本文例子基於:5.0.4 ZSet是Redis中一種比較複雜的數據結構,當存儲大小在128以內且member得長度在64如下,其實現爲zipList,超過爲SkipListjava
突然發現,到如今第五篇文章,尚未講到zipList,然而前面例如Hash,List的篇章都涉及到了zipList的,後面會單獨寫一篇zipList的實現的~立Flag 請期待 【Redis從入門到放棄系列(外傳) ZipList】node
言歸正傳,首先讓咱們來看一下該如何在redis裏面使用ZSet類型redis
//將一個或多個元素及其分數加入到有序集合裏面
ZADD key [NX|XX] [CH] [INCR] score member [score member ...]
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//添加元素
>zadd store 1000 xiaoming 2000 xiaoqiang 3000 xiaoyue
(integer) 3
//返回指定區間內的有序集合列表
> zrange store 0 -1 withscores
1) "xiaoming"
2) "1000"
3) "xiaoqiang"
4) "2000"
5) "xiaoyue"
6) "3000"
//返回有序集合的數量
>zcard store (integer) 3 //查看處於1000到2000的存款的人數 >zcount store 1000 2000 (integer) 2 //查詢處於1000到2000的存款的人羣 > ZRANGEBYSCORE store 1000 2000 1) "xiaoming" 2) "xiaoqiang" //根據member查看當前排名 >zrank store xiaoming (integer) 0 複製代碼
至此,redis zset的用法先告一段落.算法
按照慣例,先來一波zset的數據結構數據結構
/* ZSETs use a specialized version of Skiplists */
typedef struct zskiplistNode {
sds ele;
double score;
struct zskiplistNode *backward;
struct zskiplistLevel {
struct zskiplistNode *forward;
unsigned long span;
} level[];
} zskiplistNode;
typedef struct zskiplist {
struct zskiplistNode *header, *tail;
unsigned long length;
int level;
} zskiplist;
typedef struct zset {
dict *dict;
zskiplist *zsl;
} zset;
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SkipList編碼的有序集合底層是使用一個命爲zset的結構體構成的,該結構體擁有兩種數據類型,dict跟zskiplist。zskiplist按照score從小到大保存全部集合元素,dict則保存着member到score的映射關係,兩個數據結構共用着相同元素的ele和score的內存。 zskiplist是一個雙向鏈表,這是爲了方便倒序方式獲取一個範圍內的元素。 關於跳躍鏈表的講解請參考漫畫算法:什麼是跳躍表?app
當咱們在使用zadd key member
的時候,redis是如何實現的呢?讓咱們來看一下源碼:dom
/* Insert a new node in the skiplist. Assumes the element does not already * exist (up to the caller to enforce that). The skiplist takes ownership * of the passed SDS string 'ele'. */
zskiplistNode *zslInsert(zskiplist *zsl, double score, sds ele) {
zskiplistNode *update[ZSKIPLIST_MAXLEVEL], *x;
unsigned int rank[ZSKIPLIST_MAXLEVEL];
int i, level;
serverAssert(!isnan(score));
x = zsl->header;
for (i = zsl->level-1; i >= 0; i--) {
/* store rank that is crossed to reach the insert position */
rank[i] = i == (zsl->level-1) ? 0 : rank[i+1];
while (x->level[i].forward &&
(x->level[i].forward->score < score ||
(x->level[i].forward->score == score &&
sdscmp(x->level[i].forward->ele,ele) < 0)))
{
rank[i] += x->level[i].span;
x = x->level[i].forward;
}
update[i] = x;
}
/* we assume the element is not already inside, since we allow duplicated * scores, reinserting the same element should never happen since the * caller of zslInsert() should test in the hash table if the element is * already inside or not. */
level = zslRandomLevel();
if (level > zsl->level) {
for (i = zsl->level; i < level; i++) {
rank[i] = 0;
update[i] = zsl->header;
update[i]->level[i].span = zsl->length;
}
zsl->level = level;
}
x = zslCreateNode(level,score,ele);
for (i = 0; i < level; i++) {
x->level[i].forward = update[i]->level[i].forward;
update[i]->level[i].forward = x;
/* update span covered by update[i] as x is inserted here */
x->level[i].span = update[i]->level[i].span - (rank[0] - rank[i]);
update[i]->level[i].span = (rank[0] - rank[i]) + 1;
}
/* increment span for untouched levels */
for (i = level; i < zsl->level; i++) {
update[i]->level[i].span++;
}
x->backward = (update[0] == zsl->header) ? NULL : update[0];
if (x->level[0].forward)
x->level[0].forward->backward = x;
else
zsl->tail = x;
zsl->length++;
return x;
}
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上面的流程咱們用一張圖來表示,以下所示:ide
當咱們在使用zrank key member
的時候,zset是怎麼實現的呢?讓咱們一塊兒來看一下源碼
long zsetRank(robj *zobj, sds ele, int reverse) {
unsigned long llen;
unsigned long rank;
llen = zsetLength(zobj);
if (zobj->encoding == OBJ_ENCODING_ZIPLIST) {
//忽略掉 zipList查找過程
} else if (zobj->encoding == OBJ_ENCODING_SKIPLIST) {
zset *zs = zobj->ptr;
zskiplist *zsl = zs->zsl;
dictEntry *de;
double score;
de = dictFind(zs->dict,ele);
if (de != NULL) {
score = *(double*)dictGetVal(de);
rank = zslGetRank(zsl,score,ele);
/* Existing elements always have a rank. */
serverAssert(rank != 0);
if (reverse)
return llen-rank;
else
return rank-1;
} else {
return -1;
}
} else {
serverPanic("Unknown sorted set encoding");
}
}
/* Find the rank for an element by both score and key. * Returns 0 when the element cannot be found, rank otherwise. * Note that the rank is 1-based due to the span of zsl->header to the * first element. */
unsigned long zslGetRank(zskiplist *zsl, double score, sds ele) {
zskiplistNode *x;
unsigned long rank = 0;
int i;
x = zsl->header;
for (i = zsl->level-1; i >= 0; i--) {
while (x->level[i].forward &&
(x->level[i].forward->score < score ||
(x->level[i].forward->score == score &&
sdscmp(x->level[i].forward->ele,ele) <= 0))) {
rank += x->level[i].span;
x = x->level[i].forward;
}
/* x might be equal to zsl->header, so test if obj is non-NULL */
if (x->ele && sdscmp(x->ele,ele) == 0) {
return rank;
}
}
return 0;
}
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其實查找的時候跟上面插入流程是有不少地方享受的,獲取用戶的排名是經過累加的span。編碼
1.排行榜spa
2.存儲社交關係
3.滑動窗口應用