很少說先上圖:html
代碼:java
[java] view plaincopyandroid
private void dialog1(){ 數組
AlertDialog.Builder builder=new AlertDialog.Builder(this); //先獲得構造器 app
builder.setTitle("提示"); //設置標題 ide
builder.setMessage("是否確認退出?"); //設置內容 佈局
builder.setIcon(R.mipmap.ic_launcher);//設置圖標,圖片id便可 ui
builder.setPositiveButton("肯定", new DialogInterface.OnClickListener() { //設置肯定按鈕 this
@Override spa
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss(); //關閉dialog
Toast.makeText(MainActivity.this, "確認" + which, Toast.LENGTH_SHORT).show();
}
});
builder.setNegativeButton("取消", new DialogInterface.OnClickListener() { //設置取消按鈕
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
Toast.makeText(MainActivity.this, "取消" + which, Toast.LENGTH_SHORT).show();
}
});
builder.setNeutralButton("忽略", new DialogInterface.OnClickListener() {//設置忽略按鈕
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
Toast.makeText(MainActivity.this, "忽略" + which, Toast.LENGTH_SHORT).show();
}
});
//參數都設置完成了,建立並顯示出來
builder.create().show();
}
說明:代碼上註釋已經比較全了,相信你們都能看得懂!dialog能夠設置三個選擇按鈕,設置時指定按鈕響應事件。
是否是以爲三個按鈕寫了三遍響應事件,很繁瑣呢?注意:onClick的參數中有一個which,這個是什麼意思呢?這個which實際上表明的是一個惟一的int型數值。像上面的setPositiveButton中的which表明的是-1,setNegativeButton中的which表明的是-3,setNeutralButton中的which表明的是-2. 到了這裏相信你們已經想到怎麼簡潔的寫法了,只要寫一個響應事件,用which參數去區分是那個按鈕就能夠了!
看簡潔的代碼2:和上面的效果是同樣的!
[java] view plaincopy
private void dialog1_1(){
//先new出一個監聽器,設置好監聽
DialogInterface.OnClickListener dialogOnclicListener=new DialogInterface.OnClickListener(){
@Override
public void onClick(DialogInterface dialog, int which) {
switch(which){
case Dialog.BUTTON_POSITIVE:
Toast.makeText(MainActivity.this, "確認" + which, Toast.LENGTH_SHORT).show();
break;
case Dialog.BUTTON_NEGATIVE:
Toast.makeText(MainActivity.this, "取消" + which, Toast.LENGTH_SHORT).show();
break;
case Dialog.BUTTON_NEUTRAL:
Toast.makeText(MainActivity.this, "忽略" + which, Toast.LENGTH_SHORT).show();
break;
}
}
};
//dialog參數設置
AlertDialog.Builder builder=new AlertDialog.Builder(this); //先獲得構造器
builder.setTitle("提示"); //設置標題
builder.setMessage("是否確認退出?"); //設置內容
builder.setIcon(R.mipmap.ic_launcher);//設置圖標,圖片id便可
builder.setPositiveButton("確認",dialogOnclicListener);
builder.setNegativeButton("取消", dialogOnclicListener);
builder.setNeutralButton("忽略", dialogOnclicListener);
builder.create().show();
}
代碼:
[java] view plaincopy
private void dialog2() {
final String items[]={"張三","李四","王五"};
//dialog參數設置
AlertDialog.Builder builder=new AlertDialog.Builder(this); //先獲得構造器
builder.setTitle("提示"); //設置標題
//builder.setMessage("是否確認退出?"); //設置內容
builder.setIcon(R.mipmap.ic_launcher);//設置圖標,圖片id便可
//設置列表顯示,注意設置了列表顯示就不要設置builder.setMessage()了,不然列表不起做用。
builder.setItems(items,new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
Toast.makeText(MainActivity.this, items[which], Toast.LENGTH_SHORT).show();
}
});
builder.setPositiveButton("肯定",new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
Toast.makeText(MainActivity.this, "肯定", Toast.LENGTH_SHORT).show();
}
});
builder.create().show();
}
說明:列表對話框只需設置Items屬性便可,注意不能在設置Message屬性,不然只會顯示Message,不會顯示列表。這裏的setItems中的Onclick中的which屬性是items數組的下標!
代碼:
[java] view plaincopy
private void dialog3(){
final String items[]={"男","女"};
AlertDialog.Builder builder=new AlertDialog.Builder(this); //先獲得構造器
builder.setTitle("提示"); //設置標題
builder.setIcon(R.mipmap.ic_launcher);//設置圖標,圖片id便可
builder.setSingleChoiceItems(items,0,new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
//dialog.dismiss();
Toast.makeText(MainActivity.this, items[which], Toast.LENGTH_SHORT).show();
}
});
builder.setPositiveButton("肯定",new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
Toast.makeText(MainActivity.this, "肯定", Toast.LENGTH_SHORT).show();
}
});
builder.create().show();
}
說明:其實也沒什麼好說的,和上面的差很少,只是設置單選用setSingleChoiceItems,注意這裏的參數:items是顯示的文本,0表示默認選中是第一個,如圖所示是默認選中「男」。
代碼:
[java] view plaincopy
private void dialog4(){
final String items[]={"籃球","足球","排球"};
final boolean selected[]={true,false,true};
AlertDialog.Builder builder=new AlertDialog.Builder(this); //先獲得構造器
builder.setTitle("提示"); //設置標題
builder.setIcon(R.mipmap.ic_launcher);//設置圖標,圖片id便可
builder.setMultiChoiceItems(items,selected,new DialogInterface.OnMultiChoiceClickListener() {
@Override
public void onClick(DialogInterface dialog, int which, boolean isChecked) {
// dialog.dismiss();
Toast.makeText(MainActivity.this, items[which]+isChecked, Toast.LENGTH_SHORT).show();
}
});
builder.setPositiveButton("肯定",new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
Toast.makeText(MainActivity.this, "肯定", Toast.LENGTH_SHORT).show();
//android會自動根據你選擇的改變selected數組的值。
for (int i=0;i<selected.length;i++){
Log.e("hongliang",""+selected[i]);
}
}
});
builder.create().show();
}
說明:setMultiChoiceItems中的參數:selected是默認的對應的選中狀態。當你選擇時,系統會自動幫你把selected中的值作相應改變,因此在肯定按鈕中能夠獲得全部的選擇狀態。其餘和單選同樣。
總結:要想更好的使用對話框,自定義對話框是少不了的,固然啦,要和activity通訊,回調也是少不了的,後面會詳細介紹。很少說了,完整代碼來一份:
MainActivity.java
[java] view plaincopy
package com.example.liang.dialogdemo;
import android.app.AlertDialog;
import android.app.Dialog;
import android.content.DialogInterface;
import android.os.Bundle;
import android.support.v7.app.ActionBarActivity;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import android.widget.Toast;
public class MainActivity extends ActionBarActivity implements View.OnClickListener{
private Button btn1;
private Button btn2;
private Button btn3;
private Button btn4;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
btn1= (Button) findViewById(R.id.main_btn1);
btn1.setOnClickListener(this);
btn2= (Button) findViewById(R.id.main_btn2);
btn2.setOnClickListener(this);
btn3= (Button) findViewById(R.id.main_btn3);
btn3.setOnClickListener(this);
btn4= (Button) findViewById(R.id.main_btn4);
btn4.setOnClickListener(this);
}
private void dialog1(){
AlertDialog.Builder builder=new AlertDialog.Builder(this); //先獲得構造器
builder.setTitle("提示"); //設置標題
builder.setMessage("是否確認退出?"); //設置內容
builder.setIcon(R.mipmap.ic_launcher);//設置圖標,圖片id便可
builder.setPositiveButton("肯定", new DialogInterface.OnClickListener() { //設置肯定按鈕
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss(); //關閉dialog
Toast.makeText(MainActivity.this, "確認" + which, Toast.LENGTH_SHORT).show();
}
});
builder.setNegativeButton("取消", new DialogInterface.OnClickListener() { //設置取消按鈕
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
Toast.makeText(MainActivity.this, "取消" + which, Toast.LENGTH_SHORT).show();
}
});
builder.setNeutralButton("忽略", new DialogInterface.OnClickListener() {//設置忽略按鈕
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
Toast.makeText(MainActivity.this, "忽略" + which, Toast.LENGTH_SHORT).show();
}
});
//參數都設置完成了,建立並顯示出來
builder.create().show();
}
private void dialog1_1(){
//先new出一個監聽器,設置好監聽
DialogInterface.OnClickListener dialogOnclicListener=new DialogInterface.OnClickListener(){
@Override
public void onClick(DialogInterface dialog, int which) {
switch(which){
case Dialog.BUTTON_POSITIVE:
Toast.makeText(MainActivity.this, "確認" + which, Toast.LENGTH_SHORT).show();
break;
case Dialog.BUTTON_NEGATIVE:
Toast.makeText(MainActivity.this, "取消" + which, Toast.LENGTH_SHORT).show();
break;
case Dialog.BUTTON_NEUTRAL:
Toast.makeText(MainActivity.this, "忽略" + which, Toast.LENGTH_SHORT).show();
break;
}
}
};
//dialog參數設置
AlertDialog.Builder builder=new AlertDialog.Builder(this); //先獲得構造器
builder.setTitle("提示"); //設置標題
builder.setMessage("是否確認退出?"); //設置內容
builder.setIcon(R.mipmap.ic_launcher);//設置圖標,圖片id便可
builder.setPositiveButton("確認",dialogOnclicListener);
builder.setNegativeButton("取消", dialogOnclicListener);
builder.setNeutralButton("忽略", dialogOnclicListener);
builder.create().show();
}
private void dialog2() {
final String items[]={"張三","李四","王五"};
//dialog參數設置
AlertDialog.Builder builder=new AlertDialog.Builder(this); //先獲得構造器
builder.setTitle("提示"); //設置標題
//builder.setMessage("是否確認退出?"); //設置內容
builder.setIcon(R.mipmap.ic_launcher);//設置圖標,圖片id便可
//設置列表顯示,注意設置了列表顯示就不要設置builder.setMessage()了,不然列表不起做用。
builder.setItems(items,new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
Toast.makeText(MainActivity.this, items[which], Toast.LENGTH_SHORT).show();
}
});
builder.setPositiveButton("肯定",new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
Toast.makeText(MainActivity.this, "肯定", Toast.LENGTH_SHORT).show();
}
});
builder.create().show();
}
private void dialog3(){
final String items[]={"男","女"};
AlertDialog.Builder builder=new AlertDialog.Builder(this); //先獲得構造器
builder.setTitle("提示"); //設置標題
builder.setIcon(R.mipmap.ic_launcher);//設置圖標,圖片id便可
builder.setSingleChoiceItems(items,0,new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
//dialog.dismiss();
Toast.makeText(MainActivity.this, items[which], Toast.LENGTH_SHORT).show();
}
});
builder.setPositiveButton("肯定",new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
Toast.makeText(MainActivity.this, "肯定", Toast.LENGTH_SHORT).show();
}
});
builder.create().show();
}
private void dialog4(){
final String items[]={"籃球","足球","排球"};
final boolean selected[]={true,false,true};
AlertDialog.Builder builder=new AlertDialog.Builder(this); //先獲得構造器
builder.setTitle("提示"); //設置標題
builder.setIcon(R.mipmap.ic_launcher);//設置圖標,圖片id便可
builder.setMultiChoiceItems(items,selected,new DialogInterface.OnMultiChoiceClickListener() {
@Override
public void onClick(DialogInterface dialog, int which, boolean isChecked) {
// dialog.dismiss();
Toast.makeText(MainActivity.this, items[which]+isChecked, Toast.LENGTH_SHORT).show();
}
});
builder.setPositiveButton("肯定",new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
Toast.makeText(MainActivity.this, "肯定", Toast.LENGTH_SHORT).show();
//android會自動根據你選擇的改變selected數組的值。
for (int i=0;i<selected.length;i++){
Log.e("hongliang",""+selected[i]);
}
}
});
builder.create().show();
}
@Override
public void onClick(View v) {
switch (v.getId()){
case R.id.main_btn1:
// dialog1();
dialog1_1();//等同與上面的dialog1(),比之更簡潔,推薦
break;
case R.id.main_btn2:
dialog2();
break;
case R.id.main_btn3:
dialog3();
break;
case R.id.main_btn4:
dialog4();
break;
}
}
}
佈局文件:
[html] view plaincopy
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity">
<Button
android:id="@+id/main_btn1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="普通對話框" />
<Button
android:id="@+id/main_btn2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="列表對話框" />
<Button
android:id="@+id/main_btn3"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="單選列表對話框" />
<Button
android:id="@+id/main_btn4"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="多選列表對話框" />
</LinearLayout>