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You are given the number of rows n_rows
and number of columns n_cols
of a 2D binary matrix where all values are initially 0. Write a function flip
which chooses a 0 value uniformly at random, changes it to 1, and then returns the position [row.id, col.id]
of that value. Also, write a function reset
which sets all values back to 0. Try to minimize the number of calls to system's Math.random() and optimize the time and space complexity.git
Note:github
1 <= n_rows, n_cols <= 10000
0 <= row.id < n_rows
and 0 <= col.id < n_cols
flip
will not be called when the matrix has no 0 values left.flip
and reset
will not exceed 1000.Example 1:微信
Input:
["Solution","flip","flip","flip","flip"]
[[2,3],[],[],[],[]] Output: [null,[0,1],[1,2],[1,0],[1,1]]
Example 2:app
Input:
["Solution","flip","flip","reset","flip"]
[[1,2],[],[],[],[]] Output: [null,[0,0],[0,1],null,[0,0]]
Explanation of Input Syntax:dom
The input is two lists: the subroutines called and their arguments. Solution
's constructor has two arguments, n_rows
and n_cols
. flip
and reset
have no arguments. Arguments are always wrapped with a list, even if there aren't any.函數
題中給出一個 n
行 n
列的二維矩陣(n_rows,n_cols)
,且全部值被初始化爲 0。要求編寫一個 flip
函數,均勻隨機的將矩陣中的 0 變爲 1,並返回該值的位置下標 [row_id,col_id]
;一樣編寫一個 reset
函數,將全部的值都從新置爲 0。儘可能最少調用隨機函數 Math.random(),而且優化時間和空間複雜度。優化
注意:spa
1.1 <= n_rows, n_cols <= 10000code
2. 0 <= row.id < n_rows 而且 0 <= col.id < n_cols
3.當矩陣中沒有值爲 0 時,不能夠調用 flip 函數
4.調用 flip 和 reset 函數的次數加起來不會超過 1000 次
示例 1:
輸入: ["Solution","flip","flip","flip","flip"] [[2,3],[],[],[],[]] 輸出: [null,[0,1],[1,2],[1,0],[1,1]]
示例 2:
輸入: ["Solution","flip","flip","reset","flip"] [[1,2],[],[],[],[]] 輸出: [null,[0,0],[0,1],null,[0,0]]
輸入語法解釋:
輸入包含兩個列表:被調用的子程序和他們的參數。Solution
的構造函數有兩個參數,分別爲 n_rows
和 n_cols
。flip
和 reset
沒有參數,參數總會以列表形式給出,哪怕該列表爲空
1 class Solution { 2 var row:Int 3 var col:Int 4 var size:Int 5 var m:[Int:Int] 6 7 init(_ n_rows: Int, _ n_cols: Int) { 8 row = n_rows 9 col = n_cols 10 size = row * col 11 m = [Int:Int]() 12 } 13 14 func flip() -> [Int] { 15 var id:Int = Int.random(in:0..<size) 16 var val:Int = id 17 size -= 1 18 if m[id] != nil {id = m[id]!} 19 m[val] = m[size] != nil ? m[size] : size 20 return [id / col, id % col] 21 } 22 23 func reset() { 24 m = [Int:Int]() 25 size = row * col 26 } 27 } 28 29 /** 30 * Your Solution object will be instantiated and called as such: 31 * let obj = Solution(n_rows, n_cols) 32 * let ret_1: [Int] = obj.flip() 33 * obj.reset() 34 */ 35