JS/CSS緩存殺手——VS插件

背景

   前些天去考科目二,感受經歷了一場不是高考卻勝似高考的考試(10年前的5分之差, 仍是難以釋懷)!css

     一行八人,就我學的時間最少(4天,8人一輛車),教練都以爲我確定還得再來一次!html

   靠着運氣和信念,驚險的經過了側方停車和倒車入庫,終於仍是撫慰了一下10年前那顆年輕的心!node

    

 

   ——————————感慨完畢,迴歸主題——————————程序員

 

       終於修改完了客戶提交的bugs,發佈、更新、測試、郵件通知,悠哉悠哉的瀏覽博客園...而後客戶來了...shell

   客戶:我提的需求怎麼都沒修改,這個按鈕顏色也沒變,點擊效果仍是之前的,那個界面也沒修改...!@#$%^&*...瀏覽器

    我:我這裏都正常的,截圖給你看下...緩存

   客戶:要不你遠程看下什麼問題。ssh

    我:哦,瀏覽器緩存沒有更新,你強制刷新下ide

   客戶:怎麼強制刷新?工具

    我:ctrl+f5,手機上...!@#$%^&*...

   客戶:(° ?°)~@

  

       ——————————以上對話來源生活,若有雷同,實屬正常——————————

 

        每次更新後,總會產生這樣的對話,每次解釋半天都是無功而返,最後仍是一個個的給每一個js,css文件加上 ?v=111 這樣的字樣,勞心又費神,還不討好。

    而後引入combres 覺得能夠萬事大吉了,增長js和css引用麻煩,每次去修改配置也是麻煩,同事也都不肯意用了。

    最後,只能要求你們修改時都添加 ?v=xxx 的字樣,律己容易律人難,再則操做確實也不方便,你們更不肯意弄了。

    你不去修改,問題就在那裏,只增不減...

    

快捷輸入

  後來發現VS有這麼一個功能,能夠把代碼片斷拖到工具欄,點擊能夠自動快捷輸入,效果以下,用起來很是方便,當時就想若是js和css版本號也能夠有快捷的輸入,你們也會更願意去操做吧,可是由於這個內容是固定的,因此用起來仍是不太方便。因而,路漫漫其修遠兮,吾將上下而求索!

     

   

  

VS插件開發---本身動手,豐衣足食

   直到看到這個 《強迫症的福利——個人第一個VS插件,對using排序!》 文章,我就知道了:只要你想,就有可能。至於安裝 VisualStudio SDK,建立項目之類的,前面的文章已經講得蠻多了。有興趣的能夠移步前面的文章連接哈!

   配置要修改的很少,基本就是圖標、快捷鍵、菜單名稱等。如下是個人完整配置文件

<?xml version="1.0" encoding="utf-8"?>
<CommandTable xmlns="http://schemas.microsoft.com/VisualStudio/2005-10-18/CommandTable" xmlns:xs="http://www.w3.org/2001/XMLSchema">

  <!--  This is the file that defines the actual layout and type of the commands.
        It is divided in different sections (e.g. command definition, command
        placement, ...), with each defining a specific set of properties.
        See the comment before each section for more details about how to
        use it. -->

  <!--  The VSCT compiler (the tool that translates this file into the binary
        format that VisualStudio will consume) has the ability to run a preprocessor
        on the vsct file; this preprocessor is (usually) the C++ preprocessor, so
        it is possible to define includes and macros with the same syntax used
        in C++ files. Using this ability of the compiler here, we include some files
        defining some of the constants that we will use inside the file. -->

  <!--This is the file that defines the IDs for all the commands exposed by VisualStudio. -->
  <Extern href="stdidcmd.h"/>

  <!--This header contains the command ids for the menus provided by the shell. -->
  <Extern href="vsshlids.h"/>

  <!--The Commands section is where commands, menus, and menu groups are defined.
      This section uses a Guid to identify the package that provides the command defined inside it. -->
  <Commands package="guidfillVersionPackage">
    <!-- Inside this section we have different sub-sections: one for the menus, another
    for the menu groups, one for the buttons (the actual commands), one for the combos
    and the last one for the bitmaps used. Each element is identified by a command id that
    is a unique pair of guid and numeric identifier; the guid part of the identifier is usually
    called "command set" and is used to group different command inside a logically related
    group; your package should define its own command set in order to avoid collisions
    with command ids defined by other packages. -->

    <!-- In this section you can define new menu groups. A menu group is a container for
         other menus or buttons (commands); from a visual point of view you can see the
         group as the part of a menu contained between two lines. The parent of a group
         must be a menu. -->
    <Groups>
      <Group guid="guidfillVersionPackageCmdSet" id="MyMenuGroup" priority="0x0600">
        <Parent guid="guidSHLMainMenu" id="IDM_VS_MENU_TOOLS"/>
      </Group>
    </Groups>

    <!--Buttons section. -->
    <!--This section defines the elements the user can interact with, like a menu command or a button
        or combo box in a toolbar. -->
    <Buttons>
      <!--To define a menu group you have to specify its ID, the parent menu and its display priority.
          The command is visible and enabled by default. If you need to change the visibility, status, etc, you can use
          the CommandFlag node.
          You can add more than one CommandFlag node e.g.:
              <CommandFlag>DefaultInvisible</CommandFlag>
              <CommandFlag>DynamicVisibility</CommandFlag>
          If you do not want an image next to your command, remove the Icon node /> -->
      <Button guid="guidfillVersionPackageCmdSet" id="fillVersionId" priority="0x0100" type="Button">
        <Parent guid="guidfillVersionPackageCmdSet" id="MyMenuGroup" />
        <Icon guid="guidImages" id="bmpPic1" />
        <Strings>
          <ButtonText>設置版本號</ButtonText>
        </Strings>
      </Button>
      
    </Buttons>

    <!--The bitmaps section is used to define the bitmaps that are used for the commands.-->
    <Bitmaps>
      <!--  The bitmap id is defined in a way that is a little bit different from the others:
            the declaration starts with a guid for the bitmap strip, then there i sthe resource id of the
            bitmap strip containing the bitmaps and then there are the numeric ids of the elements used
            inside a button definition. An important aspect of this declaration is that the element id
            must be the actual index (1-based) of the bitmap inside the bitmap strip. -->
      <Bitmap guid="guidImages" href="Resources\fillVersion.png" usedList="bmpPic1"/>
    </Bitmaps>
   
  </Commands>
  <KeyBindings>
    <!-- 設置快捷鍵 alt+J. -->
  <KeyBinding guid="guidfillVersionPackageCmdSet" id="fillVersionId" editor="guidVSStd97" key1="J" mod1="ALT" />
  </KeyBindings>
  <Symbols>
    <!-- This is the package guid. -->
    <GuidSymbol name="guidfillVersionPackage" value="{67c49ffd-7eca-4805-9b45-a837fb03a08c}" />

    <!-- This is the guid used to group the menu commands together -->
    <GuidSymbol name="guidfillVersionPackageCmdSet" value="{af86a8d5-ac26-40b6-be11-0fcf3d9bd974}">
      <IDSymbol name="MyMenuGroup" value="0x1020" />
      <IDSymbol name="fillVersionId" value="0x0100" />
    </GuidSymbol>

    <GuidSymbol name="guidImages" value="{da500753-6754-4737-82c4-2b65d5e9ad59}" >
      <IDSymbol name="bmpPic1" value="1" />
      <IDSymbol name="bmpPic2" value="2" />
      <IDSymbol name="bmpPicSearch" value="3" />
      <IDSymbol name="bmpPicX" value="4" />
      <IDSymbol name="bmpPicArrows" value="5" />
      <IDSymbol name="bmpPicStrikethrough" value="6" />
    </GuidSymbol>
  </Symbols>
</CommandTable>

  

  搭好項目,配置完成,咱們開始上菜了。

小菜初版

  咱們知道菜單的邏輯都在 fillVersion.cs  -》MenuItemCallback 中實現

  初版功能很是簡單,就是簡單的輸入 ?v=yyyyMMddss,表面上已經實現了個人想法,確實也比原來方便多了,只要按下快捷鍵就完成原來屢次輸入的效果,代碼以下

 

1 var dte = this.ServiceProvider.GetService(typeof(DTE)) as DTE;
2 var selection = dte.ActiveDocument.Selection as TextSelection;//當前文檔中選中的部分
3 if (selection == null)
4 { 
5    return;
6 }
8 string versionstr = "?v=" + DateTime.Now.ToString("yyyyMMddss");
9 selection.Insert(versionstr, (int)vsInsertFlags.vsInsertFlagsCollapseToEnd);//從新寫入文檔

 

  

   效果以下:

  

 

  可是問題來了:

  A、光標必定要定位到文件名後面,這徹底是在製造麻煩麼?

  B、我要同時給幾個js添加版本號怎麼辦?一個個添加?這仍是在製造麻煩麼?

  C、我要同時給js和css添加版本號又怎麼辦呢?

  ...

  帶着這些疑問,我開始了新的起航。

 

小菜最終版

   在解決初版提出的問題,首先咱們得解析咱們選中的內容,隨便百度一下,我就發現了 HtmlAgilityPack,後面的工做就簡單了,便利選中 script和link 標籤,獲取 href,src 屬性,加個?v=yyyyMMddss 就OK了。

   這個版本,咱們能夠直接多個標籤批量設置版本號了,操做就更方便了。使用方便了,同事天然就想用了,都不用我去要求了。

   直接上代碼吧,你們一看就瞭然了,沒有註釋哈,代碼就是最好的註釋了。

   

 1 var dte = this.ServiceProvider.GetService(typeof(DTE)) as DTE;
 2 var selection = dte.ActiveDocument.Selection as TextSelection;//當前文檔中選中的部分
 3 if (selection == null)
 4 {
 5     return;
 6 }
 7 
 8  HtmlDocument doc = new HtmlDocument();
 9  doc.LoadHtml(selection.Text);
10 
11  HtmlNodeCollection script = doc.DocumentNode.SelectNodes("//script");
12  HtmlNodeCollection link = doc.DocumentNode.SelectNodes("//link");
13 
14  string newcontent = "";
15  string versionstr = "?v=" + DateTime.Now.ToString("yyyyMMddss");
16 
17  if (link != null)
18  {
19                 foreach (HtmlNode categoryNode in link)
20                 {
21                     string href = categoryNode.Attributes["href"].Value;
22                     if (href.IndexOf("?") > 0)
23                     {
24                         href = href.Substring(0, href.IndexOf("?"));
25                     }
26                     href += versionstr;
27                     newcontent += "<link type=\"text/css\" rel=\"stylesheet\" href=\"" + href + "\" />\r\n";
28                 }
29             }
30 
31 
32             if (script != null)
33             {
34                 foreach (HtmlNode categoryNode in script)
35                 {
36                     string src = categoryNode.Attributes["src"].Value;
37                     if (src.IndexOf("?") > 0)
38                     {
39                         src = src.Substring(0, src.IndexOf("?"));
40                     }
41                     src += versionstr;
42                     newcontent += "<script src=\"" + src + "\"></script>\r\n";
43                 }
44 
45             }
46 
47             if (newcontent.Length == 0)
48             {
49                 newcontent = versionstr;
50             }
51 
52 selection.Insert(newcontent, (int)vsInsertFlags.vsInsertFlagsCollapseToEnd);//從新寫入文檔

 

   

  再上幾張最後的效果圖,有圖有真像,後面還有代碼哦(至於最後用HJ這個圖標,就是爲了給媳婦邀功 \\*^o^*// )。

  

 

  

              (選擇一行)           

  

                          (選擇多行,包含link,script標籤)                                                                                                     

                

結語

  雖然這個插件功能很是簡單,可是整理這個開發的過程仍是用了好幾個晚上。我的以爲仍是蠻實用的(至少對咱們開發,仍是很是有幫助的),特來分享給你們(後面有安裝文件和源碼)。

  以爲有幫助呢,動動手指點個贊,圖個高興;以爲寫得很差,也接受拍磚哈;寫得不正確的地方,請不吝賜教下哈,共同進步!

  安裝文件,點擊下載(VS2015開發的,不能安裝的話,自行編譯哈)

  源代碼,壓縮後還有11M,只能上傳CSDN了,免積分哦。點擊下載

 

   成爲一名優秀的程序員!

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