void test4() { struct student { char a; int b; }; struct student stu = {1,1}; struct student* p = &stu; printf("addr is :%d\r\n", (char*)&(stu.b) - (char*)&(stu.a)); printf("addr is :%d\r\n", (char*)&(p->b) - (char*)&(p->a)); printf("addr is :%d\r\n", (int*)&(p->b) - (int*)&(p->a)); # 這個的輸出爲1, 須要理解步進的含義 printf("addr is :%d\r\n", (int)&(p->b) - (int)&(p->a)); printf("addr is :%d\r\n", (int)&(p->b) - (int)p); //printf("addr is :%d\r\n", (void*)&(p->b) - (void*)&(p->a)); #這個會提示類型未定義. printf("addr is :%d\r\n", offsetof(struct student,b)); #藉助 <stddef.h> }
經過手動的方式去計算, 結構體成員在結構體中的偏移量是多少, 推薦使用 char* 強轉(在沒有使用底層的api 時)api
void test5() { struct person { char a; int b; }; struct student { char a; int b; struct person p; }; struct student stu = { 1,2,2,3 }; int offset1 = offsetof(struct student, p); int offset2 = offsetof(struct person, b); printf("%d\r\n", *(int*)((char*)&stu+offset1+offset2)); printf("%d\r\n", ((struct person*)((char*)&stu + offset1))->b); }