★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★
➤微信公衆號:山青詠芝(shanqingyongzhi)
➤博客園地址:山青詠芝(https://www.cnblogs.com/strengthen/)
➤GitHub地址:https://github.com/strengthen/LeetCode
➤原文地址:http://www.javashuo.com/article/p-girlylwo-me.html
➤若是連接不是山青詠芝的博客園地址,則多是爬取做者的文章。
➤原文已修改更新!強烈建議點擊原文地址閱讀!支持做者!支持原創!
★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★html
Given the radius and x-y positions of the center of a circle, write a function randPoint
which generates a uniform random point in the circle.git
Note:github
randPoint
returns a size 2 array containing x-position and y-position of the random point, in that order.Example 1:web
Input:
["Solution","randPoint","randPoint","randPoint"]
[[1,0,0],[],[],[]] Output: [null,[-0.72939,-0.65505],[-0.78502,-0.28626],[-0.83119,-0.19803]]
Example 2:數組
Input:
["Solution","randPoint","randPoint","randPoint"]
[[10,5,-7.5],[],[],[]] Output: [null,[11.52438,-8.33273],[2.46992,-16.21705],[11.13430,-12.42337]]
Explanation of Input Syntax:微信
The input is two lists: the subroutines called and their arguments. Solution
's constructor has three arguments, the radius, x-position of the center, and y-position of the center of the circle. randPoint
has no arguments. Arguments are always wrapped with a list, even if there aren't any.app
給定圓的半徑和圓心的 x、y 座標,寫一個在圓中產生均勻隨機點的函數 randPoint
。dom
說明:ide
randPoint
返回一個包含隨機點的x座標和y座標的大小爲2的數組。示例 1:函數
輸入: ["Solution","randPoint","randPoint","randPoint"] [[1,0,0],[],[],[]] 輸出: [null,[-0.72939,-0.65505],[-0.78502,-0.28626],[-0.83119,-0.19803]]
示例 2:
輸入: ["Solution","randPoint","randPoint","randPoint"] [[10,5,-7.5],[],[],[]] 輸出: [null,[11.52438,-8.33273],[2.46992,-16.21705],[11.13430,-12.42337]]
輸入語法說明:
輸入是兩個列表:調用成員函數名和調用的參數。Solution
的構造函數有三個參數,圓的半徑、圓心的 x 座標、圓心的 y 座標。randPoint
沒有參數。輸入參數是一個列表,即便參數爲空,也會輸入一個 [] 空列表。
1 class Solution { 2 var r:Double 3 var centerX:Double 4 var centerY:Double 5 6 init(_ radius: Double, _ x_center: Double, _ y_center: Double) { 7 self.r = radius 8 self.centerX = x_center 9 self.centerY = y_center 10 } 11 12 func randPoint() -> [Double] { 13 while(true) 14 { 15 var x:Double = (2 * Double.random(in: 0..<1) - 1.0) * r 16 var y:Double = (2 * Double.random(in: 0..<1) - 1.0) * r 17 18 if x * x + y * y <= r * r 19 { 20 return [centerX + x, centerY + y] 21 } 22 } 23 } 24 } 25 26 /** 27 * Your Solution object will be instantiated and called as such: 28 * let obj = Solution(radius, x_center, y_center) 29 * let ret_1: [Double] = obj.randPoint() 30 */ 31
Runtime: 748 ms
1 class Solution { 2 var r:Double 3 var centerX:Double 4 var centerY:Double 5 6 init(_ radius: Double, _ x_center: Double, _ y_center: Double) { 7 self.r = radius 8 self.centerX = x_center 9 self.centerY = y_center 10 } 11 12 func randPoint() -> [Double] { 13 var theta:Double = 2 * M_PI * (Double.random(in: 0..<1)) 14 var len:Double = sqrt(Double.random(in: 0..<1)) * r 15 return [centerX + len * cos(theta), centerY + len * sin(theta)] 16 } 17 } 18 19 /** 20 * Your Solution object will be instantiated and called as such: 21 * let obj = Solution(radius, x_center, y_center) 22 * let ret_1: [Double] = obj.randPoint() 23 */ 24