做者:Huatiangit
github:https://github.com/Huatiangithub
郵箱: 773512457@qq.combash
平臺:Fedora 25 (64bit)ide
--- 摘自 dranger 的教程:函數
移動視頻循環到事件裏的主要意圖是使用 SDL_Delay 線程,讓咱們能夠控制在屏幕是顯示下一幀的確切時
間。oop
注:代碼量較多,可到文末的下載地址就行下載。佈局
#include <libavcodec/avcodec.h> #include <libavformat/avformat.h> #include <libavformat/avio.h> #include <libswscale/swscale.h> #include <libswresample/swresample.h> #include <libavutil/samplefmt.h> #include <libavutil/mathematics.h> #include <libavutil/avstring.h> #include <SDL/SDL.h> #include <SDL/SDL_thread.h> #include <stdio.h> #include <math.h> #define SDL_AUDIO_BUFFER_SIZE 1024 #define SDL_AUDIO_FRAME_SIZE 192000 #define MAX_AUDIOQ_SIZE (5 * 16 *1024) #define MAX_VIDEOQ_SIZE (5 * 256 * 1024) #define FF_ALLOC_EVENT (SDL_USEREVENT) #define FF_REFRESH_EVENT (SDL_USEREVENT + 1) #define FF_QUIT_EVENT (SDL_USEREVENT + 2) #define VIDEO_PICTURE_QUEUE_SIZE 1 #define FIX_INPUT 0 typedef struct PacketQueue { AVPacketList *first_pkt, *last_pkt; int nb_packets; int size; SDL_mutex *mutex; SDL_cond *cond; } PacketQueue; typedef struct VideoPicture { SDL_Overlay *bmp; int width, height; int allocated; } VideoPicture; typedef struct VideoState { AVFormatContext *pFormatCtx; int videoStream, audioStream; AVStream *audio_st; PacketQueue audioq; uint8_t audio_buf[(192000 * 3) / 2]; unsigned int audio_buf_size; unsigned int audio_buf_index; AVFrame audio_frame, wanted_frame; AVPacket audio_pkt; uint8_t *audio_pkt_data; int audio_pkt_size; AVStream *video_st; PacketQueue videoq; VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE]; int pictq_size, pictq_rindex, pictq_windex; SDL_mutex *pictq_mutex; SDL_cond *pictq_cond; SDL_Thread *parse_tid; SDL_Thread *video_tid; char filename[1024]; int quit; AVIOContext *io_context; struct SwsContext *sws_ctx; } VideoState; SDL_Surface *screen; VideoState *global_video_state; void packet_queue_init(PacketQueue *q) { memset(q, 0, sizeof(PacketQueue)); q->mutex = SDL_CreateMutex(); q->cond = SDL_CreateCond(); } int packet_queue_put(PacketQueue *q, AVPacket *pkt) { AVPacketList *pkt_list; if(av_dup_packet(pkt) < 0) { return -1; } pkt_list = av_malloc(sizeof(AVPacketList)); if(!pkt_list) return -1; pkt_list->pkt = *pkt; pkt_list->next = NULL; SDL_LockMutex(q->mutex); if(!q->last_pkt) q->first_pkt = pkt_list; else q->last_pkt->next = pkt_list; q->last_pkt = pkt_list; q->nb_packets++; q->size += pkt->size; SDL_CondSignal(q->cond); SDL_UnlockMutex(q->mutex); return 0; } static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) { AVPacketList *pkt_list; int ret; SDL_LockMutex(q->mutex); for(;;) { if(global_video_state->quit) { ret = -1; break; } pkt_list = q->first_pkt; if(pkt_list) { q->first_pkt = pkt_list->next; if(!q->first_pkt) q->last_pkt = NULL; q->nb_packets--; q->size -= pkt_list->pkt.size; *pkt = pkt_list->pkt; av_free(pkt_list); ret = 1; break; } else if(!block) { ret = 0; break; } else { SDL_CondWait(q->cond, q->mutex); } } SDL_UnlockMutex(q->mutex); return ret; } int audio_decode_frame(VideoState *is) { AVPacket *pkt = &is->audio_pkt; int len1, data_size = 0; SwrContext *swr_ctx = NULL; int resampled_data_size; uint8_t *buf = &is->audio_buf; AVFrame *frame = &is->audio_frame; for(;;) { if(pkt->data) av_free_packet(pkt); if(is->quit) { return -1; } if(packet_queue_get(&is->audioq, pkt, 1) < 0) { return -1; } is->audio_pkt_size = pkt->size; while(is->audio_pkt_size > 0) { int got_frame = 0; len1 = avcodec_decode_audio4(is->audio_st->codec, &is->audio_frame, &got_frame, pkt); if(len1 < 0) { is->audio_pkt_size = 0; break; } is->audio_pkt_size -= len1; if(!got_frame) continue; if (is->audio_frame.channels > 0 && is->audio_frame.channel_layout == 0) is->audio_frame.channel_layout = av_get_default_channel_layout(is->audio_frame.channels); else if (is->audio_frame.channels == 0 && is->audio_frame.channel_layout > 0) is->audio_frame.channels = av_get_channel_layout_nb_channels(is->audio_frame.channel_layout); /** * 接下來判斷咱們以前設置SDL時設置的聲音格式(AV_SAMPLE_FMT_S16),聲道佈局, * 採樣頻率,每一個AVFrame的每一個聲道採樣數與 * 獲得的該AVFrame分別是否相同,若有任意不一樣,咱們就須要swr_convert該AvFrame, * 而後才能符合以前設置好的SDL的須要,才能播放 */ if(is->audio_frame.format != is->wanted_frame.format || is->audio_frame.channel_layout != is->wanted_frame.channel_layout || is->audio_frame.sample_rate != is->wanted_frame.sample_rate || is->audio_frame.nb_samples != SDL_AUDIO_BUFFER_SIZE) { if (swr_ctx != NULL) { swr_free(&swr_ctx); swr_ctx = NULL; } swr_ctx = swr_alloc_set_opts(NULL, is->wanted_frame.channel_layout, (enum AVSampleFormat)is->wanted_frame.format, is->wanted_frame.sample_rate, is->audio_frame.channel_layout, (enum AVSampleFormat)is->audio_frame.format, is->audio_frame.sample_rate, 0, NULL); if (swr_ctx == NULL || swr_init(swr_ctx) < 0) { fprintf(stderr, "swr_init failed: \n" ); break; } } if(swr_ctx) { int dst_nb_samples = av_rescale_rnd(swr_get_delay(swr_ctx, is->audio_frame.sample_rate) + is->audio_frame.nb_samples, is->wanted_frame.sample_rate, is->wanted_frame.format, AV_ROUND_INF); /** * 轉換該AVFrame到設置好的SDL須要的樣子,有些舊的代碼示例最主要就是少了這一部分, * 每每一些音頻能播,一些不能播,這就是緣由,好比有些源文件音頻恰巧是AV_SAMPLE_FMT_S16的。 * swr_convert 返回的是轉換後每一個聲道(channel)的採樣數 */ int len2 = swr_convert(swr_ctx, &buf, dst_nb_samples,(const uint8_t**)&is->audio_frame.data, is->audio_frame.nb_samples); if (len2 < 0) { fprintf(stderr, "swr_convert failed \n" ); break; } resampled_data_size = is->wanted_frame.channels * len2 * av_get_bytes_per_sample((enum AVSampleFormat)is->wanted_frame.format); } else { data_size = av_samples_get_buffer_size(NULL, is->audio_st->codec->channels, is->audio_frame.nb_samples, AUDIO_S16SYS, 1); resampled_data_size = data_size; } return resampled_data_size; } } } void audio_callback(void *userdata, Uint8 *stream, int len) { VideoState *is = (VideoState *) userdata; int len1, audio_size; SDL_memset(stream, 0, len); printf("audio_callback len=%d \n", len); //向設備發送長度爲len的數據 while(len > 0) { //緩衝區中無數據 if(is->audio_buf_index >= is->audio_buf_size) { //從packet中解碼數據 audio_size = audio_decode_frame(is); if(audio_size < 0) //沒有解碼到數據或者出錯,填充0 { is->audio_buf_size = 1024; memset(is->audio_buf, 0, is->audio_buf_size); } else { is->audio_buf_size = audio_size; } is->audio_buf_index = 0; } len1 = is->audio_buf_size - is->audio_buf_index; if(len1 > len) len1 = len; //memcpy(stream, (uint8_t *)audio_buf + audio_buf_index, len1); SDL_MixAudio(stream, is->audio_buf + is->audio_buf_index, len1, SDL_MIX_MAXVOLUME); len -= len1; stream += len1; is->audio_buf_index += len1; } } static Uint32 sdl_refresh_timer_cb(Uint32 interval, void *opaque) { SDL_Event event; event.type = FF_REFRESH_EVENT; event.user.data1 = opaque; SDL_PushEvent(&event); return 0; } //讓視頻按固定延遲時間刷新 static void schedule_refresh(VideoState *is, int delay) { SDL_AddTimer(delay, sdl_refresh_timer_cb, is); } void video_display(VideoState *is) { SDL_Rect rect; VideoPicture *vp; float aspect_ratio;//寬高比例 int w, h, x, y; vp = &is->pictq[is->pictq_rindex]; if(vp->bmp) { if(is->video_st->codec->sample_aspect_ratio.num == 0) { aspect_ratio = 0; } else { aspect_ratio = av_q2d(is->video_st->codec->sample_aspect_ratio) * is->video_st->codec->width / is->video_st->codec->height; } if(aspect_ratio <= 0.0) { aspect_ratio = (float)is->video_st->codec->width / (float)is->video_st->codec->height; } h = screen->h; w = ((int) rint(h * aspect_ratio)) & -3; if(w > screen->w) { w = screen->w; h = ((int) rint(w / aspect_ratio)) & -3; } x = (screen->w - w) / 2; y = (screen->h - h) / 2; rect.x = x; rect.y = y; rect.w = w; rect.h = h; SDL_DisplayYUVOverlay(vp->bmp, &rect); } } void video_refresh_timer(void *userdata) { VideoState *is = (VideoState *)userdata; if(is->video_st) { if(is->pictq_size == 0) { schedule_refresh(is, 1); } else { schedule_refresh(is, 80); video_display(is); if(++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE) { is->pictq_rindex = 0; } SDL_LockMutex(is->pictq_mutex); is->pictq_size--; SDL_CondSignal(is->pictq_cond); SDL_UnlockMutex(is->pictq_mutex); } } else { schedule_refresh(is, 100); } } void alloc_picture(void *userdata) { VideoState *is = (VideoState *) userdata; VideoPicture *vp; vp = &is->pictq[is->pictq_windex]; if(vp->bmp) SDL_FreeYUVOverlay(vp->bmp); vp->bmp = SDL_CreateYUVOverlay(is->video_st->codec->width, is->video_st->codec->height, SDL_YV12_OVERLAY, screen); vp->width = is->video_st->codec->width; vp->height = is->video_st->codec->height; SDL_LockMutex(is->pictq_mutex); vp->allocated = 1; SDL_CondSignal(is->pictq_cond); SDL_UnlockMutex(is->pictq_mutex); } /*爲is->pictq生成並填充VideoPicture */ int queue_picture(VideoState *is, AVFrame *pFrame) { VideoPicture *vp; AVPicture pict; SDL_LockMutex(is->pictq_mutex); while(is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE && !is->quit) { SDL_CondWait(is->pictq_cond, is->pictq_mutex); } SDL_UnlockMutex(is->pictq_mutex); if(is->quit) return -1; vp = &is->pictq[is->pictq_windex]; if(!vp->bmp || vp->width != is->video_st->codec->width || vp->height != is->video_st->codec->height) { SDL_Event event; vp->allocated = 0; //在主線程操做 event.type = FF_ALLOC_EVENT; event.user.data1 = is; SDL_PushEvent(&event); //等待直到咱們申請到一個picture的內存 SDL_LockMutex(is->pictq_mutex); while(!vp->allocated && !is->quit) { SDL_CondWait(is->pictq_cond, is->pictq_mutex); } SDL_UnlockMutex(is->pictq_mutex); if(is->quit) return -1; } if(vp->bmp) { SDL_LockYUVOverlay(vp->bmp); pict.data[0] = vp->bmp->pixels[0]; pict.data[1] = vp->bmp->pixels[2]; pict.data[2] = vp->bmp->pixels[1]; pict.linesize[0] = vp->bmp->pitches[0]; pict.linesize[1] = vp->bmp->pitches[2]; pict.linesize[2] = vp->bmp->pitches[1]; sws_scale(is->sws_ctx, (uint8_t const * const *)pFrame->data, pFrame->linesize, 0, is->video_st->codec->height, pict.data, pict.linesize); SDL_UnlockYUVOverlay(vp->bmp); if(++is->pictq_windex == VIDEO_PICTURE_QUEUE_SIZE) is->pictq_windex = 0; SDL_LockMutex(is->pictq_mutex); is->pictq_size++; SDL_UnlockMutex(is->pictq_mutex); } return 0; } int video_thread(void *arg){ VideoState *is = (VideoState *)arg; AVPacket pkt1, *packet = &pkt1; int frameFinished; AVFrame *pFrame; pFrame = av_frame_alloc(); for(;;){ if(packet_queue_get(&is->videoq, packet, 1) < 0) break; avcodec_decode_video2(is->video_st->codec, pFrame, &frameFinished, packet); if(frameFinished){ if(queue_picture(is, pFrame) < 0) break; } av_free_packet(packet); } av_free(pFrame); return 0; } int stream_commponent_open(VideoState *is, int stream_index){ AVFormatContext *pFormatCtx = is->pFormatCtx; AVCodecContext *codecCtx = NULL; AVCodec *codec = NULL; AVDictionary *optionDict = NULL; SDL_AudioSpec wanted_spec, spec; if(stream_index < 0 || stream_index >= pFormatCtx->nb_streams) return -1; codecCtx = pFormatCtx->streams[stream_index]->codec; if(codecCtx->codec_type == AVMEDIA_TYPE_AUDIO){ wanted_spec.freq = codecCtx->sample_rate; wanted_spec.format = AUDIO_S16SYS; wanted_spec.channels = codecCtx->channels; wanted_spec.silence = 0; wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE; wanted_spec.callback = audio_callback; wanted_spec.userdata = is; if(SDL_OpenAudio(&wanted_spec, &spec)){ fprintf(stderr, "SDL_OpenAudio: %s \n", SDL_GetError()); return -1; } printf("spec format: %d \n", spec.format); is->wanted_frame.format = AV_SAMPLE_FMT_S16; is->wanted_frame.sample_rate = spec.freq; is->wanted_frame.channel_layout = av_get_default_channel_layout(spec.channels); is->wanted_frame.channels = spec.channels; } codec = avcodec_find_decoder(codecCtx->codec_id); if(!codec || (avcodec_open2(codecCtx, codec, &optionDict) < 0)){ fprintf(stderr, "Unsupported codec! \n"); return -1; } switch(codecCtx->codec_type){ case AVMEDIA_TYPE_AUDIO: is->audioStream = stream_index; is->audio_st = pFormatCtx->streams[stream_index]; is->audio_buf_size = 0; is->audio_buf_index = 0; memset(&is->audio_pkt, 0, sizeof(is->audio_pkt)); packet_queue_init(&is->audioq); SDL_PauseAudio(0); break; case AVMEDIA_TYPE_VIDEO: is->videoStream = stream_index; is->video_st = pFormatCtx->streams[stream_index]; packet_queue_init(&is->videoq); is->video_tid = SDL_CreateThread(video_thread,is); is->sws_ctx = sws_getContext(is->video_st->codec->width, is->video_st->codec->height, is->video_st->codec->pix_fmt, is->video_st->codec->width, is->video_st->codec->height, AV_PIX_FMT_YUV420P, SWS_BILINEAR,NULL,NULL,NULL); break; default: break; } return 0; } int decode_interrupt_cb(void *opaque){ return (global_video_state && global_video_state->quit); } int decode_thread(void *arg){ VideoState *is = (VideoState *)arg; AVFormatContext *pFormatCtx = NULL; AVPacket pkt1, *packet = &pkt1; int video_index = -1; int audio_index = -1; int i; AVDictionary *io_dict = NULL; AVIOInterruptCB callback; is->videoStream = -1; is->audioStream = -1; global_video_state = is; callback.callback = decode_interrupt_cb; callback.opaque = is; if(avio_open2(&is->io_context, is->filename, 0, &callback, &io_dict) != 0){ fprintf(stderr, "Unable to open I/O for %s \n", is->filename); return -1; } if(avformat_open_input(&pFormatCtx, is->filename, NULL, NULL) != 0) return -1; is->pFormatCtx = pFormatCtx; if(avformat_find_stream_info(pFormatCtx, NULL) < 0) return -1; av_dump_format(pFormatCtx, 0, is->filename, 0); for(i=0; i < pFormatCtx->nb_streams; i++){ if(pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO && video_index < 0) video_index = i; if(pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO && audio_index < 0) audio_index = i; } printf("audio_index:%d, video_index:%d \n", audio_index, video_index); if(audio_index >= 0) stream_commponent_open(is, audio_index); if(video_index >= 0) stream_commponent_open(is, video_index); if(is->videoStream < 0 || is->audioStream < 0){ fprintf(stderr, "%s: could not open codecs \n", is->filename); goto fail; } //main decode loop for(;;){ if(is->quit) break; if(is->audioq.size > MAX_AUDIOQ_SIZE || is->videoq.size > MAX_VIDEOQ_SIZE){ SDL_Delay(10); continue; } if(av_read_frame(is->pFormatCtx, packet) < 0){ if(is->pFormatCtx->pb->error == 0){ SDL_Delay(100); continue; }else{ break; } } if(packet->stream_index == is->videoStream){ packet_queue_put(&is->videoq, packet); }else if(packet->stream_index == is->audioStream){ packet_queue_put(&is->audioq, packet); }else{ av_free_packet(packet); } } while(!is->quit) SDL_Delay(100); fail: if(1){ SDL_Event event; event.type = FF_QUIT_EVENT; event.user.data1 = is; SDL_PushEvent(&event); } return 0; } int main(int argc, char* argv[]){ #if !FIX_INPUT if(argc < 2){ fprintf(stderr, "Usage: test <file> \n"); exit(1); } #endif // FIX_INPUT SDL_Event event; VideoState *is; is = (VideoState *)av_mallocz(sizeof(VideoState)); if (is == NULL) { fprintf(stderr, "malloc ps error\n"); } av_register_all(); if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)){ fprintf(stderr, "Could not initialize SDL - %s \n", SDL_GetError()); exit(1); } #ifndef __DARWIN__ screen = SDL_SetVideoMode(640, 480, 0, 0); #else screen = SDL_SetVideoMode(640, 480, 24, 0); #endif if(!screen){ fprintf(stderr, "SDL: could not set video mode - exiting \n"); exit(1); } #if FIX_INPUT strcpy(is->filename, "/home/wanghuatian/oceans.mp4"); #else av_strlcpy(is->filename, argv[1], 1024); #endif is->pictq_mutex = SDL_CreateMutex(); is->pictq_cond = SDL_CreateCond(); schedule_refresh(is, 40); is->parse_tid = SDL_CreateThread(decode_thread, is); if(!is->parse_tid){ av_free(is); return -1; } for(;;){ SDL_WaitEvent(&event); switch (event.type){ case FF_QUIT_EVENT: case SDL_QUIT: is->quit = 1; SDL_CondSignal(is->audioq.cond); SDL_CondSignal(is->videoq.cond); return 0; break; case FF_ALLOC_EVENT: alloc_picture(event.user.data1); break; case FF_REFRESH_EVENT: video_refresh_timer(event.user.data1); break; default: break; } } getchar(); return 0; }
gcc -o multi_thread multi_thread.c -lavutil -lavformat -lavcodec -lavutil -lswscale -lswresample -lSDL -lm
./multi_thread 文件路徑+文件名