/** * <p>AsyncTask enables proper and easy use of the UI thread. This class allows to * perform background operations and publish results on the UI thread without * having to manipulate threads and/or handlers.</p> * * <p>An asynchronous task is defined by a computation that runs on a background thread and * whose result is published on the UI thread. An asynchronous task is defined by 3 generic * types, called <code>Params</code>, <code>Progress</code> and <code>Result</code>, * and 4 steps, called <code>onPreExecute</code>, <code>doInBackground</code>, * <code>onProgressUpdate</code> and <code>onPostExecute</code>.</p> * * <div class="special reference"> * <h3>Developer Guides</h3> * <p>For more information about using tasks and threads, read the * <a href="{@docRoot}guide/topics/fundamentals/processes-and-threads.html">Processes and * Threads</a> developer guide.</p> * </div> * * <h2>Usage</h2> * <p>AsyncTask must be subclassed to be used. The subclass will override at least * one method ({@link #doInBackground}), and most often will override a * second one ({@link #onPostExecute}.)</p> * * <p>Here is an example of subclassing:</p> * <pre class="prettyprint"> * private class DownloadFilesTask extends AsyncTask<URL, Integer, Long> { * protected Long doInBackground(URL... urls) { * int count = urls.length; * long totalSize = 0; * for (int i = 0; i < count; i++) { * totalSize += Downloader.downloadFile(urls[i]); * publishProgress((int) ((i / (float) count) * 100)); * } * return totalSize; * } * * protected void onProgressUpdate(Integer... progress) { * setProgressPercent(progress[0]); * } * * protected void onPostExecute(Long result) { * showDialog("Downloaded " + result + " bytes"); * } * } * </pre> * * <p>Once created, a task is executed very simply:</p> * <pre class="prettyprint"> * new DownloadFilesTask().execute(url1, url2, url3); * </pre> * * <h2>AsyncTask's generic types</h2> * <p>The three types used by an asynchronous task are the following:</p> * <ol> * <li><code>Params</code>, the type of the parameters sent to the task upon * execution.</li> * <li><code>Progress</code>, the type of the progress units published during * the background computation.</li> * <li><code>Result</code>, the type of the result of the background * computation.</li> * </ol> * <p>Not all types are always used by an asynchronous task. To mark a type as unused, * simply use the type {@link Void}:</p> * <pre> * private class MyTask extends AsyncTask<Void, Void, Void> { ... } * </pre> * * <h2>The 4 steps</h2> * <p>When an asynchronous task is executed, the task goes through 4 steps:</p> * <ol> * <li>{@link #onPreExecute()}, invoked on the UI thread immediately after the task * is executed. This step is normally used to setup the task, for instance by * showing a progress bar in the user interface.</li> * <li>{@link #doInBackground}, invoked on the background thread * immediately after {@link #onPreExecute()} finishes executing. This step is used * to perform background computation that can take a long time. The parameters * of the asynchronous task are passed to this step. The result of the computation must * be returned by this step and will be passed back to the last step. This step * can also use {@link #publishProgress} to publish one or more units * of progress. These values are published on the UI thread, in the * {@link #onProgressUpdate} step.</li> * <li>{@link #onProgressUpdate}, invoked on the UI thread after a * call to {@link #publishProgress}. The timing of the execution is * undefined. This method is used to display any form of progress in the user * interface while the background computation is still executing. For instance, * it can be used to animate a progress bar or show logs in a text field.</li> * <li>{@link #onPostExecute}, invoked on the UI thread after the background * computation finishes. The result of the background computation is passed to * this step as a parameter.</li> * </ol> * * <h2>Cancelling a task</h2> * <p>A task can be cancelled at any time by invoking {@link #cancel(boolean)}. Invoking * this method will cause subsequent calls to {@link #isCancelled()} to return true. * After invoking this method, {@link #onCancelled(Object)}, instead of * {@link #onPostExecute(Object)} will be invoked after {@link #doInBackground(Object[])} * returns. To ensure that a task is cancelled as quickly as possible, you should always * check the return value of {@link #isCancelled()} periodically from * {@link #doInBackground(Object[])}, if possible (inside a loop for instance.)</p> * * <h2>Threading rules</h2> * <p>There are a few threading rules that must be followed for this class to * work properly:</p> * <ul> * <li>The task instance must be created on the UI thread.</li> * <li>{@link #execute} must be invoked on the UI thread.</li> * <li>Do not call {@link #onPreExecute()}, {@link #onPostExecute}, * {@link #doInBackground}, {@link #onProgressUpdate} manually.</li> * <li>The task can be executed only once (an exception will be thrown if * a second execution is attempted.)</li> * </ul> * * <h2>Memory observability</h2> * <p>AsyncTask guarantees that all callback calls are synchronized in such a way that the following * operations are safe without explicit synchronizations.</p> * <ul> * <li>Set member fields in the constructor or {@link #onPreExecute}, and refer to them * in {@link #doInBackground}. * <li>Set member fields in {@link #doInBackground}, and refer to them in * {@link #onProgressUpdate} and {@link #onPostExecute}. * </ul> */ public abstract class AsyncTask<Params, Progress, Result> { private static final String LOG_TAG = "AsyncTask"; private static final int CORE_POOL_SIZE = 5;//最大的核心線程數 5 private static final int MAXIMUM_POOL_SIZE = 128;//線程池裏面最多的線程數 private static final int KEEP_ALIVE = 1; private static final ThreadFactory sThreadFactory = new ThreadFactory() {//線程工廠 private final AtomicInteger mCount = new AtomicInteger(1); public Thread newThread(Runnable r) { return new Thread(r, "AsyncTask #" + mCount.getAndIncrement()); } }; private static final BlockingQueue<Runnable> sPoolWorkQueue = new LinkedBlockingQueue<Runnable>(10);//大小爲10的任務隊列,都是使用一個實現Runnable接口對象,有2個特性:1,一個線程若是試圖從一個空的隊列中取出一個工做任務來執行,那麼他會被阻塞,知道有新的任務到來,二、一個線程若是試圖從滿的隊列中添加一個任務,它會被阻塞,知道有新的位置騰出來, /** * An {@link Executor} that can be used to execute tasks in parallel. */ public static final Executor THREAD_POOL_EXECUTOR = new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE, TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory); //CORE_POOL_SIZE核心線程數,MAXIMUM_POOL_SIZE最大線程數,當線程數量大於核心線程數量的時候,保存在裏面的空閒線程會設置一個存活時間KEEP_ALIVE,單位是TimeUnit.SECONDS,最後兩個參數是線程池工做隊列和線程建立工廠。當須要在線程中執行一個工做任務時候,須要將執行的任務封裝成一個實現Runnable的接口對象,再調用ThreadPoolExecutor的execute將任務添加到線程池中執行。 execute執行的方式: 一、若是線程池中的線程數量小雨核心線程數量,就會建立一個新的線程來執行添加進來的工做任務。 二、若是線程池中的線程數量等於或者大於核心線程數量,可是小於最大線程數量,若是工做任務隊列未滿,將任務添加進隊列,若是已滿,建立新的線程執行添加進來的工做任務, 三、若是線程池中的線程數等於或者大於最大線程數量,若是工做任務隊列未滿,將任務添加進隊列,若是已滿,拒絕執行新添加的任務。 THREAD_POOL_EXECUTOR,sPoolWorkQueue,ThreadFactory都是靜態成員變量,因此在同一個應用程序中避免重複建立線程池 /** * An {@link Executor} that executes tasks one at a time in serial * order. This serialization is global to a particular process. */ public static final Executor SERIAL_EXECUTOR = new SerialExecutor(); private static final int MESSAGE_POST_RESULT = 0x1;//異步任務執行結束以後,通知應用程序主線程執行結束了 private static final int MESSAGE_POST_PROGRESS = 0x2;//這兩個消息是由異步線程發送到主線程的消息隊列中,這個消息是異步任務執行的過程當中,不斷嚮應用程序主線程報告他的執行狀況 private static final InternalHandler sHandler = new InternalHandler(); private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR; private final WorkerRunnable<Params, Result> mWorker; private final FutureTask<Result> mFuture; private volatile Status mStatus = Status.PENDING; private final AtomicBoolean mTaskInvoked = new AtomicBoolean(); private static class SerialExecutor implements Executor { final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>(); Runnable mActive; public synchronized void execute(final Runnable r) { mTasks.offer(new Runnable() { public void run() { try { r.run(); } finally { scheduleNext(); } } }); if (mActive == null) { scheduleNext(); } } protected synchronized void scheduleNext() { if ((mActive = mTasks.poll()) != null) { THREAD_POOL_EXECUTOR.execute(mActive); } } } /** * Indicates the current status of the task. Each status will be set only once * during the lifetime of a task. */ public enum Status { /** * Indicates that the task has not been executed yet. */ PENDING, /** * Indicates that the task is running. */ RUNNING, /** * Indicates that {@link AsyncTask#onPostExecute} has finished. */ FINISHED, } /** @hide Used to force static handler to be created. */ public static void init() { sHandler.getLooper(); } /** @hide */ public static void setDefaultExecutor(Executor exec) { sDefaultExecutor = exec; } /** * Creates a new asynchronous task. This constructor must be invoked on the UI thread. */ public AsyncTask() {//建立一個AsyncTask以後會得到一個WorkerRunnable<Params, Result>和FutureTask<Result>(mWorker)對象,他們共同描述了一個即將執行的任務,接下來就會任務被執行,execute方法 mWorker = new WorkerRunnable<Params, Result>() { public Result call() throws Exception { mTaskInvoked.set(true); Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); return postResult(doInBackground(mParams)); } }; mFuture = new FutureTask<Result>(mWorker) { @Override protected void done() {//當任務執行結束以後,done方法會被執行 try { final Result result = get(); postResultIfNotInvoked(result); } catch (InterruptedException e) { android.util.Log.w(LOG_TAG, e); } catch (ExecutionException e) { throw new RuntimeException("An error occured while executing doInBackground()", e.getCause()); } catch (CancellationException e) { postResultIfNotInvoked(null); } catch (Throwable t) { throw new RuntimeException("An error occured while executing " + "doInBackground()", t); } } }; } private void postResultIfNotInvoked(Result result) { final boolean wasTaskInvoked = mTaskInvoked.get(); if (!wasTaskInvoked) { postResult(result); } } private Result postResult(Result result) {//done執行以後經過向主線程發送消息,接下來的操做就發生在主線程中,執行onPostExecute方法。這個在重寫以後操做UI Message message = sHandler.obtainMessage(MESSAGE_POST_RESULT, new AsyncTaskResult<Result>(this, result)); message.sendToTarget(); return result; } /** * Returns the current status of this task. * * @return The current status. */ public final Status getStatus() { return mStatus; } /** * Override this method to perform a computation on a background thread. The * specified parameters are the parameters passed to {@link #execute} * by the caller of this task. * * This method can call {@link #publishProgress} to publish updates * on the UI thread. * * @param params The parameters of the task. * * @return A result, defined by the subclass of this task. * * @see #onPreExecute() * @see #onPostExecute * @see #publishProgress */ protected abstract Result doInBackground(Params... params); /** * Runs on the UI thread before {@link #doInBackground}. * * @see #onPostExecute * @see #doInBackground */ protected void onPreExecute() { } /** * <p>Runs on the UI thread after {@link #doInBackground}. The * specified result is the value returned by {@link #doInBackground}.</p> * * <p>This method won't be invoked if the task was cancelled.</p> * * @param result The result of the operation computed by {@link #doInBackground}. * * @see #onPreExecute * @see #doInBackground * @see #onCancelled(Object) */ @SuppressWarnings({"UnusedDeclaration"}) protected void onPostExecute(Result result) { } /** * Runs on the UI thread after {@link #publishProgress} is invoked. * The specified values are the values passed to {@link #publishProgress}. * * @param values The values indicating progress. * * @see #publishProgress * @see #doInBackground */ @SuppressWarnings({"UnusedDeclaration"}) protected void onProgressUpdate(Progress... values) { } /** * <p>Runs on the UI thread after {@link #cancel(boolean)} is invoked and * {@link #doInBackground(Object[])} has finished.</p> * * <p>The default implementation simply invokes {@link #onCancelled()} and * ignores the result. If you write your own implementation, do not call * <code>super.onCancelled(result)</code>.</p> * * @param result The result, if any, computed in * {@link #doInBackground(Object[])}, can be null * * @see #cancel(boolean) * @see #isCancelled() */ @SuppressWarnings({"UnusedParameters"}) protected void onCancelled(Result result) { onCancelled(); } /** * <p>Applications should preferably override {@link #onCancelled(Object)}. * This method is invoked by the default implementation of * {@link #onCancelled(Object)}.</p> * * <p>Runs on the UI thread after {@link #cancel(boolean)} is invoked and * {@link #doInBackground(Object[])} has finished.</p> * * @see #onCancelled(Object) * @see #cancel(boolean) * @see #isCancelled() */ protected void onCancelled() { } /** * Returns <tt>true</tt> if this task was cancelled before it completed * normally. If you are calling {@link #cancel(boolean)} on the task, * the value returned by this method should be checked periodically from * {@link #doInBackground(Object[])} to end the task as soon as possible. * * @return <tt>true</tt> if task was cancelled before it completed * * @see #cancel(boolean) */ public final boolean isCancelled() { return mFuture.isCancelled(); } /** * <p>Attempts to cancel execution of this task. This attempt will * fail if the task has already completed, already been cancelled, * or could not be cancelled for some other reason. If successful, * and this task has not started when <tt>cancel</tt> is called, * this task should never run. If the task has already started, * then the <tt>mayInterruptIfRunning</tt> parameter determines * whether the thread executing this task should be interrupted in * an attempt to stop the task.</p> * * <p>Calling this method will result in {@link #onCancelled(Object)} being * invoked on the UI thread after {@link #doInBackground(Object[])} * returns. Calling this method guarantees that {@link #onPostExecute(Object)} * is never invoked. After invoking this method, you should check the * value returned by {@link #isCancelled()} periodically from * {@link #doInBackground(Object[])} to finish the task as early as * possible.</p> * * @param mayInterruptIfRunning <tt>true</tt> if the thread executing this * task should be interrupted; otherwise, in-progress tasks are allowed * to complete. * * @return <tt>false</tt> if the task could not be cancelled, * typically because it has already completed normally; * <tt>true</tt> otherwise * * @see #isCancelled() * @see #onCancelled(Object) */ public final boolean cancel(boolean mayInterruptIfRunning) { return mFuture.cancel(mayInterruptIfRunning); } /** * Waits if necessary for the computation to complete, and then * retrieves its result. * * @return The computed result. * * @throws CancellationException If the computation was cancelled. * @throws ExecutionException If the computation threw an exception. * @throws InterruptedException If the current thread was interrupted * while waiting. */ public final Result get() throws InterruptedException, ExecutionException { return mFuture.get(); } /** * Waits if necessary for at most the given time for the computation * to complete, and then retrieves its result. * * @param timeout Time to wait before cancelling the operation. * @param unit The time unit for the timeout. * * @return The computed result. * * @throws CancellationException If the computation was cancelled. * @throws ExecutionException If the computation threw an exception. * @throws InterruptedException If the current thread was interrupted * while waiting. * @throws TimeoutException If the wait timed out. */ public final Result get(long timeout, TimeUnit unit) throws InterruptedException, ExecutionException, TimeoutException { return mFuture.get(timeout, unit); } /** * Executes the task with the specified parameters. The task returns * itself (this) so that the caller can keep a reference to it. * * <p>Note: this function schedules the task on a queue for a single background * thread or pool of threads depending on the platform version. When first * introduced, AsyncTasks were executed serially on a single background thread. * Starting with {@link android.os.Build.VERSION_CODES#DONUT}, this was changed * to a pool of threads allowing multiple tasks to operate in parallel. After * {@link android.os.Build.VERSION_CODES#HONEYCOMB}, it is planned to change this * back to a single thread to avoid common application errors caused * by parallel execution. If you truly want parallel execution, you can use * the {@link #executeOnExecutor} version of this method * with {@link #THREAD_POOL_EXECUTOR}; however, see commentary there for warnings on * its use. * * <p>This method must be invoked on the UI thread. * * @param params The parameters of the task. * * @return This instance of AsyncTask. * * @throws IllegalStateException If {@link #getStatus()} returns either * {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}. */ public final AsyncTask<Params, Progress, Result> execute(Params... params) { return executeOnExecutor(sDefaultExecutor, params); } /** * Executes the task with the specified parameters. The task returns * itself (this) so that the caller can keep a reference to it. * * <p>This method is typically used with {@link #THREAD_POOL_EXECUTOR} to * allow multiple tasks to run in parallel on a pool of threads managed by * AsyncTask, however you can also use your own {@link Executor} for custom * behavior. * * <p><em>Warning:</em> Allowing multiple tasks to run in parallel from * a thread pool is generally <em>not</em> what one wants, because the order * of their operation is not defined. For example, if these tasks are used * to modify any state in common (such as writing a file due to a button click), * there are no guarantees on the order of the modifications. * Without careful work it is possible in rare cases for the newer version * of the data to be over-written by an older one, leading to obscure data * loss and stability issues. Such changes are best * executed in serial; to guarantee such work is serialized regardless of * platform version you can use this function with {@link #SERIAL_EXECUTOR}. * * <p>This method must be invoked on the UI thread. * * @param exec The executor to use. {@link #THREAD_POOL_EXECUTOR} is available as a * convenient process-wide thread pool for tasks that are loosely coupled. * @param params The parameters of the task. * * @return This instance of AsyncTask. * * @throws IllegalStateException If {@link #getStatus()} returns either * {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}. */ public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec, Params... params) { if (mStatus != Status.PENDING) { switch (mStatus) { case RUNNING: throw new IllegalStateException("Cannot execute task:" + " the task is already running."); case FINISHED: throw new IllegalStateException("Cannot execute task:" + " the task has already been executed " + "(a task can be executed only once)"); } } mStatus = Status.RUNNING; onPreExecute(); mWorker.mParams = params; exec.execute(mFuture);//這裏將任務加入到線程池中去執行。在執行的時候會調用WorkerRunnable的call去執行,單是call自己不是一個具體的任務,而是將這個具體的任務交給異步任務類AsyncTask的成員方法doInBackground來執行,因此執行doInBackground的操做就在異步線程中執行,不會在主線程中執行 return this; } /** * Convenience version of {@link #execute(Object...)} for use with * a simple Runnable object. */ public static void execute(Runnable runnable) { sDefaultExecutor.execute(runnable); } /** * This method can be invoked from {@link #doInBackground} to * publish updates on the UI thread while the background computation is * still running. Each call to this method will trigger the execution of * {@link #onProgressUpdate} on the UI thread. * * {@link #onProgressUpdate} will note be called if the task has been * canceled. * * @param values The progress values to update the UI with. * * @see #onProgressUpdate * @see #doInBackground */ protected final void publishProgress(Progress... values) {//執行過程當中若是須要執行界面操做,這個方法能夠在主線程中發送一個消息,就能夠在界面操做onProgressUpdate方法。 if (!isCancelled()) { sHandler.obtainMessage(MESSAGE_POST_PROGRESS, new AsyncTaskResult<Progress>(this, values)).sendToTarget(); } } private void finish(Result result) { if (isCancelled()) { onCancelled(result); } else { onPostExecute(result); } mStatus = Status.FINISHED; } private static class InternalHandler extends Handler { @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"}) @Override public void handleMessage(Message msg) { AsyncTaskResult result = (AsyncTaskResult) msg.obj; switch (msg.what) { case MESSAGE_POST_RESULT: // There is only one result result.mTask.finish(result.mData[0]); break; case MESSAGE_POST_PROGRESS: result.mTask.onProgressUpdate(result.mData); break; } } } private static abstract class WorkerRunnable<Params, Result> implements Callable<Result> { Params[] mParams; } @SuppressWarnings({"RawUseOfParameterizedType"}) private static class AsyncTaskResult<Data> { final AsyncTask mTask;//描述的一個宿主異步任務, final Data[] mData;//宿主異步任務在執行過程當中產生的中間數據,或者執行完成以後產生的結果數據 AsyncTaskResult(AsyncTask task, Data... data) { mTask = task; mData = data; } }