文章首發於:github.com/USTB-musion…javascript
Vue.js是一款MVVM框架,核心思想是數據驅動視圖,數據模型僅僅是普通的 JavaScript 對象。而當修改它們時,視圖會進行更新。實現這些的核心就是「響應式系統」。java
咱們在開發過程當中可能會存在這樣的疑問:react
響應式系統核心的代碼定義在src/core/observer中:git
這部分的代碼是很是多的,爲了讓你們對響應式系統先有一個印象,我在這裏先實現一個簡易版的響應式系統,麻雀雖小五臟俱全,能夠結合開頭那張圖的下半部分來分析,寫上註釋方便你們理解。github
/** * Dep是數據和Watcher之間的橋樑,主要實現瞭如下兩個功能: * 1.用 addSub 方法能夠在目前的 Dep 對象中增長一個 Watcher 的訂閱操做; * 2.用 notify 方法通知目前 Dep 對象的 subs 中的全部 Watcher 對象觸發更新操做。 */
class Dep {
constructor () {
// 用來存放Watcher對象的數組
this.subs = [];
}
addSub (sub) {
// 往subs中添加Watcher對象
this.subs.push(sub);
}
// 通知全部Watcher對象更新視圖
notify () {
this.subs.forEach((sub) => {
sub.update();
})
}
}
// 觀察者對象
class Watcher {
constructor () {
// Dep.target表示當前全局正在計算的Watcher(當前的Watcher對象),在get中會用到
Dep.target = this;
}
// 更新視圖
update () {
console.log("視圖更新啦");
}
}
Dep.target = null;
class Vue {
// Vue構造類
constructor(options) {
this._data = options.data;
this.observer(this._data);
// 實例化Watcher觀察者對象,這時候Dep.target會指向這個Watcher對象
new Watcher();
console.log('render', this._data.message);
}
// 對Object.defineProperty進行封裝,給對象動態添加setter和getter
defineReactive (obj, key, val) {
const dep = new Dep();
Object.defineProperty(obj, key, {
enumerable: true,
configurable: true,
get: function reactiveGetter () {
// 往dep中添加Dep.target(當前正在進行的Watcher對象)
dep.addSub(Dep.target);
return val;
},
set: function reactiveSetter (newVal) {
if (newVal === val) return;
// 在set的時候通知dep的notify方法來通知全部的Wacther對象更新視圖
dep.notify();
}
});
}
// 對傳進來的對象進行遍歷執行defineReactive
observer (value) {
if (!value || (typeof value !== 'object')) {
return;
}
Object.keys(value).forEach((key) => {
this.defineReactive(value, key, value[key]);
});
}
}
let obj = new Vue({
el: "#app",
data: {
message: 'test'
}
})
obj._data.message = 'update'
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執行以上代碼,打印出來的信息爲:express
render test
視圖更新啦
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下面結合Vue.js源碼來分析它的流程:api
咱們都知道響應式的核心是利用來ES5的Object.defineProperty()方法,這也是Vue.js不支持IE9一下的緣由,並且如今也沒有什麼好的補丁來修復這個問題。具體的能夠參考MDN文檔。這是它的使用方法:數組
/* obj: 目標對象 prop: 須要操做的目標對象的屬性名 descriptor: 描述符 return value 傳入對象 */
Object.defineProperty(obj, prop, descriptor)
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其中descriptor有兩個很是核心的屬性:get和set。在咱們訪問一個屬性的時候會觸發getter方法,當咱們對一個屬性作修改的時候會觸發setter方法。當一個對象擁有來getter方法和setter方法,咱們能夠稱這個對象爲響應式對象。markdown
Vue其實是一個用Function實現的類,定義在src/core/instance/index.js中: 當用new關鍵字來實例化Vue時,會執行_init方法,定義在src/core/instance/init.js中,關鍵代碼以下圖:app
在這當中調用來initState()方法,咱們來看一下initState()方法幹了什麼,定義在src/core/instance/state.js中,關鍵代碼以下圖:
能夠看出來,initState方法主要是對props,methods,data,computed和watcher等屬性作了初始化操做。在這當中調用來initData方法,來看一下initData方法幹了什麼,定義在src/core/instance/state.js,關鍵代碼以下圖:
其實這段代碼主要作了兩件事,一是將_data上面的數據代理到vm上,另外一件是經過observe將全部數據變成observable。值得注意的是data中key不能和props和methods中的key衝突,不然會產生warning。
接下來看Observer的定義,在/src/core/observer/index.js中:
/** * Observer class that is attached to each observed * object. Once attached, the observer converts the target * object's property keys into getter/setters that * collect dependencies and dispatch updates. */
export class Observer {
value: any;
dep: Dep;
vmCount: number; // number of vms that has this object as root $data
constructor (value: any) {
this.value = value
this.dep = new Dep()
this.vmCount = 0
def(value, '__ob__', this)
if (Array.isArray(value)) {
const augment = hasProto
? protoAugment
: copyAugment
augment(value, arrayMethods, arrayKeys)
this.observeArray(value)
} else {
this.walk(value)
}
}
/** * Walk through each property and convert them into * getter/setters. This method should only be called when * value type is Object. */
walk (obj: Object) {
const keys = Object.keys(obj)
for (let i = 0; i < keys.length; i++) {
defineReactive(obj, keys[i])
}
}
/** * Observe a list of Array items. */
observeArray (items: Array<any>) {
for (let i = 0, l = items.length; i < l; i++) {
observe(items[i])
}
}
}
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注意看英文註釋,尤大把晦澀難懂的地方都已經用英文註釋寫出來。Observer它的做用就是給對象的屬性添加getter和setter,用來依賴收集和派發更新。walk方法就是把傳進來的對象的屬性遍歷進行defineReactive綁定,observeArray方法就是把傳進來的數組遍歷進行observe。
接下來看一下defineReative方法,定義在src/core/observer/index.js中:
let childOb = !shallow && observe(val)
Object.defineProperty(obj, key, {
enumerable: true,
configurable: true,
get: function reactiveGetter () {
const value = getter ? getter.call(obj) : val
if (Dep.target) {
dep.depend()
if (childOb) {
childOb.dep.depend()
if (Array.isArray(value)) {
dependArray(value)
}
}
}
return value
},
set: function reactiveSetter (newVal) {
const value = getter ? getter.call(obj) : val
/* eslint-disable no-self-compare */
if (newVal === value || (newVal !== newVal && value !== value)) {
return
}
/* eslint-enable no-self-compare */
if (process.env.NODE_ENV !== 'production' && customSetter) {
customSetter()
}
if (setter) {
setter.call(obj, newVal)
} else {
val = newVal
}
childOb = !shallow && observe(newVal)
dep.notify()
}
})
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對象的子對象遞歸進行observe並返回子節點的Observer對象:
childOb = !shallow && observe(val)
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若是存在當前的Watcher對象,對其進行依賴收集,並對其子對象進行依賴收集,若是是數組,則對數組進行依賴收集,若是數組的子成員仍是數組,則對其遍歷:
if (Dep.target) {
dep.depend()
if (childOb) {
childOb.dep.depend()
if (Array.isArray(value)) {
dependArray(value)
}
}
}
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執行set方法的時候,新的值須要observe,保證新的值是響應式的:
childOb = !shallow && observe(newVal)
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dep對象會執行notify方法通知全部的Watcher觀察者對象:
dep.notify()
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Dep是Watcher和數據之間的橋樑,Dep.target表示全局正在計算的Watcher。來看一下依賴收集器Dep的定義,在/src/core/observer/dep.js中:
export default class Dep {
static target: ?Watcher;
id: number;
subs: Array<Watcher>;
constructor () {
this.id = uid++
this.subs = []
}
// 添加一個觀察者
addSub (sub: Watcher) {
this.subs.push(sub)
}
// 移除一個觀察者
removeSub (sub: Watcher) {
remove(this.subs, sub)
}
// 依賴收集,當存在Dep.target的時候添加Watcher觀察者對象
depend () {
if (Dep.target) {
Dep.target.addDep(this)
}
}
// 通知全部訂閱者
notify () {
// stabilize the subscriber list first
const subs = this.subs.slice()
for (let i = 0, l = subs.length; i < l; i++) {
subs[i].update()
}
}
}
// the current target watcher being evaluated.
// this is globally unique because there could be only one
// watcher being evaluated at any time.
Dep.target = null
// 收集完依賴以後,將Dep.target設置爲null,防止繼續收集依賴
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Watcher是一個觀察者對象,依賴收集之後Watcher對象會被保存在Deps中,數據變更的時候會由Deps通知Watcher實例。定義在/src/core/observer/watcher.js中:
/** * A watcher parses an expression, collects dependencies, * and fires callback when the expression value changes. * This is used for both the $watch() api and directives. */
export default class Watcher {
vm: Component;
expression: string;
cb: Function;
id: number;
deep: boolean;
user: boolean;
computed: boolean;
sync: boolean;
dirty: boolean;
active: boolean;
dep: Dep;
deps: Array<Dep>;
newDeps: Array<Dep>;
depIds: SimpleSet;
newDepIds: SimpleSet;
before: ?Function;
getter: Function;
value: any;
constructor ( vm: Component, expOrFn: string | Function, cb: Function, options?: ?Object, isRenderWatcher?: boolean ) {
this.vm = vm
if (isRenderWatcher) {
vm._watcher = this
}
vm._watchers.push(this)
// options
if (options) {
this.deep = !!options.deep
this.user = !!options.user
this.computed = !!options.computed
this.sync = !!options.sync
this.before = options.before
} else {
this.deep = this.user = this.computed = this.sync = false
}
this.cb = cb
this.id = ++uid // uid for batching
this.active = true
this.dirty = this.computed // for computed watchers
this.deps = []
this.newDeps = []
this.depIds = new Set()
this.newDepIds = new Set()
this.expression = process.env.NODE_ENV !== 'production'
? expOrFn.toString()
: ''
// parse expression for getter
if (typeof expOrFn === 'function') {
this.getter = expOrFn
} else {
this.getter = parsePath(expOrFn)
if (!this.getter) {
this.getter = function () {}
process.env.NODE_ENV !== 'production' && warn(
`Failed watching path: "${expOrFn}" ` +
'Watcher only accepts simple dot-delimited paths. ' +
'For full control, use a function instead.',
vm
)
}
}
if (this.computed) {
this.value = undefined
this.dep = new Dep()
} else {
this.value = this.get()
}
}
/** * Evaluate the getter, and re-collect dependencies. */
get () {
pushTarget(this)
let value
const vm = this.vm
try {
value = this.getter.call(vm, vm)
} catch (e) {
if (this.user) {
handleError(e, vm, `getter for watcher "${this.expression}"`)
} else {
throw e
}
} finally {
// "touch" every property so they are all tracked as
// dependencies for deep watching
if (this.deep) {
traverse(value)
}
popTarget()
this.cleanupDeps()
}
return value
}
/** * Add a dependency to this directive. */
addDep (dep: Dep) {
const id = dep.id
if (!this.newDepIds.has(id)) {
this.newDepIds.add(id)
this.newDeps.push(dep)
if (!this.depIds.has(id)) {
dep.addSub(this)
}
}
}
/** * Clean up for dependency collection. */
cleanupDeps () {
let i = this.deps.length
while (i--) {
const dep = this.deps[i]
if (!this.newDepIds.has(dep.id)) {
dep.removeSub(this)
}
}
let tmp = this.depIds
this.depIds = this.newDepIds
this.newDepIds = tmp
this.newDepIds.clear()
tmp = this.deps
this.deps = this.newDeps
this.newDeps = tmp
this.newDeps.length = 0
}
/** * Subscriber interface. * Will be called when a dependency changes. */
update () {
/* istanbul ignore else */
if (this.computed) {
// A computed property watcher has two modes: lazy and activated.
// It initializes as lazy by default, and only becomes activated when
// it is depended on by at least one subscriber, which is typically
// another computed property or a component's render function.
if (this.dep.subs.length === 0) {
// In lazy mode, we don't want to perform computations until necessary,
// so we simply mark the watcher as dirty. The actual computation is
// performed just-in-time in this.evaluate() when the computed property
// is accessed.
this.dirty = true
} else {
// In activated mode, we want to proactively perform the computation
// but only notify our subscribers when the value has indeed changed.
this.getAndInvoke(() => {
this.dep.notify()
})
}
} else if (this.sync) {
this.run()
} else {
queueWatcher(this)
}
}
/** * Scheduler job interface. * Will be called by the scheduler. */
run () {
if (this.active) {
this.getAndInvoke(this.cb)
}
}
getAndInvoke (cb: Function) {
const value = this.get()
if (
value !== this.value ||
// Deep watchers and watchers on Object/Arrays should fire even
// when the value is the same, because the value may
// have mutated.
isObject(value) ||
this.deep
) {
// set new value
const oldValue = this.value
this.value = value
this.dirty = false
if (this.user) {
try {
cb.call(this.vm, value, oldValue)
} catch (e) {
handleError(e, this.vm, `callback for watcher "${this.expression}"`)
}
} else {
cb.call(this.vm, value, oldValue)
}
}
}
/** * Evaluate and return the value of the watcher. * This only gets called for computed property watchers. */
evaluate () {
if (this.dirty) {
this.value = this.get()
this.dirty = false
}
return this.value
}
/** * Depend on this watcher. Only for computed property watchers. */
depend () {
if (this.dep && Dep.target) {
this.dep.depend()
}
}
/** * Remove self from all dependencies' subscriber list. */
teardown () {
if (this.active) {
// remove self from vm's watcher list
// this is a somewhat expensive operation so we skip it
// if the vm is being destroyed.
if (!this.vm._isBeingDestroyed) {
remove(this.vm._watchers, this)
}
let i = this.deps.length
while (i--) {
this.deps[i].removeSub(this)
}
this.active = false
}
}
}
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響應式系統的原理基本梳理完了,如今再回過頭來看這幅圖的下半部分是否是清晰來呢。
你能夠關注個人公衆號「慕晨同窗」,鵝廠碼農,日常記錄一些雞毛蒜皮的點滴,技術,生活,感悟,一塊兒成長。