Netty : writeAndFlush的線程安全及併發問題

使用Netty編程時,咱們常常會從用戶線程,而不是Netty線程池發起write操做,由於咱們不能在netty的事件回調中作大量耗時操做。那麼問題來了 –html

1, writeAndFlush是線程安全的嗎?java

2, 是否使用了鎖,致使併發性能降低呢編程

 

咱們來看代碼 – 在DefaultChannelHandlerContext中promise

@Override
    public ChannelFuture writeAndFlush(Object msg, ChannelPromise promise) {
        DefaultChannelHandlerContext next;
        next = findContextOutbound(MASK_WRITE);
        ReferenceCountUtil.touch(msg, next);
        next.invoker.invokeWrite(next, msg, promise);
        next = findContextOutbound(MASK_FLUSH);
        next.invoker.invokeFlush(next);
        return promise;
}

 

在DefaultChannelHandlerInvoker.java中安全

@Override
     public void invokeWrite(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) {
         if (msg == null) {
             throw new NullPointerException("msg");
         }
         if (!validatePromise(ctx, promise, true)) {
             // promise cancelled
             ReferenceCountUtil.release(msg);
             return;
         }

         if (executor.inEventLoop()) {
             invokeWriteNow(ctx, msg, promise);
         } else {
             AbstractChannel channel = (AbstractChannel) ctx.channel();
             int size = channel.estimatorHandle().size(msg);
             if (size > 0) {
                 ChannelOutboundBuffer buffer = channel.unsafe().outboundBuffer();
                 // Check for null as it may be set to null if the channel is closed already
                 if (buffer != null) {
                     buffer.incrementPendingOutboundBytes(size);
                 }
             }
             safeExecuteOutbound(WriteTask.newInstance(ctx, msg, size, promise), promise, msg);
         }
     }

 

private void safeExecuteOutbound(Runnable task, ChannelPromise promise, Object msg) {
         try {
             executor.execute(task);
         } catch (Throwable cause) {
             try {
                 promise.setFailure(cause);
             } finally {
                 ReferenceCountUtil.release(msg);
             }
         }
     }

 

可見,writeAndFlush若是在Netty線程池內執行,則是直接write;不然,將做爲一個task插入到Netty線程池執行。網絡

 

《Netty權威指南》寫到
經過調用NioEventLoop的execute(Runnable task)方法實現,Netty有不少系統Task,建立他們的主要緣由是:當I/O線程和用戶線程同時操做網絡資源時,爲了防止併發操做致使的鎖競爭,將用戶線程的操做封裝成Task放入消息隊列中,由I/O線程負責執行,這樣就實現了局部無鎖化。併發

 

參考
http://www.cnblogs.com/zemliu/p/3667332.html
http://netty.io/5.0/xref/io/netty/channel/DefaultChannelHandlerInvoker.html
http://www.infoq.com/cn/articles/netty-version-upgrade-history-thread-part/ide

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