獲取某個目錄下全部文件路徑

struct ThreadParameter
{
    CString file_path_name;
};



//注意這裏調用時候,路徑要加上\\*.*"  或者 /*.*
  vector<ThreadParameter> vec_filepaths; 
//CString strDirPath = _T("E:\\google-cpp-style\\TestEn_DecryptDLL_v1.0\\TestEn_DecryptDLL\\data\\multithread\\plain\\*.*");
CString strDirPath = _T("data/multithread/plain/*.*");
vec_filepaths.clear();

GetFiles(strDirPath, vec_filepaths);

for (int i = 0; i < vec_filepaths.size(); ++i)
{
OutputDebugString(vec_filepaths[i].file_path_name);
OutputDebugString(_T(
"\n"));

}

 

 

BOOL CTestEn_DecryptDLLDlg::GetFiles(CString strPath, vector<ThreadParameter> &vec_filepaths)
{

    CFileFind finder;
    BOOL bWorking = finder.FindFile(strPath);
    while (bWorking)
    {
        //若是還有文件存在就繼續執行
        bWorking = finder.FindNextFile();

        if (finder.IsDots()) //. 或者..
        {
            bWorking = finder.FindNextFile();
            continue;
        }

        //通常文件及文件夾
        BOOL bisDir = finder.IsDirectory();
        if (bisDir)
        {
            //文件夾
            CString repath = finder.GetFilePath();
            GetFiles(strPath, vec_filepaths);
        }
        else
        {
            //文件
            ThreadParameter tp;
            tp.file_path_name = finder.GetFilePath();
            vec_filepaths.push_back(tp);
        }
    }
    finder.Close();
    return 1;
}
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