- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event;
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event;
複製代碼
- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event
{
if (!self.userInteractionEnabled || [self isHidden] || self.alpha <= 0.01) {
return nil;
}
if ([self pointInside:point withEvent:event]) {
__block UIView *hit = nil;
[self.subviews enumerateObjectsWithOptions:NSEnumerationReverse usingBlock:^(__kindof UIView * _Nonnull obj, NSUInteger idx, BOOL * _Nonnull stop) {
CGPoint convertPoint = [self convertPoint:point toView:obj];
hit = [obj hitTest:convertPoint withEvent: event];
if (hit) {
*stop = YES;
}
}];
if (hit) {
return hit;
} else {
return self;
}
} else {
return nil;
}
}
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event {
CGFloat x1 = point.x;
CGFloat y1 = point.y;
CGFloat x2 = self.frame.size.width / 2;
CGFloat y2 = self.frame.size.height / 2;
double dis = sqrt((X1 - X2) * (x1 - x2) + (y1 - y2) * (y1 - y2));
if (dis <= self.frame.size.width / 2) {
return YES;
} else {
return NO;
}
}
複製代碼
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchsMoved:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchedEnded:(NSSet *)touches withEvent:(UIEvent *)event;
複製代碼
CPU異步
GPUide
[layer.delegate displayLayer];
複製代碼