//1.公開字段的實現 public class Foo{ public float aa=100; public void test(){ this["aa"]=300; } public float this[string name]{ get{ return (float)GetType().GetField(name).GetValue(this); } set{ GetType().GetField(name).SetValue(this,value); } } } //2.私有屬性的實現 public class Foo{ private float m_aa=100; public float aa{ get=>m_aa; set=>m_aa=value;} public void test(){ this["aa"]=300; } public float this[string name]{ get{ return (float)GetType().GetProperty(name).GetValue(this); } set{ GetType().GetProperty(name).SetValue(this,value); } } } var v=new Vector2(10,20); Debug.Log(v.GetType().GetField("x").GetValue(v));//output:10 Debug.Log(v.GetType().GetField("y").GetValue(v));//output:20 var foo=new Foo(); Debug.Log(foo["aa"]);//output:100 foo["aa"]=200; Debug.Log(foo["aa"]);//output:200 foo.test(); Debug.Log(foo["aa"]);//output:300