本文例子基於:5.0.4 ZSet是Redis中一種比較複雜的數據結構,當存儲大小在128以內且member得長度在64如下,其實現爲zipList,超過爲SkipListjava
突然發現,到如今第五篇文章,尚未講到zipList,然而前面例如Hash,List的篇章都涉及到了zipList的,後面會單獨寫一篇zipList的實現的~立Flag 請期待 【Redis從入門到放棄系列(外傳) ZipList】node
言歸正傳,首先讓咱們來看一下該如何在redis裏面使用ZSet類型redis
//將一個或多個元素及其分數加入到有序集合裏面 ZADD key [NX|XX] [CH] [INCR] score member [score member ...]
//添加元素 >zadd store 1000 xiaoming 2000 xiaoqiang 3000 xiaoyue (integer) 3 //返回指定區間內的有序集合列表 > zrange store 0 -1 withscores 1) "xiaoming" 2) "1000" 3) "xiaoqiang" 4) "2000" 5) "xiaoyue" 6) "3000" //返回有序集合的數量 >zcard store (integer) 3 //查看處於1000到2000的存款的人數 >zcount store 1000 2000 (integer) 2 //查詢處於1000到2000的存款的人羣 > ZRANGEBYSCORE store 1000 2000 1) "xiaoming" 2) "xiaoqiang" //根據member查看當前排名 >zrank store xiaoming (integer) 0
至此,redis zset的用法先告一段落.算法
按照慣例,先來一波zset的數據結構數據結構
/* ZSETs use a specialized version of Skiplists */ typedef struct zskiplistNode { sds ele; double score; struct zskiplistNode *backward; struct zskiplistLevel { struct zskiplistNode *forward; unsigned long span; } level[]; } zskiplistNode; typedef struct zskiplist { struct zskiplistNode *header, *tail; unsigned long length; int level; } zskiplist; typedef struct zset { dict *dict; zskiplist *zsl; } zset;
SkipList編碼的有序集合底層是使用一個命爲zset的結構體構成的,該結構體擁有兩種數據類型,dict跟zskiplist。zskiplist按照score從小到大保存全部集合元素,dict則保存着member到score的映射關係,兩個數據結構共用着相同元素的ele和score的內存。 zskiplist是一個雙向鏈表,這是爲了方便倒序方式獲取一個範圍內的元素。 關於跳躍鏈表的講解請參考漫畫算法:什麼是跳躍表?app
當咱們在使用zadd key member
的時候,redis是如何實現的呢?讓咱們來看一下源碼:dom
/* Insert a new node in the skiplist. Assumes the element does not already * exist (up to the caller to enforce that). The skiplist takes ownership * of the passed SDS string 'ele'. */ zskiplistNode *zslInsert(zskiplist *zsl, double score, sds ele) { zskiplistNode *update[ZSKIPLIST_MAXLEVEL], *x; unsigned int rank[ZSKIPLIST_MAXLEVEL]; int i, level; serverAssert(!isnan(score)); x = zsl->header; for (i = zsl->level-1; i >= 0; i--) { /* store rank that is crossed to reach the insert position */ rank[i] = i == (zsl->level-1) ? 0 : rank[i+1]; while (x->level[i].forward && (x->level[i].forward->score < score || (x->level[i].forward->score == score && sdscmp(x->level[i].forward->ele,ele) < 0))) { rank[i] += x->level[i].span; x = x->level[i].forward; } update[i] = x; } /* we assume the element is not already inside, since we allow duplicated * scores, reinserting the same element should never happen since the * caller of zslInsert() should test in the hash table if the element is * already inside or not. */ level = zslRandomLevel(); if (level > zsl->level) { for (i = zsl->level; i < level; i++) { rank[i] = 0; update[i] = zsl->header; update[i]->level[i].span = zsl->length; } zsl->level = level; } x = zslCreateNode(level,score,ele); for (i = 0; i < level; i++) { x->level[i].forward = update[i]->level[i].forward; update[i]->level[i].forward = x; /* update span covered by update[i] as x is inserted here */ x->level[i].span = update[i]->level[i].span - (rank[0] - rank[i]); update[i]->level[i].span = (rank[0] - rank[i]) + 1; } /* increment span for untouched levels */ for (i = level; i < zsl->level; i++) { update[i]->level[i].span++; } x->backward = (update[0] == zsl->header) ? NULL : update[0]; if (x->level[0].forward) x->level[0].forward->backward = x; else zsl->tail = x; zsl->length++; return x; }
上面的流程咱們用一張圖來表示,以下所示: ide
當咱們在使用zrank key member
的時候,zset是怎麼實現的呢?讓咱們一塊兒來看一下源碼編碼
long zsetRank(robj *zobj, sds ele, int reverse) { unsigned long llen; unsigned long rank; llen = zsetLength(zobj); if (zobj->encoding == OBJ_ENCODING_ZIPLIST) { //忽略掉 zipList查找過程 } else if (zobj->encoding == OBJ_ENCODING_SKIPLIST) { zset *zs = zobj->ptr; zskiplist *zsl = zs->zsl; dictEntry *de; double score; de = dictFind(zs->dict,ele); if (de != NULL) { score = *(double*)dictGetVal(de); rank = zslGetRank(zsl,score,ele); /* Existing elements always have a rank. */ serverAssert(rank != 0); if (reverse) return llen-rank; else return rank-1; } else { return -1; } } else { serverPanic("Unknown sorted set encoding"); } } /* Find the rank for an element by both score and key. * Returns 0 when the element cannot be found, rank otherwise. * Note that the rank is 1-based due to the span of zsl->header to the * first element. */ unsigned long zslGetRank(zskiplist *zsl, double score, sds ele) { zskiplistNode *x; unsigned long rank = 0; int i; x = zsl->header; for (i = zsl->level-1; i >= 0; i--) { while (x->level[i].forward && (x->level[i].forward->score < score || (x->level[i].forward->score == score && sdscmp(x->level[i].forward->ele,ele) <= 0))) { rank += x->level[i].span; x = x->level[i].forward; } /* x might be equal to zsl->header, so test if obj is non-NULL */ if (x->ele && sdscmp(x->ele,ele) == 0) { return rank; } } return 0; }
其實查找的時候跟上面插入流程是有不少地方享受的,獲取用戶的排名是經過累加的span。spa
1.排行榜
2.存儲社交關係
3.滑動窗口應用