import isPlainObject from 'lodash/isPlainObject' import $$observable from 'symbol-observable' /** * These are private action types reserved by Redux. * For any unknown actions, you must return the current state. * If the current state is undefined, you must return the initial state. * Do not reference these action types directly in your code. * * 這些都是redux自己預置的私有action types * 對於任何未知的action, 你必定要return當前的state. * 若是當前的state是undefined, 你必定要return最初始的state. * 必定,必定,必定不要在代碼中直接引用action types . */ export const ActionTypes = { //初始化action的type,沒有action參數的時候用 INIT: '@@redux/INIT' } /** * Creates a Redux store that holds the state tree. * The only way to change the data in the store is to call `dispatch()` on it. * There should only be a single store in your app. To specify how different * parts of the state tree respond to actions, you may combine several reducers * into a single reducer function by using `combineReducers`. * * 建立一個包含state tree(狀態樹)的redux store. * 惟一改變store中data(數據)的方法是調用`dispatch()`方法. * 在你的程序中應該只存在惟一一個store, 來代表state tree各部分怎樣對action作出反應 * 你可能須要將多個reducer用`combineReducers`組合在一塊兒 * * @param {Function} reducer A function that returns the next state tree, given * the current state tree and the action to handle. * * @param {Function} reducer 參數reducer是一個返回下一個state tree(狀態樹)的函數,來操做當前的state和action * * @param {any} [preloadedState] The initial state. You may optionally specify it * to hydrate the state from the server in universal apps, or to restore a * previously serialized user session. * If you use `combineReducers` to produce the root reducer function, this must be * an object with the same shape as `combineReducers` keys. * * @param {any} [preloadedState] 初始化的state,可選參數,你能夠在universal(通常的,廣泛的,我不知道怎麼說比較合適) * 的程序中與服務器的state結合,或者restore一個預先連續的user session(直譯過來的,通常用不到) * 若是你用`combineReducers`產生一個根reducer函數,這必定是一個和`combineReducers`的key同樣的對象(根reducer是一個對象) * * @param {Function} [enhancer] The store enhancer. You may optionally specify it * to enhance the store with third-party capabilities such as middleware, * time travel, persistence, etc. The only store enhancer that ships with Redux * is `applyMiddleware()`. * * @param {Function} [enhancer] store加強器. 可選參數.用來加強第三方庫的能力集(這個詞是直譯), * 好比中間件,時空穿越,和持續性(也是直譯).redux的store加強器是`applyMiddleware()` * * @returns {Store} A Redux store that lets you read the state, dispatch actions * and subscribe to changes. * * @returns {Store} 返回值 一個redux的store,讓你能夠讀取state, dispatch actions 和訂閱更改 */ //createStore的目的只是建立一個store,這個store包含5個方法(通常只用到3個,最經常使用的是dispatch) export default function createStore(reducer, preloadedState, enhancer) { if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') { enhancer = preloadedState preloadedState = undefined } if (typeof enhancer !== 'undefined') { if (typeof enhancer !== 'function') { throw new Error('Expected the enhancer to be a function.')//指望enhancer是個函數 } // 當enhancer是函數的時候返回,而後執行,並將createStore做爲參數傳入,而後createStore就在enhancer裏面 //去執行了 return enhancer(createStore)(reducer, preloadedState) } if (typeof reducer !== 'function') { throw new Error('Expected the reducer to be a function.') } let currentReducer = reducer //通常此reducer不是單個的reducer函數,而是combineReducers函數 let currentState = preloadedState let currentListeners = [] //監聽函數 let nextListeners = currentListeners let isDispatching = false function ensureCanMutateNextListeners() { //nextListeners不是currentListeners if (nextListeners === currentListeners) { nextListeners = currentListeners.slice() } } /** * Reads the state tree managed by the store. * * 讀取被store管理的state樹 * * @returns {any} The current state tree of your application. * *返回你的程序的當前的state樹 */ function getState() { return currentState } /** * Adds a change listener. It will be called any time an action is dispatched, * and some part of the state tree may potentially have changed. You may then * call `getState()` to read the current state tree inside the callback. * * 添加一個改變事件,任什麼時候候一個action被dispatch這個事件就會被調用,而後state樹的某一部分就 * 會改變. 你也能夠在回調函數裏面調用`getState()`來查看當前的state樹 * * You may call `dispatch()` from a change listener, with the following * caveats: * * 如下幾種狀況你也能夠調用`dispatch()` * * 1. The subscriptions are snapshotted just before every `dispatch()` call. * If you subscribe or unsubscribe while the listeners are being invoked, this * will not have any effect on the `dispatch()` that is currently in progress. * However, the next `dispatch()` call, whether nested or not, will use a more * recent snapshot of the subscription list. * * 每次調用`dispatch`以前,訂閱都會被snapshot, * 當事件被觸發的時候你訂閱或者不訂閱,在當前的進程中都不會對`dispatch`有什麼影響 * 然而當下一次`dispatch`被調用時,不管嵌套與否,將會使用最近的訂閱列表的snapshot * * 2. The listener should not expect to see all state changes, as the state * might have been updated multiple times during a nested `dispatch()` before * the listener is called. It is, however, guaranteed that all subscribers * registered before the `dispatch()` started will be called with the latest * state by the time it exits. * * 不要期待監聽事件能夠看到全部的狀態改變,由於在事件被調用前,state在嵌套的`dispatch`間 * 可能已經更新了不少次 * * @param {Function} listener A callback to be invoked on every dispatch. * 每次dispatch都會被出發的回調函數 * * @returns {Function} A function to remove this change listener. * 返回一個移除該事件的函數 */ function subscribe(listener) { if (typeof listener !== 'function') { throw new Error('Expected listener to be a function.') } let isSubscribed = true ensureCanMutateNextListeners() nextListeners.push(listener) //添加事件到nextListeners數組 return function unsubscribe() { if (!isSubscribed) { return } isSubscribed = false ensureCanMutateNextListeners() const index = nextListeners.indexOf(listener) nextListeners.splice(index, 1) //從nextListeners數組中移除事件 } } /** * Dispatches an action. It is the only way to trigger a state change. * * dispatch action是惟一觸發state改變的途徑 * * The `reducer` function, used to create the store, will be called with the * current state tree and the given `action`. Its return value will * be considered the **next** state of the tree, and the change listeners * will be notified. * * `reducer`函數,被用來建立store,有當前的state樹和action就會被調用(state和action是reducer函數的參數) * 它的返回值會被當作下一個state樹.監聽事件會注意到state樹的改變 * * The base implementation only supports plain object actions. If you want to * dispatch a Promise, an Observable, a thunk, or something else, you need to * wrap your store creating function into the corresponding middleware. For * example, see the documentation for the `redux-thunk` package. Even the * middleware will eventually dispatch plain object actions using this method. * * 最基本的用法是僅支持 爲純對象的 action,若是你想要dispatch一個promise,一個Observable, * thunk,或是其餘東西,你須要封裝store建立一個進入到相應中間件的函數. 好比,看一個`redux-thunk` * 的文檔,即便是中間件最終也會用這個方法dispatch 純對象的action * * @param {Object} action A plain object representing 「what changed」. It is * a good idea to keep actions serializable so you can record and replay user * sessions, or use the time travelling `redux-devtools`. An action must have * a `type` property which may not be `undefined`. It is a good idea to use * string constants for action types. * * action是一個純對象,表明'什麼被改變了'. 保持action的連續性是個好主意,這樣你就能夠記錄和 * 重現user session,或者使用時空穿梭`redux-devtools`. * action必須包含一個`type`屬性,即便是`undefined`. 一般使用字符串常量表示 * * @returns {Object} For convenience, the same action object you dispatched. * * 爲了方便,返回你dispatch的action * * Note that, if you use a custom middleware, it may wrap `dispatch()` to * return something else (for example, a Promise you can await). * 注意 若是你想使用特定的中間件,可封裝`dispatch`返回其餘東西(好比, 一個異步調用的promise) * */ function dispatch(action) { if (!isPlainObject(action)) { throw new Error( 'Actions must be plain objects. ' + 'Use custom middleware for async actions.' )//actions必須爲純對象,使用特定中間件異步調用actions } if (typeof action.type === 'undefined') { throw new Error( 'Actions may not have an undefined "type" property. ' + 'Have you misspelled a constant?' )//actions可能有一個未定義的type屬性,你可能拼錯了這個常量 } if (isDispatching) { throw new Error('Reducers may not dispatch actions.')//reducer沒有dispatch action } try { isDispatching = true //dispatch的目的就是改變currentState currentState = currentReducer(currentState, action) //currentReducer = reducer } finally { isDispatching = false } const listeners = currentListeners = nextListeners //訂閱函數的事件 for (let i = 0; i < listeners.length; i++) { const listener = listeners[i] listener() } return action } /** * Replaces the reducer currently used by the store to calculate the state. * * 替換 store 當前用來計算 state 的 reducer。 * * You might need this if your app implements code splitting and you want to * load some of the reducers dynamically. You might also need this if you * implement a hot reloading mechanism for Redux. * * 這是一個高級 API。只有在你須要實現代碼分隔,並且須要當即加載一些 reducer 的時候纔可能會用到它。 *在實現 Redux 熱加載機制的時候也可能會用到 * * @param {Function} nextReducer The reducer for the store to use instead. * store所替換的reducer * @returns {void} */ function replaceReducer(nextReducer) { if (typeof nextReducer !== 'function') { throw new Error('Expected the nextReducer to be a function.') } currentReducer = nextReducer dispatch({ type: ActionTypes.INIT }) } /** * Interoperability point for observable/reactive libraries. * @returns {observable} A minimal observable of state changes. * For more information, see the observable proposal: * https://github.com/tc39/proposal-observable * * observable/reactive庫的互用性 * observable是一個mini的 可觀察state的改變 * 在下面這個網址查看更多observable的信息 */ function observable() { const outerSubscribe = subscribe return { /** * The minimal observable subscription method. * @param {Object} observer Any object that can be used as an observer. * The observer object should have a `next` method. * @returns {subscription} An object with an `unsubscribe` method that can * be used to unsubscribe the observable from the store, and prevent further * emission of values from the observable. * * mini的可觀察訂閱的方法 * observer是 任何對象均可以用做觀察者,這個觀察者應該有一個`next`方法 * subscription 一個有`unsubscribe`方法的對象.能夠用作退訂observable,防止進一步發出value值 * (我也不知道什麼意思,外國人說話比較隨意) */ subscribe(observer) { if (typeof observer !== 'object') { throw new TypeError('Expected the observer to be an object.') } function observeState() { if (observer.next) { observer.next(getState()) } } observeState() const unsubscribe = outerSubscribe(observeState) return { unsubscribe } }, [$$observable]() { return this } } } // When a store is created, an "INIT" action is dispatched so that every // reducer returns their initial state. This effectively populates // the initial state tree. /** * 當建立一個store的時候,一個初始的action就被dispatch了,因此每一個reducer都會返回初始的state * 這個能夠很高效的獲得state樹 */ dispatch({ type: ActionTypes.INIT }) return { dispatch, subscribe, getState, replaceReducer, [$$observable]: observable } }
源碼解析請參考 https://segmentfault.com/a/11...react