不少時候,一張圖像被過分曝光顯得很白,或者光線不足顯得很暗,有時候背景跟圖像人物java
也觀察不清楚,這個時候能夠經過調節圖像的兩個基本屬性-亮度與對比度來得到總體效果算法
的提高,從而獲得質量更高的圖片。ide
基本原理:this
圖像亮度本質上圖像中每一個像素的亮度,每一個像素的亮度本質上RGB值的大小,RGB值爲0url
是像素點爲黑色,RGB都爲255時像素點最亮,爲白色。對比度則是不一樣像素點之間的差值,spa
差值越大,對比度越明顯。從直方圖分析的觀點來看,對比度越好的圖片,直方圖曲線會越.net
明顯,分佈也越顯得均勻。orm
算法流程:blog
調整圖像亮度與對比度算法主要由如下幾個步驟組成:圖片
1. 計算圖像的RGB像素均值– M
2. 對圖像的每一個像素點Remove平均值-M
3. 對去掉平均值之後的像素點 P乘以對比度係數
4. 對步驟上處理之後的像素P加上 M乘以亮度系統
5. 對像素點RGB值完成從新賦值
算法系數
對比度 contrast的最佳取值範圍在[0 ~ 4],
亮度 brightness的最佳取值範圍在[0~ 2]之間
算法的源程序代碼見最後源代碼部分
程序效果:
調整亮度與對比度的濾鏡源代碼以下:
- package com.process.blur.study;
-
- import java.awt.image.BufferedImage;
-
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-
-
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- public class ConBriFilter extends AbstractBufferedImageOp {
-
- private float contrast = 1.5f;
- private float brightness = 1.0f;
-
- public ConBriFilter() {
-
- }
-
- @Override
- public BufferedImage filter(BufferedImage src, BufferedImage dest) {
- int width = src.getWidth();
- int height = src.getHeight();
-
- if ( dest == null )
- dest = createCompatibleDestImage( src, null );
-
- int[] inPixels = new int[width*height];
- int[] outPixels = new int[width*height];
- src.getRGB( 0, 0, width, height, inPixels, 0, width );
-
-
- int index = 0;
- int[] rgbmeans = new int[3];
- double redSum = 0, greenSum = 0, blueSum = 0;
- double total = height * width;
- for(int row=0; row<height; row++) {
- int ta = 0, tr = 0, tg = 0, tb = 0;
- for(int col=0; col<width; col++) {
- index = row * width + col;
- ta = (inPixels[index] >> 24) & 0xff;
- tr = (inPixels[index] >> 16) & 0xff;
- tg = (inPixels[index] >> 8) & 0xff;
- tb = inPixels[index] & 0xff;
- redSum += tr;
- greenSum += tg;
- blueSum +=tb;
- }
- }
-
- rgbmeans[0] = (int)(redSum / total);
- rgbmeans[1] = (int)(greenSum / total);
- rgbmeans[2] = (int)(blueSum / total);
-
-
- for(int row=0; row<height; row++) {
- int ta = 0, tr = 0, tg = 0, tb = 0;
- for(int col=0; col<width; col++) {
- index = row * width + col;
- ta = (inPixels[index] >> 24) & 0xff;
- tr = (inPixels[index] >> 16) & 0xff;
- tg = (inPixels[index] >> 8) & 0xff;
- tb = inPixels[index] & 0xff;
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- tr -=rgbmeans[0];
- tg -=rgbmeans[1];
- tb -=rgbmeans[2];
-
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- tr = (int)(tr * getContrast());
- tg = (int)(tg * getContrast());
- tb = (int)(tb * getContrast());
-
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- tr += (int)(rgbmeans[0] * getBrightness());
- tg += (int)(rgbmeans[1] * getBrightness());
- tb += (int)(rgbmeans[2] * getBrightness());
- outPixels[index] = (ta << 24) | (clamp(tr) << 16) | (clamp(tg) << 8) | clamp(tb);
- }
- }
- setRGB( dest, 0, 0, width, height, outPixels );
- return dest;
- }
-
- public int clamp(int value) {
- return value > 255 ? 255 :(value < 0 ? 0 : value);
- }
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- public float getContrast() {
- return contrast;
- }
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- public void setContrast(float contrast) {
- this.contrast = contrast;
- }
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- public float getBrightness() {
- return brightness;
- }
-
- public void setBrightness(float brightness) {
- this.brightness = brightness;
- }
-
- }