[ios5 cocos2d遊戲開發實戰] 筆記2

AnchorPoint: 錨點就是一個基準點

 

CCUserDefault 本地存儲app

 

CCEAGLView viewWithFrame //in AppController.mm
window setRootViewController //in AppController.mm
cocos2d::GLView::createWithEAGLView //in AppController.mm
cocos2d::Director::getInstance()->setOpenGLView(glview) //in AppController.mm
cocos2d::Application::getInstance()->run() //in AppController.mm
applicationDidFinishLaunching //CCApplication.mm
[CCDirectorCaller sharedDirectorCaller] startMainLoop //CCApplication.mm
director->runWithScene(scene); //AppDelegate.cpp
相關文章
相關標籤/搜索