這都9012年了,SnapHelper
不是新鮮玩意,爲啥我要拿出來解析?首先,Google已經放出 Viewpager2 測試版本,該方案計劃用RecyclerView
替換掉ViewPager
;其次,我發現身邊不少Android同窗
對SnapHelper
瞭解並不深;因此,弄懂並熟練使用SnapHelper
是必要的;我藉着閱讀androidx
和Viewpager2
源碼的機會,跟你們仔細梳理一下SnapHelper
的原理;android
我突然以爲有必要科普一下SnapHelper
的基本狀況,首先SnapHelper
是附加於RecyclerView
上面的一個輔助功能,它能讓RecyclerView
實現相似ViewPager
等功能;若是沒有SnapHelper
,RecyclerView
也能很好的使用;但一個普通的RecyclerView
在滾動方面和ListView
沒有特殊的區別,都是給人一種直來直往的感受,好比我想實現橫向滾動左邊的子View始終左對齊,或者我用力一滑,慣性滾動最大距離不能超過一屏,這些看似不屬於RecyclerView
的功能,有了SnapHelper
就很好的解決;因此SnapHelper
有它存在的價值,它不是RecyclerView
核心功能的參與者,但有它就能錦上添花; git
在正式介紹SnapHelper
以前,先了解一下滾動相關的基礎知識點,我把RecyclerView的滾動分爲滾動狀態
和Fling
這兩類,主要應對的是OnScrollListener
和OnFlingListener
這兩個回調接口;github
下RecyclerVier
一共有三種描述滾動的狀態:SCROLL_STATE_IDLE
、SCROLL_STATE_DRAGGING
、SCROLL_STATE_SETTLING
,稍微註釋一下:數組
SCROLL_STATE_IDLE
SCROLL_STATE_DRAGGING
SCROLL_STATE_SETTLING
咱們想監聽狀態的改變,調用addOnScrollListener
方法,重寫OnScrollListener
的回調方法便可,注意OnScrollListener
提供的回調數據並不如ViewPager
那樣詳細,甚至是一種缺陷,這在ViewPager2
中ScrollEventAdapter
類有詳細的適配方法,有興趣的能夠看看。bash
addOnScrollListener
方法是接下來分析SnapHelper
的重點之一;ide
承接上文,天然滾動行爲底層的要點是處理fling
行爲,fling
是Android View中
慣性滾動的代言詞,分析代碼以下:佈局
RecyclerView性能
public boolean fling(int velocityX, int velocityY) {
if (mLayout == null) {
Log.e(TAG, "Cannot fling without a LayoutManager set. " +
"Call setLayoutManager with a non-null argument.");
return false;
}
if (mLayoutFrozen) {
return false;
}
final boolean canScrollHorizontal = mLayout.canScrollHorizontally();
final boolean canScrollVertical = mLayout.canScrollVertically();
if (!canScrollHorizontal || Math.abs(velocityX) < mMinFlingVelocity) {
velocityX = 0;
}
if (!canScrollVertical || Math.abs(velocityY) < mMinFlingVelocity) {
velocityY = 0;
}
if (velocityX == 0 && velocityY == 0) {
// If we don't have any velocity, return false return false; } //處理嵌套滾動PreFling if (!dispatchNestedPreFling(velocityX, velocityY)) { final boolean canScroll = canScrollHorizontal || canScrollVertical; //處理嵌套滾動Fling dispatchNestedFling(velocityX, velocityY, canScroll); //優先判斷mOnFlingListener的邏輯 if (mOnFlingListener != null && mOnFlingListener.onFling(velocityX, velocityY)) { return true; } if (canScroll) { velocityX = Math.max(-mMaxFlingVelocity, Math.min(velocityX, mMaxFlingVelocity)); velocityY = Math.max(-mMaxFlingVelocity, Math.min(velocityY, mMaxFlingVelocity)); //默認的Fling操做 mViewFlinger.fling(velocityX, velocityY); return true; } } return false; } 複製代碼
在RecyclerView
中fling
行爲流程圖以下:測試
其中mOnFlingListener
是經過setOnFlingListener
方法設置,這個方法也是接下來分析SnapHelper
的重點之一;動畫
SnapHelper
顧名思義是Snap
+Helper
的組合,Snap
有移到某位置的含義,Helper
譯爲輔助者,綜合場景解釋是將RecyclerView
移動到某位置的輔助類,這句話看似簡單明瞭,卻蘊藏疑問,有兩個疑問點須要咱們弄明白:
什麼時候何地觸發RecyclerView移動?又要把RecyclerView移到哪一個位置?
帶着這兩個疑問,咱們從SnapHelper
的使用和入口方法看起:
以PagerSnapHelper
爲例,SnapHelper的基本使用:
new PagerSnapHelper().attachToRecyclerView(mRecyclerView);
複製代碼
PagerSnapHelper
是SnapHelper
的子類,,SnapHelper
的使用很簡單,只須要調用attachToRecyclerView
綁定到置頂RecyclerView
便可;
SnapHelper
public abstract class SnapHelper extends RecyclerView.OnFlingListener
//綁定RecyclerView
public void attachToRecyclerView(@Nullable RecyclerView recyclerView)
throws IllegalStateException {
if (mRecyclerView == recyclerView) {
return; // nothing to do
}
if (mRecyclerView != null) {
destroyCallbacks();//解除歷史回調的關係
}
mRecyclerView = recyclerView;
if (mRecyclerView != null) {
setupCallbacks();//註冊回調
mGravityScroller = new Scroller(mRecyclerView.getContext(),
new DecelerateInterpolator());
snapToTargetExistingView();//移動到制定View
}
}
//設置回調關係
private void setupCallbacks() throws IllegalStateException {
if (mRecyclerView.getOnFlingListener() != null) {
throw new IllegalStateException("An instance of OnFlingListener already set.");
}
mRecyclerView.addOnScrollListener(mScrollListener);
mRecyclerView.setOnFlingListener(this);
}
//註銷回調關係
private void destroyCallbacks() {
mRecyclerView.removeOnScrollListener(mScrollListener);
mRecyclerView.setOnFlingListener(null);
}
}
複製代碼
SnapHelper
是一個抽象類,實現了RecyclerView.OnFlingListener
接口,入口方法attachToRecyclerView
在SnapHelper
中定義,該方法主要起到清理、綁定回調關係和初始化位置的做用,在setupCallbacks
中設置了addOnScrollListener
和setOnFlingListener
兩種回調;
上文說過RecyclerView
的滾動狀態和fling行爲的監聽,在這裏看到SnapHelper
對於這兩種行爲都須要監聽,attachToRecyclerView
的主要邏輯就是幹這個事的,至於如何處理回調以後的事情,且繼續往下看;
SnapHelper
在attachToRecyclerView
方法中註冊了滾動狀態和fling的監聽,當監聽觸發時,如何處理後續的流程,咱們先分析滾動狀態
的回調:
滾動狀態的回調接口實例是mScrollListener
:
SnapHelper
private final RecyclerView.OnScrollListener mScrollListener =
new RecyclerView.OnScrollListener() {
boolean mScrolled = false;
@Override
public void onScrollStateChanged(RecyclerView recyclerView, int newState) {
super.onScrollStateChanged(recyclerView, newState);
//靜止狀態且滾動過一段距離,觸發snapToTargetExistingView();
if (newState == RecyclerView.SCROLL_STATE_IDLE && mScrolled) {
mScrolled = false;
//移動到指定的已存在的View
snapToTargetExistingView();
}
}
@Override
public void onScrolled(RecyclerView recyclerView, int dx, int dy) {
if (dx != 0 || dy != 0) {
mScrolled = true;
}
}
};
複製代碼
邏輯處理的入口在onScrollStateChanged
方法中,當newState == RecyclerView.SCROLL_STATE_IDLE
且滾動距離不等於0,觸發snapToTargetExistingView
方法;
SnapHelper
//移動到指定的已存在的View
void snapToTargetExistingView() {
if (mRecyclerView == null) {
return;
}
RecyclerView.LayoutManager layoutManager = mRecyclerView.getLayoutManager();
if (layoutManager == null) {
return;
}
//查找SnapView
View snapView = findSnapView(layoutManager);
if (snapView == null) {
return;
}
//計算SnapView的距離
int[] snapDistance = calculateDistanceToFinalSnap(layoutManager, snapView);
if (snapDistance[0] != 0 || snapDistance[1] != 0) {
//調用smoothScrollBy移動到制定位置
mRecyclerView.smoothScrollBy(snapDistance[0], snapDistance[1]);
}
}
複製代碼
snapToTargetExistingView
方法顧名思義是移動到指定已存在的View的位置,findSnapView
是查到目標的SnapView
,calculateDistanceToFinalSnap
是計算SnapView
到最終位置的距離;因爲findSnapView
和calculateDistanceToFinalSnap
是抽象方法,因此須要子類的具體實現; 整理一下滾動狀態
回調下,SnapHelper
的實現流程圖以下;
上文分析SnapHelper
實現了RecyclerView.OnFlingListener
接口,所以Fling
的結果在onFling()
方法中實現:
@Override
public boolean onFling(int velocityX, int velocityY) {
RecyclerView.LayoutManager layoutManager = mRecyclerView.getLayoutManager();
if (layoutManager == null) {
return false;
}
RecyclerView.Adapter adapter = mRecyclerView.getAdapter();
if (adapter == null) {
return false;
}
int minFlingVelocity = mRecyclerView.getMinFlingVelocity();
return (Math.abs(velocityY) > minFlingVelocity || Math.abs(velocityX) > minFlingVelocity)
&& snapFromFling(layoutManager, velocityX, velocityY);
}
//處理snap的fling邏輯
private boolean snapFromFling(@NonNull RecyclerView.LayoutManager layoutManager, int velocityX,
int velocityY) {
//判斷layoutManager要實現ScrollVectorProvider
if (!(layoutManager instanceof RecyclerView.SmoothScroller.ScrollVectorProvider)) {
return false;
}
//建立SmoothScroller
RecyclerView.SmoothScroller smoothScroller = createScroller(layoutManager);
if (smoothScroller == null) {
return false;
}
//得到snap position
int targetPosition = findTargetSnapPosition(layoutManager, velocityX, velocityY);
if (targetPosition == RecyclerView.NO_POSITION) {
return false;
}
//設置position
smoothScroller.setTargetPosition(targetPosition);
//啓動SmoothScroll
layoutManager.startSmoothScroll(smoothScroller);
//返回true攔截掉後續的fling操做
return true;
}
//建立Scroller
protected LinearSmoothScroller createSnapScroller(RecyclerView.LayoutManager layoutManager) {
if (!(layoutManager instanceof RecyclerView.SmoothScroller.ScrollVectorProvider)) {
return null;
}
return new LinearSmoothScroller(mRecyclerView.getContext()) {
@Override
protected void onTargetFound(View targetView, RecyclerView.State state, Action action) {
if (mRecyclerView == null) {
// The associated RecyclerView has been removed so there is no action to take.
return;
}
//計算Snap到目標位置的距離
int[] snapDistances = calculateDistanceToFinalSnap(mRecyclerView.getLayoutManager(),
targetView);
final int dx = snapDistances[0];
final int dy = snapDistances[1];
//計算時間
final int time = calculateTimeForDeceleration(Math.max(Math.abs(dx), Math.abs(dy)));
if (time > 0) {
action.update(dx, dy, time, mDecelerateInterpolator);
}
}
//計算速度
@Override
protected float calculateSpeedPerPixel(DisplayMetrics displayMetrics) {
return MILLISECONDS_PER_INCH / displayMetrics.densityDpi;
}
};
}
複製代碼
fling流程分析
fling
的邏輯主要在snapFromFling
方法中,完成fling邏輯首先要求layoutManager
是ScrollVectorProvider
的實現,爲何要求實現ScrollVectorProvider
?,由於SnapHelper
須要知道佈局的方向,而ScrollVectorProvider
正是該功能的提供者;
其次是建立SmoothScroller
,主要邏輯是createSnapScroller
方法,該方法有默認的實現,主要邏輯是建立一個LinearSmoothScroller
,在onTargetFound
中調用calculateDistanceToFinalSnap
計算距離,而後經過calculateTimeForDeceleration
計算動畫時間;
而後經過findTargetSnapPosition
方法獲取目標targetPosition
,最後把targetPosition
賦值給smoothScroller
,經過layoutManager
執行該scroller
;
最重要的是snapFromFling
要返回true
,前文分析過RecyclerView
的fling流程,返回true
的話,默認的ViewFlinger
就不會執行。
fling邏輯流程圖以下
SnapHelper
對於滾動狀態和Fling行爲的處理上面已經梳理完畢,我特地畫了兩個草圖,但願讓你們有更清晰的認識,若是還不清晰至少得知道怎麼用吧,例如咱們要自定義SnapHelper
,必需要重寫的三個方法是:
findSnapView(RecyclerView.LayoutManager layoutManager)
calculateDistanceToFinalSnap(RecyclerView.LayoutManager layoutManager, View targetView)
findTargetSnapPosition(RecyclerView.LayoutManager layoutManager, int velocityX,int velocityY)
記住這三個方法,若是想玩轉SnapHelper
,掌握這個三分方法是邁出的第一步;
每每知道方法怎麼用,殊不知道代碼怎麼寫,這是最困惑的,咱們以LinearSnapHelper
爲例,從細節出發,分析自定義SnapHelper
的經常使用思路和關鍵方法;
動代碼前,先弄清這倆哥們到底解決了啥問題,首先LinearSnapHelper
可以讓線性排列的列表元素,最中間那顆元素居中顯示;下圖是LinearSnapHelper
的效果展現之一;
前面交待過,findSnapView
方法是查找SnapView
的,何爲SnapView
,在LinearSnapHelper
的應用場景中,屏幕(RecyclerView)中間的View
就是SnapView
,且看findSnapView
方法的實現:
LinearSnapHelper
public View findSnapView(RecyclerView.LayoutManager layoutManager) {
//橫向
if (layoutManager.canScrollVertically()) {
return findCenterView(layoutManager, getVerticalHelper(layoutManager));
} else if (layoutManager.canScrollHorizontally()) {//縱向
return findCenterView(layoutManager, getHorizontalHelper(layoutManager));
}
return null;
}
@NonNull
private OrientationHelper getVerticalHelper(@NonNull RecyclerView.LayoutManager layoutManager) {
if (mVerticalHelper == null || mVerticalHelper.mLayoutManager != layoutManager) {
mVerticalHelper = OrientationHelper.createVerticalHelper(layoutManager);
}
return mVerticalHelper;
}
@NonNull
private OrientationHelper getHorizontalHelper(
@NonNull RecyclerView.LayoutManager layoutManager) {
if (mHorizontalHelper == null || mHorizontalHelper.mLayoutManager != layoutManager) {
mHorizontalHelper = OrientationHelper.createHorizontalHelper(layoutManager);
}
return mHorizontalHelper;
}
複製代碼
首先,findSnapView
中須要判斷RecyclerView
滾動的方向,而後拿到對應的OrientationHelper
,最後經過findCenterView
查找到SnapView
並返回;
LinearSnapHelper
private View findCenterView(RecyclerView.LayoutManager layoutManager,
OrientationHelper helper) {
int childCount = layoutManager.getChildCount();
if (childCount == 0) {
return null;
}
View closestChild = null;
final int center;//中間位置
//判斷ClipToPadding邏輯
if (layoutManager.getClipToPadding()) {
center = helper.getStartAfterPadding() + helper.getTotalSpace() / 2;
} else {
center = helper.getEnd() / 2;
}
int absClosest = Integer.MAX_VALUE;
for (int i = 0; i < childCount; i++) {
final View child = layoutManager.getChildAt(i);
//child的中間位置
int childCenter = helper.getDecoratedStart(child) +
(helper.getDecoratedMeasurement(child) / 2);
//每一個child距離中心位置的差值
int absDistance = Math.abs(childCenter - center);
//取距離最小的那個
if (absDistance < absClosest) {
absClosest = absDistance;
closestChild = child;
}
}
return closestChild;
}
複製代碼
findCenterView()方法是獲取屏幕(RecyclerView控件)中間位置最近的那個View當作SnapView,計算的過程稍顯複雜其實比較瞭然,具體註釋在代碼中標註,容易產生疑惑的是OrientationHelper
下面一堆獲取位置的方法,這裏稍微總結一下:
OrientationHelper常見方法
總的來講findCenterView
並不複雜,最迷惑人的是OrientationHelper
的一堆API,在使用時稍加註意,也不是很複雜的;
首先,calculateDistanceToFinalSnap
接受上一步獲取的SnapView
,須要返回一個int[]
,該數組約定長度爲2,第0位表示水平方向的距離,第1位表示豎直方向的距離,且看LinearSnapHelper
怎麼玩;
LinearSnapHelper
public int[] calculateDistanceToFinalSnap(
@NonNull RecyclerView.LayoutManager layoutManager, @NonNull View targetView) {
int[] out = new int[2];
if (layoutManager.canScrollHorizontally()) {//水平
out[0] = distanceToCenter(layoutManager, targetView,
getHorizontalHelper(layoutManager));
} else {
out[0] = 0;
}
if (layoutManager.canScrollVertically()) {//豎直
out[1] = distanceToCenter(layoutManager, targetView,
getVerticalHelper(layoutManager));
} else {
out[1] = 0;
}
return out;
}
//距離中間位置的距離
private int distanceToCenter(@NonNull RecyclerView.LayoutManager layoutManager,
@NonNull View targetView, OrientationHelper helper) {
//targetView的中心位置(距離RecyclerView start爲準)
final int childCenter = helper.getDecoratedStart(targetView) +
(helper.getDecoratedMeasurement(targetView) / 2);
final int containerCenter; //RecyclerView的中心位置
if (layoutManager.getClipToPadding()) {
containerCenter = helper.getStartAfterPadding() + helper.getTotalSpace() / 2;
} else {
containerCenter = helper.getEnd() / 2;
}
return childCenter - containerCenter;//差距
}
複製代碼
很幸運,calculateDistanceToFinalSnap
並無很複雜的代碼,主要是計算方向,而後經過OrientationHelper
計算第一步findSnapView
獲得的SnapView
距離中間位置的距離;代碼和第一步很類似,註釋在代碼中;
前面說過,findTargetSnapPosition
是處理Fling流程中,計算SnapPosition的關鍵方法,首先,findTargetSnapPosition
接受速度參數velocityX
和velocityY
,須要返回int類型的position
,這個位置對應的是Adapter
中的position
,並非LayoutManager
和RecyclerView
中子View的index
;
LinearSnapHelper
@Override
public int findTargetSnapPosition(RecyclerView.LayoutManager layoutManager, int velocityX,
int velocityY) {
//判斷是否實現ScrollVectorProvider
if (!(layoutManager instanceof RecyclerView.SmoothScroller.ScrollVectorProvider)) {
return RecyclerView.NO_POSITION;
}
//獲取Adapter中item個數
final int itemCount = layoutManager.getItemCount();
if (itemCount == 0) {
return RecyclerView.NO_POSITION;
}
//查找中間SnapView
final View currentView = findSnapView(layoutManager);
if (currentView == null) {
return RecyclerView.NO_POSITION;
}
//計算當前View在adapter中的position
final int currentPosition = layoutManager.getPosition(currentView);
if (currentPosition == RecyclerView.NO_POSITION) {
return RecyclerView.NO_POSITION;
}
//獲取佈局方向提供者
RecyclerView.SmoothScroller.ScrollVectorProvider vectorProvider =
(RecyclerView.SmoothScroller.ScrollVectorProvider) layoutManager;
//從當前位置往最後一個元素計算
PointF vectorForEnd = vectorProvider.computeScrollVectorForPosition(itemCount - 1);
if (vectorForEnd == null) {
return RecyclerView.NO_POSITION;
}
int vDeltaJump, hDeltaJump;//計算慣性能滾動多少個子View
if (layoutManager.canScrollHorizontally()) {//水平
hDeltaJump = estimateNextPositionDiffForFling(layoutManager,
getHorizontalHelper(layoutManager), velocityX, 0);
if (vectorForEnd.x < 0) {//豎直爲負表示滾動爲負方向
hDeltaJump = -hDeltaJump;
}
} else {
hDeltaJump = 0;
}
if (layoutManager.canScrollVertically()) {//豎直方向
vDeltaJump = estimateNextPositionDiffForFling(layoutManager,
getVerticalHelper(layoutManager), 0, velocityY);
if (vectorForEnd.y < 0) {//豎直爲負表示滾動爲負方向
vDeltaJump = -vDeltaJump;
}
} else {
vDeltaJump = 0;
}
//計算水平和豎直方向
int deltaJump = layoutManager.canScrollVertically() ? vDeltaJump : hDeltaJump;
if (deltaJump == 0) {
return RecyclerView.NO_POSITION;
}
//計算目標position
int targetPos = currentPosition + deltaJump;
if (targetPos < 0) {//邊界判斷
targetPos = 0;
}
if (targetPos >= itemCount) {//邊界判斷
targetPos = itemCount - 1;
}
return targetPos;
}
複製代碼
計算經過慣性能滾動多少個子View的代碼:
LinearSnapHelper
private int estimateNextPositionDiffForFling(RecyclerView.LayoutManager layoutManager,
OrientationHelper helper, int velocityX, int velocityY) {
//慣性能滾動多少距離
int[] distances = calculateScrollDistance(velocityX, velocityY);
//單個child平均佔用多少寬/高像素
float distancePerChild = computeDistancePerChild(layoutManager, helper);
if (distancePerChild <= 0) {
return 0;
}
//獲得最終的水平/豎直的距離
int distance =
Math.abs(distances[0]) > Math.abs(distances[1]) ? distances[0] : distances[1];
if (distance > 0) {四捨五入獲得平均個數
return (int) Math.floor(distance / distancePerChild);
} else {//負數的除法特殊處理獲得平均個數
return (int) Math.ceil(distance / distancePerChild);
}
}
複製代碼
計算每一個child的平均佔用多少寬/高的代碼以下:
LinearSnapHelper
private float computeDistancePerChild(RecyclerView.LayoutManager layoutManager,
OrientationHelper helper) {
View minPosView = null;
View maxPosView = null;
int minPos = Integer.MAX_VALUE;
int maxPos = Integer.MIN_VALUE;
int childCount = layoutManager.getChildCount();//獲取已經加載的View個數,不是全部adapter中的count
if (childCount == 0) {
return INVALID_DISTANCE;
}
//計算已加載View中,最start和最end的View和Position
for (int i = 0; i < childCount; i++) {
View child = layoutManager.getChildAt(i);
final int pos = layoutManager.getPosition(child);
if (pos == RecyclerView.NO_POSITION) {
continue;
}
if (pos < minPos) {
minPos = pos;
minPosView = child;
}
if (pos > maxPos) {
maxPos = pos;
maxPosView = child;
}
}
if (minPosView == null || maxPosView == null) {
return INVALID_DISTANCE;
}
//分別獲取最start和最end位置,距RecyclerView起點的距離;
int start = Math.min(helper.getDecoratedStart(minPosView),
helper.getDecoratedStart(maxPosView));
int end = Math.max(helper.getDecoratedEnd(minPosView),
helper.getDecoratedEnd(maxPosView));
//獲得距離的絕對差值
int distance = end - start;
if (distance == 0) {
return INVALID_DISTANCE;
}
//計算平均寬/高
return 1f * distance / ((maxPos - minPos) + 1);
}
複製代碼
LinearSnapHelper
的findTargetSnapPosition
方法着實不簡單,可是條理清晰邏輯嚴謹,考慮的比較周全,上面代碼我作了比較詳細的註釋,相信確定有同窗不愛看代碼,我也是,因此我用文字從新梳理一下上述代碼邏輯和關鍵點;
findTargetSnapPosition
方法邏輯流程總結:
findSnapView()
活動當前的centerView
;ScrollVectorProvider
是不是reverseLayout,佈局方向;estimateNextPositionDiffForFling
方法獲取該慣性能產生多少個子child的平移,或者理解成該慣性能讓RecyclerView滾動多遠個子child的距離;centerView
下標,加上慣性產生的平移,計算出最終要落地的下標;estimateNextPositionDiffForFling
方法邏輯流程總結:
calculateScrollDistance
計算慣性能滾動多遠距離;computeDistancePerChild
計算平均一個child佔多大尺寸;computeDistancePerChild
方法邏輯流程總結:
終因而把LinearSnapHelper
的核心邏輯講完了,縱觀整個類,主要邏輯仍是在findTargetSnapPosition
這裏,趁熱打鐵,我必須跟你們分享一下PagerSnapHelper
是如何玩轉這個方法的;
pagerSnapHelper
一樣也實現了SnapHelper
的三個方法,下面先看findTargetSnapPosition
:
PagerSnapHelper
public int findTargetSnapPosition(RecyclerView.LayoutManager layoutManager, int velocityX,
int velocityY) {
final int itemCount = layoutManager.getItemCount();//獲取adapter中全部的itemcount
if (itemCount == 0) {
return RecyclerView.NO_POSITION;
}
View mStartMostChildView = null;//獲取最start的View
if (layoutManager.canScrollVertically()) {
mStartMostChildView = findStartView(layoutManager, getVerticalHelper(layoutManager));
} else if (layoutManager.canScrollHorizontally()) {
mStartMostChildView = findStartView(layoutManager, getHorizontalHelper(layoutManager));
}
if (mStartMostChildView == null) {
return RecyclerView.NO_POSITION;
}
//最start的View當前centerposition
final int centerPosition = layoutManager.getPosition(mStartMostChildView);
if (centerPosition == RecyclerView.NO_POSITION) {
return RecyclerView.NO_POSITION;
}
final boolean forwardDirection;//速度斷定
if (layoutManager.canScrollHorizontally()) {
forwardDirection = velocityX > 0;
} else {
forwardDirection = velocityY > 0;
}
boolean reverseLayout = false;//是不是reverseLayout,佈局方向
if ((layoutManager instanceof RecyclerView.SmoothScroller.ScrollVectorProvider)) {
RecyclerView.SmoothScroller.ScrollVectorProvider vectorProvider =
(RecyclerView.SmoothScroller.ScrollVectorProvider) layoutManager;
PointF vectorForEnd = vectorProvider.computeScrollVectorForPosition(itemCount - 1);
if (vectorForEnd != null) {
reverseLayout = vectorForEnd.x < 0 || vectorForEnd.y < 0;
}
}
return reverseLayout
? (forwardDirection ? centerPosition - 1 : centerPosition)下標要買+1 or -1,要麼保持不變
: (forwardDirection ? centerPosition + 1 : centerPosition);
}
複製代碼
衆所周知,ViewPager
的翻頁要麼是保持不變,要麼是下一頁/上一頁,上面findTargetSnapPosition
方法就是主要的實現邏輯,其中斷定是否翻頁的條件由forwardDirection
來控制,直接對比速度>0,用戶想輕鬆滑到下一頁是比較easy的,以致於上面代碼量少到不敢相信;
至於findSnapView
和distanceToCenter
方法,一樣是獲取屏幕(RecyclerView)中間的View,計算distanceToCenter
,跟LinearSnapHelper
一模一樣;
PagerSnapHelper
設計之初是就是適用於一屏(RecyclerView範圍內)顯示單個child
的,若是有一屏顯示多個child
的需求,PagerSnapHelper
並不適用;其實在實際開發中這種需求仍是挺多的,固然github上早已經有大神寫過一個庫,實現了幾個經常使用的SnapHelper
場景,github傳送門;固然這個庫並不能知足全部的需求,有機會再跟你們分享更有意義的SnapHelper
實戰;
什麼玩意,接力賽?沒有錯。SnapHelper
在運行過程當中,RecyclerView
的狀態可能會經歷這樣DRAGGING->SETTLING->IDLE->SETTLING->IDLE
甚至更多狀態,我稱之爲接力賽,爲何會這個樣子?拿LinearSnapHelper
來講,前期手勢拖拽,確定是玩DRAGGING
狀態,一旦撒手加之慣性,會進入SETTLING
狀態,而後fling()
方法會計算snapPosition
並指示SmoothScrooler
滾動到snapPosition
位置,滾動完畢會進入IDLE
狀態,注意SmoothScrooler
滾動結束的位置相對於RecyclerView
的start位置的,而LinearSnapHelper
要求中間對齊,此時必然會觸發snapToTargetExistingView()
方法,作最後的調整,所謂最後的調整是經過snapToTargetExistingView
調用smoothScrollBy
,而結束條件一般是calculateDistanceToFinalSnap()
返回[0,0],這就是我所說的接力賽;
陷阱: 一旦calculateDistanceToFinalSnap()
返回值計算錯誤,有可能形成RecyclerView
進入smoothScroolBy
的魔鬼循環局面,直到滾動到頭/尾纔會結束;