用 eval()
桌和 Function
構造函數
var func1 = new Function(functionCode); var func2 = eval(functionCode);
with()
for-in
來迭代一個數組setTimeout()
和 setInterval()
,最好傳遞函數而不是字符串。switch/case
來替代多重if/else
把switch/case用在數據分類上
function getCategory(age) { var category = ""; switch (true) { case isNaN(age): category = "not an age"; break; case (age >= 50): category = "Old"; break; case (age <= 20): category = "Baby"; break; default: category = "Young"; break; }; return category; } getCategory(5); // will return "Baby"
建立一個對象,而且他的原型是咱們指定的對象。
function clone(object) { function OneShotConstructor(){}; OneShotConstructor.prototype= object; return new OneShotConstructor(); } clone(Array).prototype ; // []
一個 HTML
實體替換函數
function escapeHTML(text) { var replacements= {"<": "<", ">": ">","&": "&", "\"": """}; return text.replace(/[<>&"]/g, function(character) { return replacements[character]; }); }
避免在循環中使用 try-catch-finally
很差的用法:
for (i = 0, len = object.length; i <len; i++) { try { // do something that throws an exception } catch (e) { // handle exception } }
好的用法:
var object = ['foo', 'bar'], i; try { for (i = 0, len = object.length; i <len; i++) { // do something that throws an exception } } catch (e) { // handle exception }
對XMLHttpRequests
設置定時失效的時間
var xhr = new XMLHttpRequest (); xhr.onreadystatechange = function () { if (this.readyState == 4) { clearTimeout(timeout); // do something with response data } } var timeout = setTimeout( function () { xhr.abort(); // call error callback }, 60*1000 /* timeout after a minute */ ); xhr.open('GET', url, true); xhr.send();
解決 WebSocket
的失效時間
var timerID = 0; function keepAlive() { var timeout = 15000; if (webSocket.readyState == webSocket.OPEN) { webSocket.send(''); } timerId = setTimeout(keepAlive, timeout); } function cancelKeepAlive() { if (timerId) { cancelTimeout(timerId); } }
示例demo var min = Math.min(a,b); A.push(v); 使用下面代替上面的demo var min = a < b ? a : b; A[A.length] = v;
不要忘記在編碼的時候規範美化。在部署的時候用JSLIint
和壓縮
JavaScript
是使人敬畏。學習JavaScript最好的資源