從SD卡中獲取圖片資源,或者拍一張新的圖片。
先貼代碼
獲取圖片:
<EM><STRONG> CharSequence[] items = {
"相冊",
"相機"};
new AlertDialog.Builder(
this)
.setTitle(
"選擇圖片來源")
.setItems(items,
new OnClickListener() {
public
void onClick(DialogInterface dialog,
int which) {
if( which == SELECT_PICTURE ){
Intent intent =
new Intent(Intent.ACTION_GET_CONTENT);
intent.addCategory(Intent.CATEGORY_OPENABLE);
intent.setType(
"p_w_picpath/*");
startActivityForResult(Intent.createChooser(intent,
"選擇圖片"), SELECT_PICTURE);
}
else{
Intent intent =
new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
startActivityForResult(intent, SELECT_CAMER);
}
}
})
.create().show(); </STRONG></EM>
註釋:拍照獲取的話,能夠指定圖片的保存地址,在此不說明。
處理圖片,方法一,直接處理返回圖片:
<EM><STRONG><STRONG>
protected
void onActivityResult(
int requestCode,
int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if(resultCode == RESULT_OK){
//選擇圖片
Uri uri = data.getData();
ContentResolver cr =
this.getContentResolver();
try {
if(bmp !=
null)
//若是不釋放的話,不斷取圖片,將會內存不夠
bmp.recycle();
bmp = BitmapFactory.decodeStream(cr.openInputStream(uri));
}
catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
System.out.println(
"the bmp toString: " + bmp);
p_w_picpathSV.setBmp(bmp);
}
else{
Toast.makeText(SetImageActivity.
this,
"請從新選擇圖片", Toast.LENGTH_SHORT).show();
}
}</STRONG></STRONG></EM>
註釋:
一、網上有說明,直接處理返回的圖片是被系統壓縮過的,不過本身在測試的過程並無區別;
二、若是用戶不斷的從新獲取圖片的話,必須把如今的Bmp內存釋放,不然會報錯! bmp.recycle()。
轉自:http://blog.csdn.net/you_and_me12/article/details/7262988