重學前端是程劭非(winter)【前手機淘寶前端負責人】在極客時間開的一個專欄,天天10分鐘,重構你的前端知識體系,筆者主要整理學習過程的一些要點筆記以及感悟,完整的能夠加入winter的專欄學習【原文有winter的語音】,若有侵權請聯繫我,郵箱:kaimo313@foxmail.com。html
這一篇主要學習一下瀏覽器的API。前端
經過
Object.getOwnPropertyNames(window)
能夠獲取。git
// 輸出結果
["Object", "Function", "Array", "Number", "parseFloat", "parseInt", "Infinity", "NaN", "undefined", "Boolean", "String", "Symbol", "Date", "Promise", "RegExp", "Error", "EvalError", "RangeError", "ReferenceError", "SyntaxError", "TypeError", "URIError", "JSON", "Math", "console", "Intl", "ArrayBuffer", "Uint8Array", "Int8Array", …]
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{
let js = new Set();
let objects = ["BigInt", "BigInt64Array", "BigUint64Array", "Infinity", "NaN", "undefined", "eval", "isFinite", "isNaN", "parseFloat", "parseInt", "decodeURI", "decodeURIComponent", "encodeURI", "encodeURIComponent", "Array", "Date", "RegExp", "Promise", "Proxy", "Map", "WeakMap", "Set", "WeakSet", "Function", "Boolean", "String", "Number", "Symbol", "Object", "Error", "EvalError", "RangeError", "ReferenceError", "SyntaxError", "TypeError", "URIError", "ArrayBuffer", "SharedArrayBuffer", "DataView", "Float32Array", "Float64Array", "Int8Array", "Int16Array", "Int32Array", "Uint8Array", "Uint16Array", "Uint32Array", "Uint8ClampedArray", "Atomics", "JSON", "Math", "Reflect", "escape", "unescape"];
objects.forEach(o => js.add(o));
let names = Object.getOwnPropertyNames(window)
names = names.filter(e => !js.has(e));
}
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// 輸出結果
["console", "Intl", "ByteLengthQueuingStrategy", "CountQueuingStrategy", "webkitRTCPeerConnection", "webkitMediaStream", "WebSocket", "WebGLContextEvent", "WaveShaperNode", "TextEncoderStream", "TextEncoder", "TextDecoderStream", …]
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// 把全部Node的子類都過濾掉,Node自己也過濾掉
names = names.filter( e => {
try {
return !(window[e].prototype instanceof Node)
} catch(err) {
return true;
}
}).filter( e => e != "Node")
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具體參考地址github
IDL是Interface description language的縮寫,指接口描述語言,是CORBA規範的一部分,是跨平臺開發的基礎。IDL創建起了兩個不一樣操做系統間通訊的橋樑。CORBA接口做爲服務對象功能的詳細描述,封裝了服務對象提供服務方法的所有信息,客戶對象利用該接口獲取服務對象的屬性、訪問服務對象中的方法。web
// The Window object
[Global=Window,
Exposed=Window,
LegacyUnenumerableNamedProperties]
interface Window : EventTarget {
// the current browsing context
[Unforgeable] readonly attribute WindowProxy window;
[Replaceable] readonly attribute WindowProxy self;
[Unforgeable] readonly attribute Document document;
attribute DOMString name;
[PutForwards=href, Unforgeable] readonly attribute Location location;
readonly attribute History history;
readonly attribute CustomElementRegistry customElements;
[Replaceable] readonly attribute BarProp locationbar;
[Replaceable] readonly attribute BarProp menubar;
[Replaceable] readonly attribute BarProp personalbar;
[Replaceable] readonly attribute BarProp scrollbars;
[Replaceable] readonly attribute BarProp statusbar;
[Replaceable] readonly attribute BarProp toolbar;
attribute DOMString status;
void close();
readonly attribute boolean closed;
void stop();
void focus();
void blur();
// other browsing contexts
[Replaceable] readonly attribute WindowProxy frames;
[Replaceable] readonly attribute unsigned long length;
[Unforgeable] readonly attribute WindowProxy? top;
attribute any opener;
[Replaceable] readonly attribute WindowProxy? parent;
readonly attribute Element? frameElement;
WindowProxy? open(optional USVString url = "about:blank", optional DOMString target = "_blank", optional [TreatNullAs=EmptyString] DOMString features = "");
getter object (DOMString name);
// Since this is the global object, the IDL named getter adds a NamedPropertiesObject exotic
// object on the prototype chain. Indeed, this does not make the global object an exotic object.
// Indexed access is taken care of by the WindowProxy exotic object.
// the user agent
readonly attribute Navigator navigator;
[SecureContext] readonly attribute ApplicationCache applicationCache;
// user prompts
void alert();
void alert(DOMString message);
boolean confirm(optional DOMString message = "");
DOMString? prompt(optional DOMString message = "", optional DOMString default = "");
void print();
void postMessage(any message, USVString targetOrigin, optional sequence<object> transfer = []);
void postMessage(any message, optional WindowPostMessageOptions options);
};
Window includes GlobalEventHandlers;
Window includes WindowEventHandlers;
dictionary WindowPostMessageOptions : PostMessageOptions {
USVString targetOrigin = "/";
};
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// 這個 window 接口中的函數和屬性
window,self,document,name,location,history,
customElements,locationbar,menubar, personalbar,
scrollbars,statusbar,toolbar,status,close,closed,
stop,focus, blur,frames,length,top,opener,parent,
frameElement,open,navigator,applicationCache,alert,
confirm,prompt,print,postMessage
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一、過濾上面4.1提到的函數和屬性瀏覽器
{
let names = Object.getOwnPropertyNames(window)
let js = new Set();
let objects = ["BigInt", "BigInt64Array", "BigUint64Array", "Infinity", "NaN", "undefined", "eval", "isFinite", "isNaN", "parseFloat", "parseInt", "decodeURI", "decodeURIComponent", "encodeURI", "encodeURIComponent", "Array", "Date", "RegExp", "Promise", "Proxy", "Map", "WeakMap", "Set", "WeakSet", "Function", "Boolean", "String", "Number", "Symbol", "Object", "Error", "EvalError", "RangeError", "ReferenceError", "SyntaxError", "TypeError", "URIError", "ArrayBuffer", "SharedArrayBuffer", "DataView", "Float32Array", "Float64Array", "Int8Array", "Int16Array", "Int32Array", "Uint8Array", "Uint16Array", "Uint32Array", "Uint8ClampedArray", "Atomics", "JSON", "Math", "Reflect", "escape", "unescape"];
objects.forEach(o => js.add(o));
names = names.filter(e => !js.has(e));
names = names.filter( e => {
try {
return !(window[e].prototype instanceof Node)
} catch(err) {
return true;
}
}).filter( e => e != "Node")
let windowprops = new Set();
objects = ["window", "self", "document", "name", "location", "history", "customElements", "locationbar", "menubar", " personalbar", "scrollbars", "statusbar", "toolbar", "status", "close", "closed", "stop", "focus", " blur", "frames", "length", "top", "opener", "parent", "frameElement", "open", "navigator", "applicationCache", "alert", "confirm", "prompt", "print", "postMessage", "console"];
objects.forEach(o => windowprops.add(o));
names = names.filter(e => !windowprops.has(e));
}
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二、過濾掉全部事件(也就是 on 開頭的屬性)app
names = names.filter( e => !e.match(/^on/))
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三、過濾掉webkit前綴的私有屬性dom
names = names.filter( e => !e.match(/^webkit/))
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四、過濾掉html標準中還能找到的全部接口ide
let interfaces = new Set();
objects = ["ApplicationCache", "AudioTrack", "AudioTrackList", "BarProp", "BeforeUnloadEvent", "BroadcastChannel", "CanvasGradient", "CanvasPattern", "CanvasRenderingContext2D", "CloseEvent", "CustomElementRegistry", "DOMStringList", "DOMStringMap", "DataTransfer", "DataTransferItem", "DataTransferItemList", "DedicatedWorkerGlobalScope", "Document", "DragEvent", "ErrorEvent", "EventSource", "External", "FormDataEvent", "HTMLAllCollection", "HashChangeEvent", "History", "ImageBitmap", "ImageBitmapRenderingContext", "ImageData", "Location", "MediaError", "MessageChannel", "MessageEvent", "MessagePort", "MimeType", "MimeTypeArray", "Navigator", "OffscreenCanvas", "OffscreenCanvasRenderingContext2D", "PageTransitionEvent", "Path2D", "Plugin", "PluginArray", "PopStateEvent", "PromiseRejectionEvent", "RadioNodeList", "SharedWorker", "SharedWorkerGlobalScope", "Storage", "StorageEvent", "TextMetrics", "TextTrack", "TextTrackCue", "TextTrackCueList", "TextTrackList", "TimeRanges", "TrackEvent", "ValidityState", "VideoTrack", "VideoTrackList", "WebSocket", "Window", "Worker", "WorkerGlobalScope", "WorkerLocation", "WorkerNavigator"];
objects.forEach(o => interfaces.add(o));
names = names.filter(e => !interfaces.has(e));
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這些既不屬於 Window 對象,又不屬於 JavaScript 語言的 Global 對象的屬性,它們到底是什麼呢?函數
// 抽象過濾代碼
function filterOut(names, props) {
let set = new Set();
props.forEach(o => set.add(o));
return names.filter(e => !set.has(e));
}
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ECMA402 中,只有一個全局屬性 Intl,也把它過濾掉:
names = names.filter(e => e != "Intl")
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屬性: ByteLengthQueuingStrategy。
Streams標準中還有一些其餘屬性,把它跟ByteLengthQueuingStrategy
一塊兒過濾掉
names = filterOut(names, ["ReadableStream", "ReadableStreamDefaultReader", "ReadableStreamBYOBReader", "ReadableStreamDefaultController", "ReadableByteStreamController", "ReadableStreamBYOBRequest", "WritableStream", "WritableStreamDefaultWriter", "WritableStreamDefaultController", "TransformStream", "TransformStreamDefaultController", "ByteLengthQueuingStrategy", "CountQueuingStrategy"]);
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屬性: WebGLContextEvent。
一樣的過濾操做:
names = filterOut(names, ["WebGLContextEvent","WebGLObject", "WebGLBuffer", "WebGLFramebuffer", "WebGLProgram", "WebGLRenderbuffer", "WebGLShader", "WebGLTexture", "WebGLUniformLocation", "WebGLActiveInfo", "WebGLShaderPrecisionFormat", "WebGLRenderingContext"]);
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屬性: WebGLConteWeb Audio API。
其中有大量屬性,過濾掉
names = filterOut(names, ["AudioContext", "AudioNode", "AnalyserNode", "AudioBuffer", "AudioBufferSourceNode", "AudioDestinationNode", "AudioParam", "AudioListener", "AudioWorklet", "AudioWorkletGlobalScope", "AudioWorkletNode", "AudioWorkletProcessor", "BiquadFilterNode", "ChannelMergerNode", "ChannelSplitterNode", "ConstantSourceNode", "ConvolverNode", "DelayNode", "DynamicsCompressorNode", "GainNode", "IIRFilterNode", "MediaElementAudioSourceNode", "MediaStreamAudioSourceNode", "MediaStreamTrackAudioSourceNode", "MediaStreamAudioDestinationNode", "PannerNode", "PeriodicWave", "OscillatorNode", "StereoPannerNode", "WaveShaperNode", "ScriptProcessorNode", "AudioProcessingEvent"]);
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屬性: TextDecoder。
names = filterOut(names, ["TextDecoder", "TextEncoder", "TextDecoderStream", "TextEncoderStream"]);
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屬性: SyncManager。
它並無被標準化,來源文檔
屬性:SubtleCrypto。
Web Cryptography API,也是 W3C 的標準
// crypto爲window的拓展
names = filterOut(names, ["CryptoKey", "SubtleCrypto", "Crypto", "crypto"]);
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屬性:SourceBufferList。
names = filterOut(names, ["MediaSource", "SourceBuffer", "SourceBufferList"]);
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屬性:ScreenOrientation。