class CSenseIni { /************************************************************************/ /*寫操做 * strSection 節 * strKey 鍵 * strValue 須要寫入的值 * strFilePath 配置文件的全路徑(wince中使用相對路徑) */ /************************************************************************/ public static void WriteIni(string strSection, string strKey, string strValue, string strFilePath) { string strCurr = CPlatformConfig.CurrentPath; if (strCurr.Length < 2) strCurr += strFilePath; else strCurr += "\\" + strFilePath; INICommon(false, strSection, strKey, strValue, strCurr); } /************************************************************************/ /* 讀操做 * strSection 節 * strKey 鍵 * strDefault 若是未找到相應鍵對應的值則填入此值 * strFilePath 配置文件的全路徑(wince中只能使用絕對全路徑) * 返回: 指定鍵的相應值 * 說明: 若是在文件中未找到相應節則添加,未找到相應鍵亦添加,若是鍵對應的值爲空串則使用默認值填充ini文件並返回 /************************************************************************/ public static string GetIni(string strSection, string strKey, string strDefault, string strFilePath) { string strCurr = CPlatformConfig.CurrentPath; if (strCurr.Length < 2) strCurr += strFilePath; else strCurr += "\\" + strFilePath; return INICommon(true, strSection, strKey, strDefault, strCurr); } private static string[] Split(string input, string pattern) { string[] arr = System.Text.RegularExpressions.Regex.Split(input, pattern); return arr; } private static void AppendToFile(string strPath, string strContent) { if (strContent.Length == 0) return; FileStream fs = new FileStream(strPath, FileMode.Append); StreamWriter streamWriter = new StreamWriter(fs, System.Text.Encoding.Default); streamWriter.BaseStream.Seek(0, SeekOrigin.End); streamWriter.WriteLine(strContent); streamWriter.Flush(); streamWriter.Close(); fs.Close(); } private static void WriteArray(string strPath, string[] strContent) { FileStream fs = new FileStream(strPath, FileMode.Truncate); StreamWriter streamWriter = new StreamWriter(fs, System.Text.Encoding.Default); streamWriter.BaseStream.Seek(0, SeekOrigin.Begin); for (int i = 0; i < strContent.Length; i++) { if (strContent[i].Trim() == "\r\n") continue; if (strContent[i].Trim() == "") continue; streamWriter.WriteLine(strContent[i].Trim()); } streamWriter.Flush(); streamWriter.Close(); fs.Close(); } //INI解析 private static string INICommon(bool isRead, string ApplicationName, string KeyName, string Default, string FileName) { string strSection = "[" + ApplicationName + "]"; string strBuf; try { //a.文件不存在則建立 if (!File.Exists(FileName)) { FileStream sr = File.Create(FileName); sr.Close(); } //讀取INI文件 System.IO.StreamReader stream = new System.IO.StreamReader(FileName, System.Text.Encoding.Default); strBuf = stream.ReadToEnd(); stream.Close(); } catch (Exception e) { return Default; } string[] rows = Split(strBuf, "\r\n"); string oneRow; int i = 0; for (; i < rows.Length; i++) { oneRow = rows[i].Trim(); //空行 if (0 == oneRow.Length) continue; //此行爲註釋 if (';' == oneRow[0]) continue; //沒找到 if (strSection != oneRow) continue; //找到了 break; } //b.沒找到對應的section,建立一節並建立屬性 if (i >= rows.Length) { AppendToFile(FileName, "\r\n" + strSection + "\r\n" + KeyName + "=" + Default); return Default; } //找到section i += 1; //跳過section int bakIdxSection = i;//備份section的下一行 string[] strLeft; //查找屬性 for (; i < rows.Length; i++) { oneRow = rows[i].Trim(); //空行 if (0 == oneRow.Length) continue; //此行爲註釋 if (';' == oneRow[0]) continue; //越界 if ('[' == oneRow[0]) break; strLeft = Split(oneRow, "="); if (strLeft == null || strLeft.Length != 2) continue; //找到屬性 if (strLeft[0].Trim() == KeyName) { //讀 if (isRead) { //c.找到屬性但沒有值 if (0 == strLeft[1].Trim().Length) { rows[i] = strLeft[0].Trim() + "=" + Default; WriteArray(FileName, rows); return Default; } else { //找到了 return strLeft[1].Trim(); } } //寫 else { rows[i] = strLeft[0].Trim() + "=" + Default; WriteArray(FileName, rows); return Default; } } } //d.沒找到對應的屬性,建立之並賦爲默認 rows[bakIdxSection] = rows[bakIdxSection] + "\r\n" + KeyName + "=" + Default; WriteArray(FileName, rows); return Default; } }
/* 獲取路徑*/ public class CPlatformConfig { private static string m_CurrentPath; private static string Platform { get { return Environment.OSVersion.Platform.ToString(); } } //獲取執行文件所在文件夾的絕對位置 public static string CurrentPath { get { //m_CurrentPath = @"D:\Index"; m_CurrentPath = AppDomain.CurrentDomain.BaseDirectory; //if (Platform.Equals("WinCE")) //{ // m_CurrentPath = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase); //} //else if (Platform.Equals("Win32NT")) //{ // m_CurrentPath = Directory.GetCurrentDirectory(); //} return m_CurrentPath; } set { m_CurrentPath = value; } } }
public class CSenseConfig { //獲取&設置 語言: 0-中文 1-英文 public static int GetLanguage() { string szLang = CSenseIni.GetIni("Language", "IsEnglish", "1", "config.ini"); return Convert.ToInt32(szLang); } public static void SetLanguage(int iLanguge) { CSenseIni.WriteIni("Language", "IsEnglish", iLanguge.ToString(), "config.ini"); } }