asp.net中Web使用Socket

using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Threading;
using System.Net;
using System.Net.Sockets;
using System.Text;

namespace WebSocket
{
    public partial class WebSocketTest : System.Web.UI.Page
    {
        protected void Page_Load(object sender, EventArgs e)
        {
             if (!IsPostBack)  
             {  
                 SocketServer socket = new SocketServer(1234, "192.168.88.196", TextBox1);  
                 //啓動線程  
                 Thread thread = new Thread(new ThreadStart(socket.beginListen));  
                 thread.Start();  
                 // 在應用程序啓動時運行的代碼  
                 //(new System.Threading.Thread(new System.Threading.ThreadStart(new Class1().CreatSocket))).Start();//開闢一個新線程  
             }  

        }
        protected void Button1_Click(object sender, EventArgs e)  
      {  
             Socketclient client = new Socketclient(TextBox2, TextBox3);  
             client.StartClient();  
           
      }

    }


    public class Socketclient
    {
        TextBox txt;
        TextBox send_txt;
        public Socketclient(TextBox txt, TextBox send_txt)
        {
            this.txt = txt;
            this.send_txt = send_txt;
        }
        public void StartClient()
        {
            // Data buffer for incoming data.
            byte[] bytes = new byte[1024];

            // Connect to a remote device.
            try
            {
                // Establish the remote endpoint for the socket.
                // This example uses port 11000 on the local computer.
                //IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
                IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
                IPAddress ipAddress = ipHostInfo.AddressList[4];
                IPEndPoint remoteEP = new IPEndPoint(ipAddress, 1234);
                // Create a TCP/IP  socket.
                Socket sender = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

                // Connect the socket to the remote endpoint. Catch any errors.
                try
                {
                    sender.Connect(remoteEP);
                    // Console.WriteLine("Socket connected to {0}",sender.RemoteEndPoint.ToString());
                    txt.Text += "\r\n" + sender.RemoteEndPoint.ToString() + "\r\n";
                    // Encode the data string into a byte array.
                    byte[] msg = Encoding.ASCII.GetBytes(send_txt.Text + "<EOF>");
                    // Send the data through the socket.
                    int bytesSent = sender.Send(msg);
                    // Receive the response from the remote device.
                    int bytesRec = sender.Receive(bytes);
                    //Console.WriteLine("Echoed test = {0}",Encoding.ASCII.GetString(bytes,0,bytesRec));
                    txt.Text += "\r\n" + Encoding.ASCII.GetString(bytes, 0, bytesRec) + "\r\n";//接收遠程服務器信息

                    // Release the socket.
                    sender.Shutdown(SocketShutdown.Both);
                    sender.Close();
                }
                catch (ArgumentNullException ane)
                {
                    // Console.WriteLine("ArgumentNullException : {0}",ane.ToString());
                    txt.Text += "\r\n" + ane.ToString() + "\r\n";
                }
                catch (SocketException se)
                {
                    // Console.WriteLine("SocketException : {0}",se.ToString());
                    txt.Text += "\r\n" + se.ToString() + "\r\n";
                }
                catch (Exception e)
                {
                    // Console.WriteLine("Unexpected exception : {0}", e.ToString());
                    txt.Text += "\r\n" + e.ToString() + "\r\n";
                }
            }
            catch (Exception e)
            {
                // Console.WriteLine( e.ToString());
                txt.Text += "\r\n" + e.ToString() + "\r\n";
            }
        }
    }
 public class SocketServer {
    
     int port;  //端口
     string host;//ip地址
     TextBox txt;
     /// <summary>
     /// 構造涵數
     /// </summary>
     /// <param name="ports">端口號</param>
     public SocketServer(int ports, string host,TextBox txt)
     {
       this.port=ports;
       this.host = host;
       this.txt = txt;
     }    
     //開始監聽
    public void beginListen(){        
        try
        {
            IPAddress ip = IPAddress.Parse(host);//把ip地址字符串轉換爲IPAddress類型的實例
            IPEndPoint ipe = new IPEndPoint(ip, port);//用指定的端口和ip初始化IPEndPoint類的新實例
            ///建立socket並開始監聽
            Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);//建立一個socket對像,若是用udp協議,則要用SocketType.Dgram類型的套接字
            s.Bind(ipe);//綁定EndPoint對像(端口和ip地址)
            s.Listen(0);//開始監聽
            txt.Text += "等待客戶端鏈接";
           // Console.WriteLine("等待客戶端鏈接");
            //定義循環,以即可以簡歷屢次鏈接
            while (true)
            {
                Socket temp = s.Accept();//爲新建鏈接建立新的socket               
                while (true)
                {
                    string recvStr = "";
                    byte[] recvBytes = new byte[1024];
                    int bytes;
                    bytes = temp.Receive(recvBytes, recvBytes.Length, 0);//從客戶端接受信息
                    recvStr += Encoding.ASCII.GetString(recvBytes, 0, bytes);
                    txt.Text += "\r\n" + recvStr + "\r\n";
                    if (recvStr.IndexOf("<EOF>") > -1)
                    {
                        break;
                    }
                }                
                //給client端返回信息
               // Console.WriteLine("server get message:{0}", recvStr);//把客戶端傳來的信息顯示出來
               
                string sendStr = "jpeg upload OK";
                byte[] bs = Encoding.ASCII.GetBytes(sendStr);
                temp.Send(bs, bs.Length, 0);//返回信息給客戶端
                temp.Shutdown(SocketShutdown.Both);
                temp.Close();            

            }
        }
        catch (Exception ex)
        {
            string str = ex.ToString();
            txt.Text += "\r\n" + str + "\r\n";
        }
    }
}
}
<body>
    <form id="form1" runat="server"> 
    <div>  
        <asp:TextBox ID="TextBox1" runat="server" Height="206px" TextMode="MultiLine" Width="700px" ></asp:TextBox>     
        <hr />  
        <asp:TextBox ID="TextBox2" runat="server" Height="197px" TextMode="MultiLine" Width="376px"></asp:TextBox>  
        <asp:TextBox ID="TextBox3" runat="server" Height="119px" TextMode="MultiLine"></asp:TextBox>  
        <asp:Button ID="Button1" runat="server" Height="52px" OnClick="Button1_Click" Text="SEND" Width="138px" />
    </div>
    </form>
</body>
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