Apple的《Handling Mouse Events》文檔中有幾個列子記錄一下html
Listing 4-2 Simple handling of mouse click—sending an action messageapp
- (void)mouseDown:(NSEvent *)theEvent { |
[self setFrameColor:[NSColor redColor]]; |
[self setNeedsDisplay:YES]; |
} |
- (void)mouseUp:(NSEvent *)theEvent { |
[self setFrameColor:[NSColor greenColor]]; |
[self setNeedsDisplay:YES]; |
[NSApp sendAction:[self action] to:[self target] from:self]; |
} |
- (SEL)action {return action; } |
- (void)setAction:(SEL)newAction { |
action = newAction; |
} |
- (id)target { return target; } |
- (void)setTarget:(id)newTarget { |
target = newTarget; |
} |
處理鼠標拖拽操做:ide
Application Kit通常有兩種方法處理鼠標拖動事件:oop
第一種方法重載NSResponder中mouseDown:
, mouseDragged:
, mouseUp:(用鼠標左鍵操做)。每一個拖拽動做下,首先Application Kit發送一個MouseDown消息給NSResponder對象,接着發送一個或者多個mouseDragged消息,最後發送一個mouseUp:消息。
ui
第二種方法將鼠標拖動系列事件看成一個單一的事件處理,NSResponder一般必須建立事件循環機制獲取鼠標事件, NSApplication和NSWindow 都有
nextEventMatchingMask:untilDate:inMode:dequeue:
方法獲取事件。spa
這兩種方法都有本身的優勢和缺點。在應用程序拖動操做期間接管鼠標跟蹤循環處理事件。然而,應用程序的主線程沒法處理其餘事件和NSTimer也不會觸發。鼠標跟蹤方法更有效,由於它一般須要更少的代碼,容許全部拖動變量是局部。然而,全部拖動代碼在子類中繼承更困難。線程
而重載mouseDown:
, mouseDragged:
, mouseUp:方法相比前一種方法,更邏輯更清晰,範圍也明確,子類也容易繼承處理鼠標拖動事件。
code
下面是重載mouseDown:
, mouseDragged:
, mouseUp:
htm
- (void)mouseDown:(NSEvent *)theEvent { |
// mouseInCloseBox and trackingCloseBoxHit are instance variables |
if (mouseInCloseBox = NSPointInRect([self convertPoint:[theEvent locationInWindow] fromView:nil], closeBox)) { |
trackingCloseBoxHit = YES; |
[self setNeedsDisplayInRect:closeBox]; |
} |
else if ([theEvent clickCount] > 1) { |
[[self window] miniaturize:self]; |
return; |
} |
} |
- (void)mouseDragged:(NSEvent *)theEvent { |
NSPoint windowOrigin; |
NSWindow *window = [self window]; |
if (trackingCloseBoxHit) { |
mouseInCloseBox = NSPointInRect([self convertPoint:[theEvent locationInWindow] fromView:nil], closeBox); |
[self setNeedsDisplayInRect:closeBox]; |
return; |
} |
windowOrigin = [window frame].origin; |
[window setFrameOrigin:NSMakePoint(windowOrigin.x + [theEvent deltaX], windowOrigin.y - [theEvent deltaY])]; |
} |
- (void)mouseUp:(NSEvent *)theEvent { |
if (NSPointInRect([self convertPoint:[theEvent locationInWindow] fromView:nil], closeBox)) { |
[self tryToCloseWindow]; |
return; |
} |
trackingCloseBoxHit = NO; |
[self setNeedsDisplayInRect:closeBox]; |
} |
下面跟蹤鼠標循環方式,處理拖拽事件:(簡單例子)對象
- (void)mouseDown:(NSEvent *)theEvent { |
BOOL keepOn = YES; |
BOOL isInside = YES; |
NSPoint mouseLoc; |
while (keepOn) { |
theEvent = [[self window] nextEventMatchingMask: NSLeftMouseUpMask | |
NSLeftMouseDraggedMask]; |
mouseLoc = [self convertPoint:[theEvent locationInWindow] fromView:nil]; |
isInside = [self mouse:mouseLoc inRect:[self bounds]]; |
switch ([theEvent type]) { |
case NSLeftMouseDragged: |
[self highlight:isInside]; |
break; |
case NSLeftMouseUp: |
if (isInside) [self doSomethingSignificant]; |
[self highlight:NO]; |
keepOn = NO; |
break; |
default: |
/* Ignore any other kind of event. */ |
break; |
} |
}; |
return; |
} |
下面跟蹤鼠標循環方式,處理拖拽事件:(複雜例子)
- (void)mouseDown:(NSEvent *)theEvent |
{ |
if ([theEvent modifierFlags] & NSAlternateKeyMask) { |
BOOL dragActive = YES; |
NSPoint location = [renderView convertPoint:[theEvent locationInWindow] fromView:nil]; |
NSAutoreleasePool *myPool = nil; |
NSEvent* event = NULL; |
NSWindow *targetWindow = [renderView window]; |
myPool = [[NSAutoreleasePool alloc] init]; |
while (dragActive) { |
event = [targetWindow nextEventMatchingMask:(NSLeftMouseDraggedMask | NSLeftMouseUpMask) |
untilDate:[NSDate distantFuture] |
inMode:NSEventTrackingRunLoopMode |
dequeue:YES]; |
if(!event) |
continue; |
location = [renderView convertPoint:[event locationInWindow] fromView:nil]; |
switch ([event type]) { |
case NSLeftMouseDragged: |
annotationPeel = (location.x * 2.0 / [renderView bounds].size.width); |
[imageLayer showLens:(annotationPeel <= 0.0)]; |
[peelOffFilter setValue:[NSNumber numberWithFloat:annotationPeel] forKey:@"inputTime"]; |
[self refresh]; |
break; |
case NSLeftMouseUp: |
dragActive = NO; |
break; |
default: |
break; |
} |
} |
[myPool release]; |
} else { |
// other tasks handled here...... |
} |
} |
下面跟蹤鼠標循環方式,處理拖拽事件:(經典例子)
- (void)mouseDown:(NSEvent *)theEvent { |
NSPoint pos; |
while ((theEvent = [[self window] nextEventMatchingMask: |
NSLeftMouseUpMask | NSLeftMouseDraggedMask])) { |
NSPoint pos = [self convertPoint:[theEvent locationInWindow] |
fromView:nil]; |
if ([theEvent type] == NSLeftMouseUp) |
break; |
// Do some other processing... |
} |
} |