>This is the original
/**
* Converts a immutable bitmap to a mutable bitmap. This operation doesn't
* allocates more memory that there is already allocated.
* @param imgIn - Source image. It will be released, and should not be used more
* @return a copy of imgIn, but muttable.
*/
public static Bitmap convertToMutable(Bitmap imgIn) {
try {
// this is the file going to use temporally to save the bytes.
// This file will not be a image, it will store the raw image data.
// File file = new File(Environment.getExternalStorageDirectory() + File.separator + "temp.tmp");
File file = new File(FileUtils.getDiskCacheDir(DataApplication.getContext()) + File.separator + "temp.tmp");android
// Open an RandomAccessFile // Make sure you have added uses-permission // android:name="android.permission.WRITE_EXTERNAL_STORAGE" // into AndroidManifest.xml file RandomAccessFile randomAccessFile = new RandomAccessFile(file, "rw"); // get the width and height of the source bitmap. int width = imgIn.getWidth(); int height = imgIn.getHeight(); Config type = imgIn.getConfig(); // Copy the byte to the file // Assume source bitmap loaded using options.inPreferredConfig = // Config.ARGB_8888; FileChannel channel = randomAccessFile.getChannel(); MappedByteBuffer map = channel.map(MapMode.READ_WRITE, 0, imgIn.getRowBytes() * height); imgIn.copyPixelsToBuffer(map); // recycle the source bitmap, this will be no longer used. imgIn.recycle(); System.gc();// try to force the bytes from the imgIn to be released // Create a new bitmap to load the bitmap again. Probably the memory // will be available. imgIn = Bitmap.createBitmap(width, height, type); map.position(0); // load it back from temporary imgIn.copyPixelsFromBuffer(map); // close the temporary file and channel , then delete that also channel.close(); randomAccessFile.close(); // delete the temp file file.delete(); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } return imgIn; }