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➤微信公衆號:山青詠芝(shanqingyongzhi)
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➤GitHub地址:https://github.com/strengthen/LeetCode
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A robot on an infinite grid starts at point (0, 0) and faces north. The robot can receive one of three possible types of commands:git
-2
: turn left 90 degrees-1
: turn right 90 degrees1 <= x <= 9
: move forward x
unitsSome of the grid squares are obstacles. github
The i
-th obstacle is at grid point (obstacles[i][0], obstacles[i][1])
微信
If the robot would try to move onto them, the robot stays on the previous grid square instead (but still continues following the rest of the route.)app
Return the square of the maximum Euclidean distance that the robot will be from the origin. less
Example 1:ide
Input: commands = [4,-1,3], obstacles = [] Output: 25 Explanation: robot will go to (3, 4)
Example 2:post
Input: commands = [4,-1,4,-2,4], obstacles = [[2,4]] Output: 65 Explanation: robot will be stuck at (1, 4) before turning left and going to (1, 8)
Note:idea
0 <= commands.length <= 10000
0 <= obstacles.length <= 10000
-30000 <= obstacle[i][0] <= 30000
-30000 <= obstacle[i][1] <= 30000
2 ^ 31
.機器人在一個無限大小的網格上行走,從點 (0, 0) 處開始出發,面向北方。該機器人能夠接收如下三種類型的命令:spa
-2
:向左轉 90 度-1
:向右轉 90 度1 <= x <= 9
:向前移動 x
個單位長度在網格上有一些格子被視爲障礙物。
第 i
個障礙物位於網格點 (obstacles[i][0], obstacles[i][1])
若是機器人試圖走到障礙物上方,那麼它將停留在障礙物的前一個網格方塊上,但仍然能夠繼續該路線的其他部分。
返回從原點到機器人的最大歐式距離的平方。
示例 1:
輸入: commands = [4,-1,3], obstacles = [] 輸出: 25 解釋: 機器人將會到達 (3, 4)
示例 2:
輸入: commands = [4,-1,4,-2,4], obstacles = [[2,4]] 輸出: 65 解釋: 機器人在左轉走到 (1, 8) 以前將被困在 (1, 4) 處
提示:
0 <= commands.length <= 10000
0 <= obstacles.length <= 10000
-30000 <= obstacle[i][0] <= 30000
-30000 <= obstacle[i][1] <= 30000
2 ^ 31
376ms
1 class Solution { 2 func robotSim(_ commands: [Int], _ obstacles: [[Int]]) -> Int { 3 let obstacles = obstacles.reduce(into: Set<Int>()){$0.insert($1[0]*100_000+$1[1])} 4 5 var x = 0; var y = 0 6 var dx = 0; var dy = 1 7 var maxDist = 0 8 9 for command in commands { 10 switch command { 11 case -2: 12 swap(&dx,&dy); dx = -dx; break 13 case -1: 14 swap(&dx,&dy); dy = -dy; break 15 default: 16 maxDist = max(maxDist,x*x+y*y) 17 for _ in 0..<command { 18 if !obstacles.contains((x+dx)*100_000+y+dy) { 19 x += dx; y += dy 20 } else { 21 break 22 } 23 } 24 } 25 } 26 27 maxDist = max(maxDist,x*x+y*y) 28 return maxDist 29 } 30 }
1 class Solution { 2 func robotSim(_ commands: [Int], _ obstacles: [[Int]]) -> Int { 3 var set:Set<String> = Set<String>() 4 for obs in obstacles 5 { 6 set.insert(String(obs[0]) + " " + String(obs[1])) 7 } 8 var dirs:[[Int]] = [[0, 1],[1, 0],[0, -1],[-1, 0]] 9 var d:Int = 0 10 var x:Int = 0 11 var y:Int = 0 12 var result:Int = 0 13 for c in commands 14 { 15 if c == -1 16 { 17 d += 1 18 if d == 4 19 { 20 d = 0 21 } 22 } 23 else if c == -2 24 { 25 d -= 1 26 if d == -1 27 { 28 d = 3 29 } 30 } 31 else 32 { 33 var num = c 34 while(num-- > 0 && !set.contains(String(x + dirs[d][0]) + " " + String(y + dirs[d][1]))) 35 { 36 x += dirs[d][0] 37 y += dirs[d][1] 38 } 39 } 40 result = max(result, x * x + y * y) 41 } 42 return result 43 } 44 } 45 46 /*擴展Int類,實現自增++、自減--運算符*/ 47 extension Int{ 48 //後綴--:先執行表達式後再自減 49 static postfix func --(num:inout Int) -> Int { 50 //輸入輸出參數num 51 let temp = num 52 //num減1 53 num -= 1 54 //返回減1前的數值 55 return temp 56 } 57 }
428ms
1 class Solution { 2 func robotSim(_ commands: [Int], _ obstacles: [[Int]]) -> Int { 3 var current = (0, 0) 4 var directs = [(0, 1), (1, 0), (0, -1), (-1, 0) ] 5 var i = 0 6 var result = 0 7 var obstacles = Set<[Int]>(obstacles) 8 for command in commands { 9 if command == -1 { 10 i = (i + 1) % 4 11 } else if command == -2 { 12 i = (i + 3) % 4 13 } else { 14 for _ in 0..<command { 15 let nextStep = (current.0 + (directs[i].0 * 1), current.1 + (directs[i].1 * 1)) 16 if !obstacles.contains([nextStep.0, nextStep.1]) { 17 current = nextStep 18 result = max(result, current.0 * current.0 + current.1 * current.1) 19 } else { 20 break 21 } 22 } 23 } 24 } 25 return result 26 } 27 }
436ms
1 class Solution { 2 func robotSim(_ commands: [Int], _ obstacles: [[Int]]) -> Int { 3 var set = Set<[Int]>() 4 for p in obstacles { 5 set.insert(p) 6 } 7 var pos = [0, 0] 8 var x = 0 9 var y = 1 10 var maxDis = 0 11 12 for c in commands { 13 //turn right 90 degree 14 if c == -1 { 15 if x == 0 { 16 x = y 17 y = 0 18 } 19 else { 20 y = -x 21 x = 0 22 } 23 } 24 //turn left 90 degree 25 else if c == -2 { 26 if x == 0 { 27 x = -y 28 y = 0 29 } 30 else { 31 y = x 32 x = 0 33 } 34 } 35 else { 36 for _ in 0..<c { 37 pos[0] += 1 * x 38 pos[1] += 1 * y 39 if set.contains(pos) { 40 pos[0] -= 1 * x 41 pos[1] -= 1 * y 42 break 43 } 44 } 45 } 46 maxDis = max(maxDis, pos[0] * pos[0] + pos[1] * pos[1]) 47 } 48 return maxDis 49 } 50 }
444ms
1 class Solution { 2 func robotSim(_ commands: [Int], _ obstacles: [[Int]]) -> Int { 3 var obst = Set<String>() 4 for o in obstacles { 5 obst.insert("\(o[0])-\(o[1])") 6 } 7 var x = 0 8 var y = 0 9 var res = 0 10 let dirX = [0, 1, 0, -1] 11 let dirY = [1, 0, -1, 0] 12 var dir = 0 13 for c in commands { 14 if c == -2 { 15 dir -= 1 16 if dir < 0 { dir = 3 } 17 } else if c == -1 { 18 dir += 1 19 dir %= 4 20 } else { 21 inner: for _ in 1...c { 22 let newX = x + dirX[dir] 23 let newY = y + dirY[dir] 24 if !obst.contains("\(newX)-\(newY)") { 25 x = newX 26 y = newY 27 } else { 28 break inner 29 } 30 } 31 res = max(res, x * x + y * y) 32 } 33 } 34 return res 35 } 36 }
456ms
1 class Solution { 2 func robotSim(_ commands: [Int], _ obstacles: [[Int]]) -> Int { 3 var direction = 0 4 var coordinate = (0, 0) 5 var result = 0 6 var obstacleSet = Set<String>() 7 for obstacle in obstacles { 8 obstacleSet.insert("\(obstacle[0]) \(obstacle[1])") 9 } 10 11 for command in commands { 12 if command == -1 { 13 direction += 1 14 if direction == 4 { 15 direction = 0 16 } 17 } else if command == -2 { 18 direction -= 1 19 if direction == -1 { 20 direction = 3 21 } 22 } else if command >= 1 && command <= 9 { 23 var bestMovement = 0 24 for i in 1...command { 25 var targetPoint = "" 26 if direction == 0 { 27 targetPoint = "\(coordinate.0) \(coordinate.1 + i)" 28 } else if direction == 1 { 29 targetPoint = "\(coordinate.0 + i) \(coordinate.1)" 30 } else if direction == 2 { 31 targetPoint = "\(coordinate.0) \(coordinate.1 - i)" 32 } else if direction == 3 { 33 targetPoint = "\(coordinate.0 - i) \(coordinate.1)" 34 } 35 36 if obstacleSet.contains(targetPoint) { 37 break 38 } else { 39 bestMovement = i 40 } 41 } 42 43 if direction == 0 { 44 coordinate.1 += bestMovement 45 } else if direction == 1 { 46 coordinate.0 += bestMovement 47 } else if direction == 2 { 48 coordinate.1 -= bestMovement 49 } else if direction == 3 { 50 coordinate.0 -= bestMovement 51 } 52 result = max(result, coordinate.0 * coordinate.0 + coordinate.1 * coordinate.1) 53 } 54 } 55 56 return result 57 } 58 }
496ms
1 class Solution { 2 func robotSim(_ commands: [Int], _ obstacles: [[Int]]) -> Int { 3 let obstaSet = Set(obstacles) 4 5 var maxDist = 0 6 7 var pos = [0,0] 8 var posI = 1 9 var dir = 1 10 11 for command in commands { 12 if command == -2 { 13 if posI == 1 { 14 dir *= -1 15 } 16 posI ^= 1 17 } else if command == -1 { 18 if posI == 0 { 19 dir *= -1 20 } 21 posI ^= 1 22 } else { 23 for _ in 1...command { 24 pos[posI] += dir 25 26 if obstaSet.contains(pos) { 27 pos[posI] -= dir 28 break 29 } 30 } 31 32 maxDist = max(maxDist, pos[0] * pos[0] + pos[1] * pos[1]) 33 } 34 } 35 36 return maxDist 37 } 38 }
940ms
1 class Solution { 2 func robotSim(_ commands: [Int], _ obstacles: [[Int]]) -> Int { 3 enum MoveType{ 4 case left 5 case right 6 case up 7 case down 8 } 9 func modifi(_ type: inout MoveType, _ num: Int) { 10 if num == -1 { 11 switch type { 12 case .down: 13 type = .left 14 case .up: 15 type = .right 16 case .left: 17 type = .up 18 case .right: 19 type = .down 20 } 21 } 22 if num == -2 { 23 switch type { 24 case .down: 25 type = .right 26 case .up: 27 type = .left 28 case .left: 29 type = .down 30 case .right: 31 type = .up 32 } 33 } 34 } 35 var type: MoveType = .up 36 var x = 0 37 var y = 0 38 let set: Set<String> = Set(obstacles.map({"\($0[0])=\($0[1])"})) 39 var result = 0 40 41 for i in (0..<commands.count) { 42 let temp = commands[i] 43 if temp == -1 || temp == -2 { 44 modifi(&type, temp) 45 }else { 46 switch type { 47 case .left: 48 for _ in (1...temp) { 49 let move = "\(x - 1)=\(y)" 50 if set.contains(move) { 51 break 52 }else { 53 x -= 1 54 } 55 } 56 case .right: 57 for _ in (1...temp) { 58 let move = "\(x + 1)=\(y)" 59 if set.contains(move) { 60 break 61 }else { 62 x += 1 63 } 64 } 65 case .up: 66 for _ in (1...temp) { 67 let move = "\(x)=\(y + 1)" 68 if set.contains(move) { 69 break 70 }else { 71 y += 1 72 } 73 } 74 case .down: 75 for _ in (1...temp) { 76 let move = "\(x)=\(y - 1)" 77 if set.contains(move) { 78 break 79 }else { 80 y -= 1 81 } 82 } 83 } 84 } 85 let t = x * x + y * y 86 result = t > result ? t : result 87 } 88 return result 89 } 90 }
1008ms
1 class Solution { 2 enum Direction:Int{ 3 case top = 1 4 case right 5 case bottom 6 case left 7 } 8 9 func robotSim(_ commands: [Int], _ obstacles: [[Int]]) -> Int { 10 var newObstacles = Set(obstacles) 11 var placeArray:[(Int,Int)] = [] 12 var currentPlace = (0,0) 13 var currentDir = Direction.top 14 for step in commands{ 15 if step == -1{ 16 if currentDir.rawValue + 1 > 4{ 17 currentDir = .top 18 }else{ 19 currentDir = Direction.init(rawValue:currentDir.rawValue+1)! 20 } 21 }else if step == -2 { 22 if currentDir.rawValue - 1 < 1{ 23 currentDir = .left 24 }else{ 25 currentDir = Direction.init(rawValue:currentDir.rawValue-1)! 26 } 27 }else{ 28 for _ in 1...step{ 29 var isbreak = false 30 switch currentDir{ 31 case .top: 32 currentPlace.1 += 1 33 if newObstacles.contains([currentPlace.0,currentPlace.1]){ 34 currentPlace.1 -= 1 35 isbreak = true 36 } 37 case .right: 38 currentPlace.0 += 1 39 if newObstacles.contains([currentPlace.0,currentPlace.1]){ 40 currentPlace.0 -= 1 41 isbreak = true 42 } 43 case .bottom: 44 currentPlace.1 -= 1 45 if newObstacles.contains([currentPlace.0,currentPlace.1]){ 46 currentPlace.1 += 1 47 isbreak = true 48 } 49 case .left: 50 currentPlace.0 -= 1 51 if newObstacles.contains([currentPlace.0,currentPlace.1]){ 52 currentPlace.0 += 1 53 isbreak = true 54 } 55 } 56 if isbreak{ 57 break 58 } 59 } 60 } 61 placeArray.append(currentPlace) 62 } 63 64 return placeArray.map{$0.0 * $0.0 + $0.1 * $0.1}.max() ?? 0 65 } 66 }